public KeepAlivePinger(ShardedDaemonProcessSettings settings, string name, string[] identities, IActorRef shardingRef) { Settings = settings; Name = name; Identities = identities; ShardingRef = shardingRef; }
public static Props Props(ShardedDaemonProcessSettings settings, string name, string[] identities, IActorRef shardingRef) => Actor.Props.Create(() => new KeepAlivePinger(settings, name, identities, shardingRef));