public void OnEnterGame(AgentGameProto.EnterGameRequest request, long clientId) { var user = new User { UserId = request.UserId, NickName = request.NickName, HeadIcon = request.HeadIcon }; AddItem(user.UserId, user); //var timeoutLinker = Dispatcher.QuickTimer.SetTimeoutWithLinker(() => { // var ticks = Dispatcher.TicksProvider.TicksCache; // _userTick[clientId] = ticks; // var stoc = new ClientServerProto.StoCBeginTestNetworkDelay(); // Dispatcher.WriteAgentMail(new MailPacket // { // Id = (int)ClientServerProto.MessageId.StoCbeginTestNetworkDelayId, // Content = stoc.ToByteArray(), // UserId = request.UserId, // ClientId = clientId // }); //}, TimeSpan.Zero, TimeSpan.FromSeconds(1)); //_userTimeoutLinker.Add(clientId, timeoutLinker); }
public void OnEnterGame(AgentGameProto.EnterGameRequest request, long clientId) { }