public void OnBanchoMatchHasBeatmap(BanchoMatchHasBeatmapArgs args) { if (args.pr.JoinedRoom == null) { return; } var slot = args.pr.JoinedRoom.GetSlotByUserId(args.pr.User.Id); slot.Status = MultiSlotStatus.NotReady; args.pr.JoinedRoom.Update(); }
public void OnBanchoMatchHasBeatmap(BanchoMatchHasBeatmapArgs args) { if (args.Pr.ActiveMatch == null) { return; } var slot = args.Pr.ActiveMatch.GetSlotByUserId(args.Pr.User.Id); slot.Status = MultiSlotStatus.NotReady; args.Pr.ActiveMatch.Update(); }