public WindowsSoundEffectInstance(WindowsAudioDevice audioDevice, float[] audioData, WaveFormat waveFormat)
 {
     _audioDevice   = audioDevice;
     _audioData     = audioData;
     _playbackState = PlaybackState.Stopped;
     WaveFormat     = waveFormat;
 }
 public WindowsMusic(WindowsAudioDevice audioDevice, string filePath, string name)
     : base(filePath, name)
 {
     _audioDevice     = audioDevice;
     _audioFileReader = new AudioFileReader(filePath);
     _playbackState   = PlaybackState.Stopped;
 }