Beispiel #1
0
        public void OnEnterGame(AgentGameProto.EnterGameRequest request, long clientId)
        {
            var user = new User {
                UserId = request.UserId, NickName = request.NickName, HeadIcon = request.HeadIcon
            };

            AddItem(user.UserId, user);

            //var timeoutLinker = Dispatcher.QuickTimer.SetTimeoutWithLinker(() => {
            //    var ticks = Dispatcher.TicksProvider.TicksCache;
            //    _userTick[clientId] = ticks;

            //    var stoc = new ClientServerProto.StoCBeginTestNetworkDelay();
            //    Dispatcher.WriteAgentMail(new MailPacket
            //    {
            //        Id = (int)ClientServerProto.MessageId.StoCbeginTestNetworkDelayId,
            //        Content = stoc.ToByteArray(),
            //        UserId = request.UserId,
            //        ClientId = clientId
            //    });
            //}, TimeSpan.Zero, TimeSpan.FromSeconds(1));
            //_userTimeoutLinker.Add(clientId, timeoutLinker);
        }
Beispiel #2
0
 public void OnEnterGame(AgentGameProto.EnterGameRequest request, long clientId)
 {
 }