コード例 #1
0
        public void CheckPointReached(Transform pCheck)
        {
            _soundManager.PlaySFXClipName("Select o pick up");
            _level.SetCheckPoint(pCheck);
            pCheck.GetComponent <Renderer>().enabled         = false;
            pCheck.GetComponent <CircleCollider2D>().enabled = false;

            if (_level._cantItems == 3)
            {
                _text.gameObject.SetActive(true);
                _soundManager.SetMusicClipName("Lv 1 Noche");
                _soundManager.PlayMusicClipName();
            }
        }
コード例 #2
0
 private void Start()
 {
     _soundManager = SoundManager.Instance;
     _soundManager.SetMusicClipName("Lv 1 Día");
     _soundManager.PlayMusicClipName();
 }