/** * @brief 读取数据 * * @param node * * @return */ public bool CollectData(string file, string rootLabel) { bool result = false; result = m_DynamicSceneLogicDataMgr.CollectDataFromDBC(file, rootLabel); return(result); }
public void Load(string file, string root) { m_AppendAttributeConfigMgr.CollectDataFromDBC(file, root); }