public static void ScaleDamageMelee(ACE.Server.WorldObjects.Creature c, ACE.Server.Entity.DamageEvent d) { if (!c.IsMonster) { return; } if (d.HasDamage) { d.Damage *= S_MONSTERMELEEDMGINCREASE; } }
public static void ScaleDamageMelee(ACE.Server.WorldObjects.Creature c, ACE.Server.Entity.DamageEvent d) { if (!c.IsMonster) { return; } if (d.HasDamage) { d.Damage *= S_MONSTERMELEEDMGINCREASE; } }