internal Arm(Kn5RenderableDriver _driver, bool isLeft) { var s = isLeft ? "L" : "R"; _side = isLeft ? 1f : -1f; _clave = _driver.GetDummyByName($"DRIVER:RIG_Clave_{s}"); _arm = _driver.GetDummyByName($"DRIVER:RIG_Arm_{s}"); _forearm = _driver.GetDummyByName($"DRIVER:RIG_ForeArm_{s}"); _forearmEnd = _driver.GetDummyByName($"DRIVER:RIG_ForeArm_END_{s}"); _hand = _driver.GetDummyByName($"DRIVER:RIG_HAND_{s}"); _index = _hand?.GetDummyByName(isLeft ? "DRIVER:HAND_Index1" : "DRIVER:HAND_Index4"); _thumb = _hand?.GetDummyByName($"DRIVER:HAND_{s}_Thumb3"); _indexf = new Finger(new[] { new FingerBit(_hand, isLeft ? "DRIVER:HAND_Index1" : "DRIVER:HAND_Index4", new Vector3(-3f, -5f, _side * -20.5f), new Vector3(-3f, -5f, _side * -67.5f)), new FingerBit(_hand, isLeft ? "DRIVER:HAND_Index2" : "DRIVER:HAND_Index5", new Vector3(-2.7f, 0.2f, _side * -10.5f), new Vector3(-2.7f, 0.2f, _side * -34f)), new FingerBit(_hand, isLeft ? "DRIVER:HAND_Index3" : "DRIVER:HAND_Index6", new Vector3(0.5f, -2.2f, _side * -4.5f), new Vector3(0.5f, -2.2f, _side * -32.5f)) }); _middle = new Finger(new[] { new FingerBit(_hand, isLeft ? "DRIVER:HAND_Middle1" : "DRIVER:HAND_Middle4", new Vector3(10f, -1f, _side * -20.5f), new Vector3(10f, -1f, _side * -72.5f)), new FingerBit(_hand, isLeft ? "DRIVER:HAND_Middle2" : "DRIVER:HAND_Middle5", new Vector3(-2f, 1f, _side * -10.5f), new Vector3(-2f, 1f, _side * -39f)), new FingerBit(_hand, isLeft ? "DRIVER:HAND_Middle3" : "DRIVER:HAND_Middle6", new Vector3(3.6f, -3.9f, _side * -4.5f), new Vector3(3.6f, -3.9f, _side * -32.5f)) }); _ring = new Finger(new[] { new FingerBit(_hand, isLeft ? "DRIVER:HAND_Ring1" : "DRIVER:HAND_Ring4", new Vector3(11.5f, 5f, _side * -20.5f), new Vector3(11.5f, 5f, _side * -83.5f)), new FingerBit(_hand, isLeft ? "DRIVER:HAND_Ring2" : "DRIVER:HAND_Ring5", new Vector3(0, 0, _side * -10.5f), new Vector3(0, 0, _side * -41f)), new FingerBit(_hand, isLeft ? "DRIVER:HAND_Ring3" : "DRIVER:HAND_Ring6", new Vector3(0, 0, _side * -4.5f), new Vector3(0, 0, _side * -32.5f)) }); _pinkie = new Finger(new[] { new FingerBit(_hand, isLeft ? "DRIVER:HAND_Pinkie1" : "DRIVER:HAND_Pinkie4", new Vector3(12.16f, 3.4f, _side * -20.5f), new Vector3(12.16f, 3.4f, _side * -87.5f)), new FingerBit(_hand, isLeft ? "DRIVER:HAND_Pinkie2" : "DRIVER:HAND_Pinkie5", new Vector3(-2f, 3f, _side * -10.5f), new Vector3(-2f, 3f, _side * -45f)), new FingerBit(_hand, isLeft ? "DRIVER:HAND_Pinkie3" : "DRIVER:HAND_Pinkie6", new Vector3(-1.1f, -1.9f, _side * -4.5f), new Vector3(-1.1f, -1.9f, _side * -32.5f)) }); Init(); }
public FingerBit(Kn5RenderableList parent, string name, Vector3 relaxedRotation, Vector3 grabbyRotation) { Node = parent.GetDummyByName(name); if (Node == null) { return; } _translation = Node.LocalMatrix.GetTranslationVector(); _relaxedRotation = relaxedRotation * MathF.ToRad; _grabbyRotation = grabbyRotation * MathF.ToRad; _relaxed = Quaternion.RotationYawPitchRoll(relaxedRotation.X, relaxedRotation.Y, relaxedRotation.Z); _grabby = Quaternion.RotationYawPitchRoll(grabbyRotation.X, grabbyRotation.Y, grabbyRotation.Z); }