static int _m_StartInteract(RealStatePtr L) { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); xc.Dungeon.CollectionObjectBehaviour __cl_gen_to_be_invoked = (xc.Dungeon.CollectionObjectBehaviour)translator.FastGetCSObj(L, 1); int __gen_param_count = LuaAPI.lua_gettop(L); try { if (__gen_param_count == 2 && LuaTypes.LUA_TBOOLEAN == LuaAPI.lua_type(L, 2)) { bool isShowPauseAutoFightingTips = LuaAPI.lua_toboolean(L, 2); __cl_gen_to_be_invoked.StartInteract(isShowPauseAutoFightingTips); return(0); } if (__gen_param_count == 1) { __cl_gen_to_be_invoked.StartInteract( ); return(0); } } catch (System.Exception __gen_e) { return(LuaAPI.luaL_error(L, "c# exception:" + __gen_e)); } return(LuaAPI.luaL_error(L, "invalid arguments to xc.Dungeon.CollectionObjectBehaviour.StartInteract!")); }
static int _s_set_IsClickedTouch(RealStatePtr L) { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); try { xc.Dungeon.CollectionObjectBehaviour __cl_gen_to_be_invoked = (xc.Dungeon.CollectionObjectBehaviour)translator.FastGetCSObj(L, 1); __cl_gen_to_be_invoked.IsClickedTouch = LuaAPI.lua_toboolean(L, 2); } catch (System.Exception __gen_e) { return(LuaAPI.luaL_error(L, "c# exception:" + __gen_e)); } return(0); }
static int _g_get_Class(RealStatePtr L) { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); try { xc.Dungeon.CollectionObjectBehaviour __cl_gen_to_be_invoked = (xc.Dungeon.CollectionObjectBehaviour)translator.FastGetCSObj(L, 1); LuaAPI.lua_pushstring(L, __cl_gen_to_be_invoked.Class); } catch (System.Exception __gen_e) { return(LuaAPI.luaL_error(L, "c# exception:" + __gen_e)); } return(1); }
static int __CreateInstance(RealStatePtr L) { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); try { if (LuaAPI.lua_gettop(L) == 1) { xc.Dungeon.CollectionObjectBehaviour __cl_gen_ret = new xc.Dungeon.CollectionObjectBehaviour(); translator.Push(L, __cl_gen_ret); return(1); } } catch (System.Exception __gen_e) { return(LuaAPI.luaL_error(L, "c# exception:" + __gen_e)); } return(LuaAPI.luaL_error(L, "invalid arguments to xc.Dungeon.CollectionObjectBehaviour constructor!")); }
static int _m_OnResLoaded(RealStatePtr L) { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); xc.Dungeon.CollectionObjectBehaviour __cl_gen_to_be_invoked = (xc.Dungeon.CollectionObjectBehaviour)translator.FastGetCSObj(L, 1); try { { __cl_gen_to_be_invoked.OnResLoaded( ); return(0); } } catch (System.Exception __gen_e) { return(LuaAPI.luaL_error(L, "c# exception:" + __gen_e)); } }
static int _m_TryToStart(RealStatePtr L) { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); xc.Dungeon.CollectionObjectBehaviour __cl_gen_to_be_invoked = (xc.Dungeon.CollectionObjectBehaviour)translator.FastGetCSObj(L, 1); try { { bool __cl_gen_ret = __cl_gen_to_be_invoked.TryToStart( ); LuaAPI.lua_pushboolean(L, __cl_gen_ret); return(1); } } catch (System.Exception __gen_e) { return(LuaAPI.luaL_error(L, "c# exception:" + __gen_e)); } }
static int _m_HandleBarDisappear(RealStatePtr L) { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); xc.Dungeon.CollectionObjectBehaviour __cl_gen_to_be_invoked = (xc.Dungeon.CollectionObjectBehaviour)translator.FastGetCSObj(L, 1); try { { uint barId = LuaAPI.xlua_touint(L, 2); __cl_gen_to_be_invoked.HandleBarDisappear(barId); return(0); } } catch (System.Exception __gen_e) { return(LuaAPI.luaL_error(L, "c# exception:" + __gen_e)); } }
static int _m_OnLocalPlayerBeInterrupted(RealStatePtr L) { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); xc.Dungeon.CollectionObjectBehaviour __cl_gen_to_be_invoked = (xc.Dungeon.CollectionObjectBehaviour)translator.FastGetCSObj(L, 1); try { { CEventBaseArgs evt = (CEventBaseArgs)translator.GetObject(L, 2, typeof(CEventBaseArgs)); __cl_gen_to_be_invoked.OnLocalPlayerBeInterrupted(evt); return(0); } } catch (System.Exception __gen_e) { return(LuaAPI.luaL_error(L, "c# exception:" + __gen_e)); } }
static int _m_InterruptCollect(RealStatePtr L) { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); xc.Dungeon.CollectionObjectBehaviour __cl_gen_to_be_invoked = (xc.Dungeon.CollectionObjectBehaviour)translator.FastGetCSObj(L, 1); try { { bool executeCallback = LuaAPI.lua_toboolean(L, 2); __cl_gen_to_be_invoked.InterruptCollect(executeCallback); return(0); } } catch (System.Exception __gen_e) { return(LuaAPI.luaL_error(L, "c# exception:" + __gen_e)); } }
static int _m_CheckCanGetServerBossBox(RealStatePtr L) { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); xc.Dungeon.CollectionObjectBehaviour __cl_gen_to_be_invoked = (xc.Dungeon.CollectionObjectBehaviour)translator.FastGetCSObj(L, 1); try { { bool showTips = LuaAPI.lua_toboolean(L, 2); bool __cl_gen_ret = __cl_gen_to_be_invoked.CheckCanGetServerBossBox(showTips); LuaAPI.lua_pushboolean(L, __cl_gen_ret); return(1); } } catch (System.Exception __gen_e) { return(LuaAPI.luaL_error(L, "c# exception:" + __gen_e)); } }
static int _m_HandleServerData(RealStatePtr L) { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); xc.Dungeon.CollectionObjectBehaviour __cl_gen_to_be_invoked = (xc.Dungeon.CollectionObjectBehaviour)translator.FastGetCSObj(L, 1); try { { ushort protocol = (ushort)LuaAPI.xlua_tointeger(L, 2); byte[] data = LuaAPI.lua_tobytes(L, 3); __cl_gen_to_be_invoked.HandleServerData(protocol, data); return(0); } } catch (System.Exception __gen_e) { return(LuaAPI.luaL_error(L, "c# exception:" + __gen_e)); } }