public KeepAlivePinger(ShardedDaemonProcessSettings settings, string name, string[] identities, IActorRef shardingRef)
 {
     Settings    = settings;
     Name        = name;
     Identities  = identities;
     ShardingRef = shardingRef;
 }
 public static Props Props(ShardedDaemonProcessSettings settings, string name, string[] identities, IActorRef shardingRef) =>
 Actor.Props.Create(() => new KeepAlivePinger(settings, name, identities, shardingRef));