コード例 #1
0
ファイル: Track.cs プロジェクト: KiwiJaune/GoBot
 public Track(Track PreviousTrack, Arc Transition)
 {
     if (_Target==null) throw new InvalidOperationException("You must specify a target Node for the Track class.");
     Queue = PreviousTrack;
     _Cost = Queue.Cost + Transition.Cost;
     _NbArcsVisited = Queue._NbArcsVisited + 1;
     EndNode = Transition.EndNode;
 }
コード例 #2
0
ファイル: Track.cs プロジェクト: KiwiJaune/GoBot
 public Track(Node GraphNode)
 {
     if ( _Target==null ) throw new InvalidOperationException("You must specify a target Node for the Track class.");
     _Cost = 0;
     _NbArcsVisited = 0;
     Queue = null;
     EndNode = GraphNode;
 }
コード例 #3
0
ファイル: AStar.cs プロジェクト: KiwiJaune/GoBot
        private void Propagate(Track TrackToPropagate)
        {
            foreach ( Arc A in TrackToPropagate.EndNode.OutgoingArcs )
            {
                if ( A.Passable && A.EndNode.Passable )
                {
                    Track Successor = new Track(TrackToPropagate, A);
                    int PosNF = _Closed.IndexOf(Successor, SameNodesReached);
                    int PosNO = _Open.IndexOf(Successor, SameNodesReached);
                    if ( PosNF>0 && Successor.Cost>=((Track)_Closed[PosNF]).Cost )
                        continue;
                    if ( PosNO>0 && Successor.Cost>=((Track)_Open[PosNO]).Cost )
                        continue;
                    if ( PosNF>0 )
                        _Closed.RemoveAt(PosNF);
                    if ( PosNO>0 )
                        _Open.RemoveAt(PosNO);

                    _Open.Add(Successor);
                }
            }
        }
コード例 #4
0
ファイル: AStar.cs プロジェクト: KiwiJaune/GoBot
 private Node[] GoBackUpNodes(Track T)
 {
     int Nb = T.NbArcsVisited;
     Node[] Path = new Node[Nb+1];
     for (int i=Nb; i>=0; i--, T=T.Queue)
     Path[i] = T.EndNode;
     return Path;
 }
コード例 #5
0
ファイル: AStar.cs プロジェクト: KiwiJaune/GoBot
        /// <summary>
        /// Use for a 'step by step' search only. This method is alternate to SearchPath.
        /// The algorithm must have been initialize before.
        /// </summary>
        /// <exception cref="InvalidOperationException">You must initialize AStar before using NextStep().</exception>
        /// <returns>'true' unless the search ended.</returns>
        public bool NextStep()
        {
            if ( !Initialized ) throw new InvalidOperationException("You must initialize AStar before launching the algorithm.");
            if ( _Open.Count==0 ) return false;
            _NbIterations++;

            int IndexMin = _Open.IndexOfMin();
            Track BestTrack = (Track)_Open[IndexMin];
            _Open.RemoveAt(IndexMin);
            if ( BestTrack.Succeed )
            {
                _LeafToGoBackUp = BestTrack;
                _Open.Clear();
            }
            else
            {
                Propagate(BestTrack);
                _Closed.Add(BestTrack);
            }
            return _Open.Count>0;
        }
コード例 #6
0
ファイル: AStar.cs プロジェクト: KiwiJaune/GoBot
 /// <summary>
 /// Use for a 'step by step' search only. This method is alternate to SearchPath.
 /// Initializes AStar before performing search steps manually with NextStep.
 /// </summary>
 /// <exception cref="ArgumentNullException">StartNode and EndNode cannot be null.</exception>
 /// <param name="StartNode">The node from which the path must start.</param>
 /// <param name="EndNode">The node to which the path must end.</param>
 public void Initialize(Node StartNode, Node EndNode)
 {
     if ( StartNode==null || EndNode==null ) throw new ArgumentNullException();
     _Closed.Clear();
     _Open.Clear();
     Track.Target = EndNode;
     _Open.Add( new Track(StartNode) );
     _NbIterations = 0;
     _LeafToGoBackUp = null;
 }