/**
         * @brief 读取数据
         *
         * @param node
         *
         * @return
         */
        public bool CollectData(string file, string rootLabel)
        {
            bool result = false;

            result = m_DynamicSceneLogicDataMgr.CollectDataFromDBC(file, rootLabel);
            return(result);
        }
 public void Load(string file, string root)
 {
     m_AppendAttributeConfigMgr.CollectDataFromDBC(file, root);
 }