static int _m_StartInteract(RealStatePtr L)
        {
            ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);


            xc.Dungeon.CollectionObjectBehaviour __cl_gen_to_be_invoked = (xc.Dungeon.CollectionObjectBehaviour)translator.FastGetCSObj(L, 1);


            int __gen_param_count = LuaAPI.lua_gettop(L);

            try {
                if (__gen_param_count == 2 && LuaTypes.LUA_TBOOLEAN == LuaAPI.lua_type(L, 2))
                {
                    bool isShowPauseAutoFightingTips = LuaAPI.lua_toboolean(L, 2);

                    __cl_gen_to_be_invoked.StartInteract(isShowPauseAutoFightingTips);



                    return(0);
                }
                if (__gen_param_count == 1)
                {
                    __cl_gen_to_be_invoked.StartInteract(  );



                    return(0);
                }
            } catch (System.Exception __gen_e) {
                return(LuaAPI.luaL_error(L, "c# exception:" + __gen_e));
            }

            return(LuaAPI.luaL_error(L, "invalid arguments to xc.Dungeon.CollectionObjectBehaviour.StartInteract!"));
        }
        static int _s_set_IsClickedTouch(RealStatePtr L)
        {
            ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);

            try {
                xc.Dungeon.CollectionObjectBehaviour __cl_gen_to_be_invoked = (xc.Dungeon.CollectionObjectBehaviour)translator.FastGetCSObj(L, 1);
                __cl_gen_to_be_invoked.IsClickedTouch = LuaAPI.lua_toboolean(L, 2);
            } catch (System.Exception __gen_e) {
                return(LuaAPI.luaL_error(L, "c# exception:" + __gen_e));
            }
            return(0);
        }
        static int _g_get_Class(RealStatePtr L)
        {
            ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);

            try {
                xc.Dungeon.CollectionObjectBehaviour __cl_gen_to_be_invoked = (xc.Dungeon.CollectionObjectBehaviour)translator.FastGetCSObj(L, 1);
                LuaAPI.lua_pushstring(L, __cl_gen_to_be_invoked.Class);
            } catch (System.Exception __gen_e) {
                return(LuaAPI.luaL_error(L, "c# exception:" + __gen_e));
            }
            return(1);
        }
        static int __CreateInstance(RealStatePtr L)
        {
            ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);

            try {
                if (LuaAPI.lua_gettop(L) == 1)
                {
                    xc.Dungeon.CollectionObjectBehaviour __cl_gen_ret = new xc.Dungeon.CollectionObjectBehaviour();
                    translator.Push(L, __cl_gen_ret);
                    return(1);
                }
            }
            catch (System.Exception __gen_e) {
                return(LuaAPI.luaL_error(L, "c# exception:" + __gen_e));
            }
            return(LuaAPI.luaL_error(L, "invalid arguments to xc.Dungeon.CollectionObjectBehaviour constructor!"));
        }
        static int _m_OnResLoaded(RealStatePtr L)
        {
            ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);


            xc.Dungeon.CollectionObjectBehaviour __cl_gen_to_be_invoked = (xc.Dungeon.CollectionObjectBehaviour)translator.FastGetCSObj(L, 1);


            try {
                {
                    __cl_gen_to_be_invoked.OnResLoaded(  );



                    return(0);
                }
            } catch (System.Exception __gen_e) {
                return(LuaAPI.luaL_error(L, "c# exception:" + __gen_e));
            }
        }
        static int _m_TryToStart(RealStatePtr L)
        {
            ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);


            xc.Dungeon.CollectionObjectBehaviour __cl_gen_to_be_invoked = (xc.Dungeon.CollectionObjectBehaviour)translator.FastGetCSObj(L, 1);


            try {
                {
                    bool __cl_gen_ret = __cl_gen_to_be_invoked.TryToStart(  );
                    LuaAPI.lua_pushboolean(L, __cl_gen_ret);



                    return(1);
                }
            } catch (System.Exception __gen_e) {
                return(LuaAPI.luaL_error(L, "c# exception:" + __gen_e));
            }
        }
        static int _m_HandleBarDisappear(RealStatePtr L)
        {
            ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);


            xc.Dungeon.CollectionObjectBehaviour __cl_gen_to_be_invoked = (xc.Dungeon.CollectionObjectBehaviour)translator.FastGetCSObj(L, 1);


            try {
                {
                    uint barId = LuaAPI.xlua_touint(L, 2);

                    __cl_gen_to_be_invoked.HandleBarDisappear(barId);



                    return(0);
                }
            } catch (System.Exception __gen_e) {
                return(LuaAPI.luaL_error(L, "c# exception:" + __gen_e));
            }
        }
        static int _m_OnLocalPlayerBeInterrupted(RealStatePtr L)
        {
            ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);


            xc.Dungeon.CollectionObjectBehaviour __cl_gen_to_be_invoked = (xc.Dungeon.CollectionObjectBehaviour)translator.FastGetCSObj(L, 1);


            try {
                {
                    CEventBaseArgs evt = (CEventBaseArgs)translator.GetObject(L, 2, typeof(CEventBaseArgs));

                    __cl_gen_to_be_invoked.OnLocalPlayerBeInterrupted(evt);



                    return(0);
                }
            } catch (System.Exception __gen_e) {
                return(LuaAPI.luaL_error(L, "c# exception:" + __gen_e));
            }
        }
        static int _m_InterruptCollect(RealStatePtr L)
        {
            ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);


            xc.Dungeon.CollectionObjectBehaviour __cl_gen_to_be_invoked = (xc.Dungeon.CollectionObjectBehaviour)translator.FastGetCSObj(L, 1);


            try {
                {
                    bool executeCallback = LuaAPI.lua_toboolean(L, 2);

                    __cl_gen_to_be_invoked.InterruptCollect(executeCallback);



                    return(0);
                }
            } catch (System.Exception __gen_e) {
                return(LuaAPI.luaL_error(L, "c# exception:" + __gen_e));
            }
        }
        static int _m_CheckCanGetServerBossBox(RealStatePtr L)
        {
            ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);


            xc.Dungeon.CollectionObjectBehaviour __cl_gen_to_be_invoked = (xc.Dungeon.CollectionObjectBehaviour)translator.FastGetCSObj(L, 1);


            try {
                {
                    bool showTips = LuaAPI.lua_toboolean(L, 2);

                    bool __cl_gen_ret = __cl_gen_to_be_invoked.CheckCanGetServerBossBox(showTips);
                    LuaAPI.lua_pushboolean(L, __cl_gen_ret);



                    return(1);
                }
            } catch (System.Exception __gen_e) {
                return(LuaAPI.luaL_error(L, "c# exception:" + __gen_e));
            }
        }
        static int _m_HandleServerData(RealStatePtr L)
        {
            ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);


            xc.Dungeon.CollectionObjectBehaviour __cl_gen_to_be_invoked = (xc.Dungeon.CollectionObjectBehaviour)translator.FastGetCSObj(L, 1);


            try {
                {
                    ushort protocol = (ushort)LuaAPI.xlua_tointeger(L, 2);
                    byte[] data     = LuaAPI.lua_tobytes(L, 3);

                    __cl_gen_to_be_invoked.HandleServerData(protocol, data);



                    return(0);
                }
            } catch (System.Exception __gen_e) {
                return(LuaAPI.luaL_error(L, "c# exception:" + __gen_e));
            }
        }