コード例 #1
0
 public override void Initialize(AI ai)
 {
     base.Initialize(ai);
     this.m_HumanMoveBack = (base.CreateAction(typeof(HumanMoveBack)) as HumanMoveBack);
 }
コード例 #2
0
ファイル: GoalPostAttack.cs プロジェクト: looki666/Green-Hell
 public override void Initialize(AI ai)
 {
     base.Initialize(ai);
     this.m_PostAttack = (base.CreateAction(typeof(PostAttack)) as PostAttack);
     this.m_RotateTo   = (base.CreateAction(typeof(RotateTo)) as RotateTo);
 }
コード例 #3
0
 public override void Initialize(AI ai)
 {
     base.Initialize(ai);
     this.m_Idle = (base.CreateAction(typeof(Idle)) as Idle);
 }
コード例 #4
0
 public override void Initialize(AI ai)
 {
     base.Initialize(ai);
     this.m_JumpAttack = (base.CreateAction(typeof(JumpAttack)) as JumpAttack);
 }
コード例 #5
0
ファイル: GoalAttackFoot.cs プロジェクト: looki666/Green-Hell
 public override void Initialize(AI ai)
 {
     base.Initialize(ai);
     this.m_MoveTo = (base.CreateAction(typeof(MoveTo)) as MoveTo);
     this.m_Attack = (base.CreateAction(typeof(Attack)) as Attack);
 }
コード例 #6
0
ファイル: GoalHunter.cs プロジェクト: looki666/Green-Hell
 public override void Initialize(AI ai)
 {
     base.Initialize(ai);
     this.m_HunterAI = (HunterAI)ai;
     DebugUtils.Assert(this.m_HunterAI, true);
 }
コード例 #7
0
 public override void Initialize(AI ai)
 {
     base.Initialize(ai);
     this.m_SwitchWeapon  = (base.CreateAction(typeof(SwitchWeapon)) as SwitchWeapon);
     this.m_HumanRotateTo = (base.CreateAction(typeof(HumanRotateTo)) as HumanRotateTo);
 }