private void DestroyComponents() { this.sceneObjectForComponents?.Destroy(); this.sceneObjectForComponents = null; this.blueprintRenderer = null; this.tilesBlueprint = null; }
private void SetupComponents() { this.DestroyComponents(); this.sceneObjectForComponents = Client.Scene.CreateSceneObject( $"Scene object for {nameof(ClientComponentObjectPlacementHelper)} components"); this.sceneObjectForComponents .AddComponent <SceneObjectPositionSynchronizer>() .Setup(this.SceneObject); this.blueprintRenderer = new ClientBlueprintRenderer( this.sceneObjectForComponents, isConstructionSite: false, this.protoStaticWorldObject.SharedGetObjectCenterWorldOffset(null)); this.blueprintRenderer.IsEnabled = false; this.tilesBlueprint = new ClientBlueprintTilesRenderer(this.sceneObjectForComponents); this.tilesBlueprint.Setup(this.protoStaticWorldObject.Layout); this.tilesBlueprint.IsEnabled = false; if (this.isDrawConstructionGrid) { ClientConstructionGridRendererHelper.Setup(this.sceneObjectForComponents, this.protoStaticWorldObject); } }
private void DestroyComponents() { this.sceneObjectForComponents?.Destroy(); this.sceneObjectForComponents = null; this.blueprintRenderer = null; this.tilesBlueprint = null; ClientLandClaimAreaManager.RemoveBlueprintRenderer(); }