public Battle_Queue_Controller(List <Battle_Entity_Controller> orderd_Units, Queue_Manager runtime_Battle_Units) { this.orderd_Units = orderd_Units; Battle_Queue_Manager = runtime_Battle_Units; }
public Battle_Controller(Event_Broadcaster on_Next_Turn, Queue_Manager queue_Manager) { On_Starting_New_Turn = on_Next_Turn; Queue_Manager = queue_Manager; }