public Battle_Queue_Controller(List <Battle_Entity_Controller> orderd_Units, Queue_Manager runtime_Battle_Units)
 {
     this.orderd_Units    = orderd_Units;
     Battle_Queue_Manager = runtime_Battle_Units;
 }
 public Battle_Controller(Event_Broadcaster on_Next_Turn, Queue_Manager queue_Manager)
 {
     On_Starting_New_Turn = on_Next_Turn;
     Queue_Manager        = queue_Manager;
 }