コード例 #1
0
ファイル: EnemyAI.cs プロジェクト: cwmagnus/AnysmaLD
 /// <summary>
 /// Set up AI.
 /// </summary>
 private void Start()
 {
     body              = GetComponent <Rigidbody2D>();
     weaponSystem      = GetComponent <WeaponSystem>();
     state             = States.Idle;
     originalShootTime = shootTime;
     shootTime         = -1;
 }
コード例 #2
0
 /// <summary>
 /// Get object references.
 /// </summary>
 private void Start()
 {
     console            = GetComponent <ConsoleOutput>();
     playerGameObject   = GameObject.Find("PlayerShip");
     playerMovement     = playerGameObject.GetComponent <PlayerMovement>();
     playerWeaponSystem = playerGameObject.GetComponent <WeaponSystem>();
     playerTurning      = playerGameObject.GetComponent <PlayerTurning>();
 }