public WindowsSoundEffectInstance(WindowsAudioDevice audioDevice, float[] audioData, WaveFormat waveFormat) { _audioDevice = audioDevice; _audioData = audioData; _playbackState = PlaybackState.Stopped; WaveFormat = waveFormat; }
public WindowsMusic(WindowsAudioDevice audioDevice, string filePath, string name) : base(filePath, name) { _audioDevice = audioDevice; _audioFileReader = new AudioFileReader(filePath); _playbackState = PlaybackState.Stopped; }