public void ResetSelectedCards() { if (_selectPok1 != null) { _selectPok1.SetCardSelected(false); _selectPok1 = null; } if (_selectPok2 != null) { _selectPok2.SetCardSelected(false); _selectPok2 = null; } }
private void ExchangeCard(PokerCard card) { if (_selectPok1 == null) { _selectPok1 = card; _selectPok1.SetCardSelected(true); return; } if (_selectPok2 == null) { if (_selectPok1.Equals(card)) { ResetSelectedCards(); return; } _selectPok2 = card; } int cardId1 = _selectPok1.Id; int cardId2 = _selectPok2.Id; int len = Lines.Length; for (int i = 0; i < len; i++) { var lineInfo = Lines[i].LineInfo; var valList = lineInfo.Dun.Cards; int count = valList.Count; for (int j = 0; j < count; j++) { if (valList[j] == cardId1) { valList[j] = cardId2; GetLineInfo(valList, i); continue; } if (valList[j] == cardId2) { valList[j] = cardId1; GetLineInfo(valList, i); } } } ResetSelectedCards(); }
public override void OnClickCard(PokerCard card) { if (_selectPok1 == null) { _selectPok1 = card; _selectPok1.SetCardSelected(true); return; } if (_selectPok2 == null) { if (_selectPok1.Equals(card)) { ResetSelectedCards(); return; } _selectPok2 = card; } int index1 = CardsList.IndexOf(_selectPok1); int index2 = CardsList.IndexOf(_selectPok2); List <int> tempList = new List <int>(_lastList); int tempInt = tempList[index1]; tempList[index1] = tempList[index2]; tempList[index2] = tempInt; ExchangePokersPosition(_selectPok1, _selectPok2); var tempObj = CardsList[index1]; CardsList[index1] = CardsList[index2]; CardsList[index2] = tempObj; _lastList = tempList; foreach (ChoiseItem item in _choiseItems) { item.SelectMark.SetActive(false); } _lastChoiseItem = null; ResetSelectedCards(); }