private static void OnDetectSkillshot(Skillshot skillshot) { var alreadyAdded = false; foreach (var i in SkillshotDetector.DetectedSkillshots) { if (i.SpellData.SpellName == skillshot.SpellData.SpellName && i.Unit.NetworkId == skillshot.Unit.NetworkId && skillshot.Direction.AngleBetween(i.Direction) < 5 && (skillshot.Start.Distance(i.Start) < 100 || skillshot.SpellData.FromObjects.Length == 0)) alreadyAdded = true; } if (skillshot.Unit.Team == ObjectManager.Player.Team) { return; } if (skillshot.Start.Distance(ObjectManager.Player.ServerPosition.To2D()) > (skillshot.SpellData.Range + skillshot.SpellData.Radius + 1000) * 1.5) { return; } if (alreadyAdded && !skillshot.SpellData.DontCheckForDuplicates) { return; } if (skillshot.DetectionType == DetectionType.ProcessSpell) { if (skillshot.SpellData.MultipleNumber != -1) { var originalDirection = skillshot.Direction; for (var i = -(skillshot.SpellData.MultipleNumber - 1) / 2; i <= (skillshot.SpellData.MultipleNumber - 1) / 2; i++) { SkillshotDetector.DetectedSkillshots.Add( new Skillshot( skillshot.DetectionType, skillshot.SpellData, skillshot.StartTick, skillshot.Start, skillshot.Start + skillshot.SpellData.Range * originalDirection.Rotated(skillshot.SpellData.MultipleAngle * i), skillshot.Unit)); } return; } if (skillshot.SpellData.SpellName == "UFSlash") { skillshot.SpellData.MissileSpeed = 1600 + (int)skillshot.Unit.MoveSpeed; } if (skillshot.SpellData.SpellName == "SionR") { skillshot.SpellData.MissileSpeed = (int)skillshot.Unit.MoveSpeed; } if (skillshot.SpellData.Invert) { SkillshotDetector.DetectedSkillshots.Add( new Skillshot( skillshot.DetectionType, skillshot.SpellData, skillshot.StartTick, skillshot.Start, skillshot.Start + -(skillshot.End - skillshot.Start).Normalized() * skillshot.Start.Distance(skillshot.End), skillshot.Unit)); return; } if (skillshot.SpellData.Centered) { SkillshotDetector.DetectedSkillshots.Add( new Skillshot( skillshot.DetectionType, skillshot.SpellData, skillshot.StartTick, skillshot.Start - skillshot.Direction * skillshot.SpellData.Range, skillshot.Start + skillshot.Direction * skillshot.SpellData.Range, skillshot.Unit)); return; } if (skillshot.SpellData.SpellName == "SyndraE" || skillshot.SpellData.SpellName == "syndrae5") { const int Angle = 60; var edge1 = (skillshot.End - skillshot.Unit.ServerPosition.To2D()).Rotated( -Angle / 2f * (float)Math.PI / 180); var edge2 = edge1.Rotated(Angle * (float)Math.PI / 180); foreach (var skillshotToAdd in from minion in ObjectManager.Get<Obj_AI_Minion>() let v = (minion.ServerPosition - skillshot.Unit.ServerPosition).To2D( ) where minion.Name == "Seed" && edge1.CrossProduct(v) > 0 && v.CrossProduct(edge2) > 0 && minion.Distance(skillshot.Unit) < 800 && minion.Team != ObjectManager.Player.Team let start = minion.ServerPosition.To2D() let end = skillshot.Unit.ServerPosition.Extend( minion.ServerPosition, skillshot.Unit.Distance(minion) > 200 ? 1300 : 1000) select new Skillshot( skillshot.DetectionType, skillshot.SpellData, skillshot.StartTick, start, end, skillshot.Unit)) { SkillshotDetector.DetectedSkillshots.Add(skillshotToAdd); } return; } if (skillshot.SpellData.SpellName == "AlZaharCalloftheVoid") { SkillshotDetector.DetectedSkillshots.Add( new Skillshot( skillshot.DetectionType, skillshot.SpellData, skillshot.StartTick, skillshot.End - skillshot.Perpendicular * 400, skillshot.End + skillshot.Perpendicular * 400, skillshot.Unit)); return; } if (skillshot.SpellData.SpellName == "DianaArc") { SkillshotDetector.DetectedSkillshots.Add( new Skillshot( skillshot.DetectionType, SpellDatabase.GetByName("DianaArcArc"), skillshot.StartTick, skillshot.Start, skillshot.End, skillshot.Unit)); } if (skillshot.SpellData.SpellName == "ZiggsQ") { var d1 = skillshot.Start.Distance(skillshot.End); var d2 = d1 * 0.4f; var d3 = d2 * 0.69f; var bounce1SpellData = SpellDatabase.GetByName("ZiggsQBounce1"); var bounce2SpellData = SpellDatabase.GetByName("ZiggsQBounce2"); var bounce1Pos = skillshot.End + skillshot.Direction * d2; var bounce2Pos = bounce1Pos + skillshot.Direction * d3; bounce1SpellData.Delay = (int)(skillshot.SpellData.Delay + d1 * 1000f / skillshot.SpellData.MissileSpeed + 500); bounce2SpellData.Delay = (int)(bounce1SpellData.Delay + d2 * 1000f / bounce1SpellData.MissileSpeed + 500); SkillshotDetector.DetectedSkillshots.Add( new Skillshot( skillshot.DetectionType, bounce1SpellData, skillshot.StartTick, skillshot.End, bounce1Pos, skillshot.Unit)); SkillshotDetector.DetectedSkillshots.Add( new Skillshot( skillshot.DetectionType, bounce2SpellData, skillshot.StartTick, bounce1Pos, bounce2Pos, skillshot.Unit)); } if (skillshot.SpellData.SpellName == "ZiggsR") { skillshot.SpellData.Delay = (int)(1500 + 1500 * skillshot.End.Distance(skillshot.Start) / skillshot.SpellData.Range); } if (skillshot.SpellData.SpellName == "JarvanIVDragonStrike") { var endPos = new Vector2(); foreach (var s in SkillshotDetector.DetectedSkillshots) { if (s.Unit.NetworkId == skillshot.Unit.NetworkId && s.SpellData.Slot == SpellSlot.E) { var extendedE = new Skillshot( skillshot.DetectionType, skillshot.SpellData, skillshot.StartTick, skillshot.Start, skillshot.End + skillshot.Direction * 100, skillshot.Unit); if (!extendedE.IsSafePoint(s.End)) { endPos = s.End; } break; } } foreach (var m in ObjectManager.Get<Obj_AI_Minion>()) { if (m.CharData.BaseSkinName == "jarvanivstandard" && m.Team == skillshot.Unit.Team) { var extendedE = new Skillshot( skillshot.DetectionType, skillshot.SpellData, skillshot.StartTick, skillshot.Start, skillshot.End + skillshot.Direction * 100, skillshot.Unit); if (!extendedE.IsSafePoint(m.Position.To2D())) { endPos = m.Position.To2D(); } break; } } if (endPos.IsValid()) { skillshot = new Skillshot( DetectionType.ProcessSpell, SpellDatabase.GetByName("JarvanIVEQ"), AkaLib.Evade.Extensions.GameTimeTickCount, skillshot.Start, endPos + 200 * (endPos - skillshot.Start).Normalized(), skillshot.Unit); } } } if (skillshot.SpellData.SpellName == "OriannasQ") { SkillshotDetector.DetectedSkillshots.Add( new Skillshot( skillshot.DetectionType, SpellDatabase.GetByName("OriannaQend"), skillshot.StartTick, skillshot.Start, skillshot.End, skillshot.Unit)); } if (skillshot.SpellData.DisableFowDetection && skillshot.DetectionType == DetectionType.RecvPacket) { return; } SkillshotDetector.DetectedSkillshots.Add(skillshot); }
private static void OnDeleteMissile(Skillshot skillshot, MissileClient missile) { if (skillshot.SpellData.SpellName != "VelkozQ" || SkillshotDetector.DetectedSkillshots.Count(i => i.SpellData.SpellName == "VelkozQSplit") != 0) { return; } var spellData = SpellDatabase.GetByName("VelkozQSplit"); for (var i = -1; i <= 1; i = i + 2) { SkillshotDetector.DetectedSkillshots.Add( new Skillshot( DetectionType.ProcessSpell, spellData, AkaLib.Evade.Extensions.GameTimeTickCount, missile.Position.To2D(), missile.Position.To2D() + i * skillshot.Perpendicular * spellData.Range, skillshot.Unit)); } }