コード例 #1
0
        protected override void Start()
        {
            base.Start();
            CharacterStats stats = PlayerDataStore.RetrievePlayerData();

            if (stats == null)
            {
                Debug.Log("No player data in PlayerDataStore.");
            }
            else
            {
                player.SetCharacterStats(stats);
            }
        }
コード例 #2
0
 private void HandleLevelExit(PlayerControl playerControl)
 {
     PlayerDataStore.StorePlayerData(playerControl.GetCharacterStats());
     SceneManager.LoadScene("Vecerka");
 }