private static void Heal() { if (MyActivator.heal.IsReady() && Player.HealthPercent <= AatroxMenu.spellsHealhp()) { MyActivator.heal.Cast(); } }
private static void Heal() { if (MyActivator.heal.IsReady() && Player.HealthPercent <= AatroxMenu.spellsHealhp()) { MyActivator.heal.Cast(); } }