private static void AddCut (NavmeshCut obj) { allCuts.Add (obj); }
private static void RemoveCut (NavmeshCut obj) { allCuts.Remove (obj); }
/** Called when a NavmeshCut is destroyed */ void HandleOnDestroyCallback ( NavmeshCut obj ) { forcedReloadBounds.Add (obj.LastBounds); lastUpdateTime = -999; }