public FrustrumIntersectionType Intersect(BoundingBox box) { return(Frustum.Intersect(box)); }
public override void UpdateViewMatrix() { SetView(Matrix.LookAtRH(Position, Target, Up)); Frustum = Frustum.FromViewProj(ViewProj); }
public virtual bool Visible(BoundingBox box) { return(DisableFrustum || Frustum.Intersect(box) > 0); }