private void DrawTexturePlane() { //load in the texture map vtkBMPReader bmpReader = vtkBMPReader.New(); bmpReader.SetFileName(@"..\..\Data\masonry.bmp"); vtkTexture atext = vtkTexture.New(); atext.SetInputConnection(bmpReader.GetOutputPort()); atext.InterpolateOn(); //create a plane source and actor vtkPlaneSource plane = vtkPlaneSource.New(); plane.SetPoint1(0, 0, 0); vtkPolyDataMapper planeMapper = vtkPolyDataMapper.New(); planeMapper.SetInputConnection(plane.GetOutputPort()); vtkActor planeActor = vtkActor.New(); planeActor.SetMapper(planeMapper); planeActor.SetTexture(atext); vtkRenderer renderer = vtkRenderer.New(); vtkRenderWindow renWin = myRenderWindowControl.RenderWindow; renWin.AddRenderer(renderer); renderer.AddActor(planeActor); }
/// <summary> /// Loads the Rabbit model and textures /// into the algorithms and textures /// </summary> public void loadRabbit() { //Set a predefined position for the eyes //that matches the .blend file eyeX = 0.057; eyeY = -0.311; eyeZ = 1.879; //load the rabbit model and textures if //they are not already loaded if (!rabbitLoaded) { rabbitReader.SetFileName("../../../models/rabbit.vtk"); rabbitReader.Update(); eyeReader.SetFileName("../../../models/rabbit_eye.vtk"); eyeReader.Update(); rabbitColorReader.SetFileName("../../../textures/rabbit_skin_col.png"); rabbitColorReader.Update(); eyeColorReader.SetFileName("../../../textures/rabbit_eye.png"); eyeColorReader.Update(); rabbitLoaded = true; } //Set the algorithms and textures to the //ouput of the readers animalData = rabbitReader.GetOutputPort(); eyeData1 = eyeReader.GetOutputPort(); eyeData2 = eyeData1; animalColorTexture.InterpolateOn(); animalColorTexture.SetInputConnection(rabbitColorReader.GetOutputPort()); deciAnimalColorTexture.InterpolateOn(); deciAnimalColorTexture.SetInputConnection(rabbitColorReader.GetOutputPort()); eyeColorTexture1.InterpolateOn(); eyeColorTexture1.SetInputConnection(eyeColorReader.GetOutputPort()); deciEyeColorTexture1.InterpolateOn(); deciEyeColorTexture1.SetInputConnection(eyeColorReader.GetOutputPort()); eyeColorTexture2.InterpolateOn(); eyeColorTexture2.SetInputConnection(eyeColorReader.GetOutputPort()); deciEyeColorTexture2.InterpolateOn(); deciEyeColorTexture2.SetInputConnection(eyeColorReader.GetOutputPort()); }
public void ReadImageIntoObject(RenderWindowControl renderWindowControl, nvmImageModel camera) { vtkRenderWindow renderWindow = renderWindowControl.RenderWindow; vtkRenderer renderer = renderWindow.GetRenderers().GetFirstRenderer(); string filePath = Path.Combine(tempDirectory, $"{camera.fileName}"); vtkJPEGReader reader = vtkJPEGReader.New(); reader.SetFileName(filePath); reader.Update(); // Treba poriesit ako nasmerovat obrazky bez pokazenia textury var vectoris = Vector3.Transform(new Vector3(0, 0, 1), camera.quaternion); vtkPlaneSource planeSource = vtkPlaneSource.New(); vtkTexture texture = new vtkTexture(); texture.SetInputConnection(reader.GetOutputPort()); vtkTransform transform = new vtkTransform(); transform.RotateX(180); texture.SetTransform(transform); vtkTextureMapToPlane plane = new vtkTextureMapToPlane(); plane.SetInputConnection(planeSource.GetOutputPort()); planeSource.SetCenter(camera.cameraCenter.X, camera.cameraCenter.Y, camera.cameraCenter.Z); vtkPolyDataMapper mapper = vtkPolyDataMapper.New(); mapper.SetInputConnection(plane.GetOutputPort()); vtkActor actor = vtkActor.New(); actor.SetMapper(mapper); actor.SetTexture(texture); renderer.SetBackground(0.2, 0.3, 0.4); renderer.AddActor(actor); }
private void Window_Loaded(object sender, RoutedEventArgs e) { vtkPoints points = vtkPoints.New(); int GridSize = 10; for (int x = 0; x < GridSize; x++) { for (int y = 0; y < GridSize; y++) { points.InsertNextPoint(x, y, (x + y) / (y + 1)); } } // Add the grid points to a polydata object vtkPolyData polydata = vtkPolyData.New(); polydata.SetPoints(points); // Triangulate the grid points vtkDelaunay2D delaunay = vtkDelaunay2D.New(); delaunay.SetInput(polydata); delaunay.Update(); vtkPlaneSource plane = vtkPlaneSource.New(); //Read the image data from a file vtkJPEGReader reader = vtkJPEGReader.New(); reader.SetFileName("C:\\Users\\georg\\Desktop\\texture.jpg"); //Create texture object vtkTexture texture = vtkTexture.New(); texture.SetInputConnection(reader.GetOutputPort()); //Map texture coordinates vtkTextureMapToPlane map_to_plane = vtkTextureMapToPlane.New(); map_to_plane.SetInputConnection(plane.GetOutputPort()); map_to_plane.SetInputConnection(delaunay.GetOutputPort()); //Create mapper and set the mapped texture as input vtkPolyDataMapper mapper = vtkPolyDataMapper.New(); mapper.SetInputConnection(map_to_plane.GetOutputPort()); //Create actor and set the mapper and the texture vtkActor actor = vtkActor.New(); actor.SetMapper(mapper); actor.SetTexture(texture); vtkRenderer renderer = vtkRenderer.New(); renderer.AddActor(actor); RenderControl1.RenderWindow.AddRenderer(renderer); }
/// <summary> /// The main entry method called by the CSharp driver /// </summary> /// <param name="argv"></param> public static void AVtextureThreshold(String [] argv) { //Prefix Content is: "" // Create the RenderWindow, Renderer and both Actors[] //[] ren1 = vtkRenderer.New(); renWin = vtkRenderWindow.New(); renWin.AddRenderer((vtkRenderer)ren1); iren = new vtkRenderWindowInteractor(); iren.SetRenderWindow((vtkRenderWindow)renWin); // read data[] //[] pl3d = new vtkMultiBlockPLOT3DReader(); pl3d.SetXYZFileName((string)"" + (VTK_DATA_ROOT.ToString()) + "/Data/bluntfinxyz.bin"); pl3d.SetQFileName((string)"" + (VTK_DATA_ROOT.ToString()) + "/Data/bluntfinq.bin"); pl3d.SetScalarFunctionNumber((int)100); pl3d.SetVectorFunctionNumber((int)202); pl3d.Update(); // wall[] //[] wall = new vtkStructuredGridGeometryFilter(); wall.SetInputData(pl3d.GetOutput().GetBlock(0)); wall.SetExtent((int)0,(int)100,(int)0,(int)0,(int)0,(int)100); wallMap = vtkPolyDataMapper.New(); wallMap.SetInputConnection((vtkAlgorithmOutput)wall.GetOutputPort()); wallMap.ScalarVisibilityOff(); wallActor = new vtkActor(); wallActor.SetMapper((vtkMapper)wallMap); wallActor.GetProperty().SetColor((double)0.8,(double)0.8,(double)0.8); // fin[] // [] fin = new vtkStructuredGridGeometryFilter(); fin.SetInputData(pl3d.GetOutput().GetBlock(0)); fin.SetExtent((int)0,(int)100,(int)0,(int)100,(int)0,(int)0); finMap = vtkPolyDataMapper.New(); finMap.SetInputConnection((vtkAlgorithmOutput)fin.GetOutputPort()); finMap.ScalarVisibilityOff(); finActor = new vtkActor(); finActor.SetMapper((vtkMapper)finMap); finActor.GetProperty().SetColor((double)0.8,(double)0.8,(double)0.8); // planes to threshold[] tmap = new vtkStructuredPointsReader(); tmap.SetFileName((string)"" + (VTK_DATA_ROOT.ToString()) + "/Data/texThres2.vtk"); texture = new vtkTexture(); texture.SetInputConnection((vtkAlgorithmOutput)tmap.GetOutputPort()); texture.InterpolateOff(); texture.RepeatOff(); plane1 = new vtkStructuredGridGeometryFilter(); plane1.SetInputData(pl3d.GetOutput().GetBlock(0)); plane1.SetExtent((int)10,(int)10,(int)0,(int)100,(int)0,(int)100); thresh1 = new vtkThresholdTextureCoords(); thresh1.SetInputConnection((vtkAlgorithmOutput)plane1.GetOutputPort()); thresh1.ThresholdByUpper((double)1.5); plane1Map = new vtkDataSetMapper(); plane1Map.SetInputConnection((vtkAlgorithmOutput)thresh1.GetOutputPort()); plane1Map.SetScalarRange((double)((vtkDataSet)pl3d.GetOutput().GetBlock(0)).GetScalarRange()[0], (double)((vtkDataSet)pl3d.GetOutput().GetBlock(0)).GetScalarRange()[1]); plane1Actor = new vtkActor(); plane1Actor.SetMapper((vtkMapper)plane1Map); plane1Actor.SetTexture((vtkTexture)texture); plane1Actor.GetProperty().SetOpacity((double)0.999); plane2 = new vtkStructuredGridGeometryFilter(); plane2.SetInputData(pl3d.GetOutput().GetBlock(0)); plane2.SetExtent((int)30,(int)30,(int)0,(int)100,(int)0,(int)100); thresh2 = new vtkThresholdTextureCoords(); thresh2.SetInputConnection((vtkAlgorithmOutput)plane2.GetOutputPort()); thresh2.ThresholdByLower((double)1.5); plane2Map = new vtkDataSetMapper(); plane2Map.SetInputConnection((vtkAlgorithmOutput)thresh2.GetOutputPort()); plane2Map.SetScalarRange((double)((vtkDataSet)pl3d.GetOutput().GetBlock(0)).GetScalarRange()[0], (double)((vtkDataSet)pl3d.GetOutput().GetBlock(0)).GetScalarRange()[1]); plane2Actor = new vtkActor(); plane2Actor.SetMapper((vtkMapper)plane2Map); plane2Actor.SetTexture((vtkTexture)texture); plane2Actor.GetProperty().SetOpacity((double)0.999); plane3 = new vtkStructuredGridGeometryFilter(); plane3.SetInputData(pl3d.GetOutput().GetBlock(0)); plane3.SetExtent((int)35,(int)35,(int)0,(int)100,(int)0,(int)100); thresh3 = new vtkThresholdTextureCoords(); thresh3.SetInputConnection((vtkAlgorithmOutput)plane3.GetOutputPort()); thresh3.ThresholdBetween((double)1.5,(double)1.8); plane3Map = new vtkDataSetMapper(); plane3Map.SetInputConnection((vtkAlgorithmOutput)thresh3.GetOutputPort()); plane3Map.SetScalarRange((double)((vtkDataSet)pl3d.GetOutput().GetBlock(0)).GetScalarRange()[0], (double)((vtkDataSet)pl3d.GetOutput().GetBlock(0)).GetScalarRange()[1]); plane3Actor = new vtkActor(); plane3Actor.SetMapper((vtkMapper)plane3Map); plane3Actor.SetTexture((vtkTexture)texture); plane3Actor.GetProperty().SetOpacity((double)0.999); // outline[] outline = new vtkStructuredGridOutlineFilter(); outline.SetInputData(pl3d.GetOutput().GetBlock(0)); outlineMapper = vtkPolyDataMapper.New(); outlineMapper.SetInputConnection((vtkAlgorithmOutput)outline.GetOutputPort()); outlineActor = new vtkActor(); outlineActor.SetMapper((vtkMapper)outlineMapper); outlineProp = outlineActor.GetProperty(); outlineProp.SetColor((double)0,(double)0,(double)0); // Add the actors to the renderer, set the background and size[] //[] ren1.AddActor((vtkProp)outlineActor); ren1.AddActor((vtkProp)wallActor); ren1.AddActor((vtkProp)finActor); ren1.AddActor((vtkProp)plane1Actor); ren1.AddActor((vtkProp)plane2Actor); ren1.AddActor((vtkProp)plane3Actor); ren1.SetBackground((double)1,(double)1,(double)1); renWin.SetSize((int)256,(int)256); cam1 = new vtkCamera(); cam1.SetClippingRange((double)1.51176,(double)75.5879); cam1.SetFocalPoint((double)2.33749,(double)2.96739,(double)3.61023); cam1.SetPosition((double)10.8787,(double)5.27346,(double)15.8687); cam1.SetViewAngle((double)30); cam1.SetViewUp((double)-0.0610856,(double)0.987798,(double)-0.143262); ren1.SetActiveCamera((vtkCamera)cam1); iren.Initialize(); // render the image[] //[] // prevent the tk window from showing up then start the event loop[] //deleteAllVTKObjects(); }
/// <summary> /// The main entry method called by the CSharp driver /// </summary> /// <param name="argv"></param> public static void AVtextureThreshold(String [] argv) { //Prefix Content is: "" // Create the RenderWindow, Renderer and both Actors[] //[] ren1 = vtkRenderer.New(); renWin = vtkRenderWindow.New(); renWin.AddRenderer((vtkRenderer)ren1); iren = new vtkRenderWindowInteractor(); iren.SetRenderWindow((vtkRenderWindow)renWin); // read data[] //[] pl3d = new vtkMultiBlockPLOT3DReader(); pl3d.SetXYZFileName((string)"" + (VTK_DATA_ROOT.ToString()) + "/Data/bluntfinxyz.bin"); pl3d.SetQFileName((string)"" + (VTK_DATA_ROOT.ToString()) + "/Data/bluntfinq.bin"); pl3d.SetScalarFunctionNumber((int)100); pl3d.SetVectorFunctionNumber((int)202); pl3d.Update(); // wall[] //[] wall = new vtkStructuredGridGeometryFilter(); wall.SetInputData(pl3d.GetOutput().GetBlock(0)); wall.SetExtent((int)0, (int)100, (int)0, (int)0, (int)0, (int)100); wallMap = vtkPolyDataMapper.New(); wallMap.SetInputConnection((vtkAlgorithmOutput)wall.GetOutputPort()); wallMap.ScalarVisibilityOff(); wallActor = new vtkActor(); wallActor.SetMapper((vtkMapper)wallMap); wallActor.GetProperty().SetColor((double)0.8, (double)0.8, (double)0.8); // fin[] // [] fin = new vtkStructuredGridGeometryFilter(); fin.SetInputData(pl3d.GetOutput().GetBlock(0)); fin.SetExtent((int)0, (int)100, (int)0, (int)100, (int)0, (int)0); finMap = vtkPolyDataMapper.New(); finMap.SetInputConnection((vtkAlgorithmOutput)fin.GetOutputPort()); finMap.ScalarVisibilityOff(); finActor = new vtkActor(); finActor.SetMapper((vtkMapper)finMap); finActor.GetProperty().SetColor((double)0.8, (double)0.8, (double)0.8); // planes to threshold[] tmap = new vtkStructuredPointsReader(); tmap.SetFileName((string)"" + (VTK_DATA_ROOT.ToString()) + "/Data/texThres2.vtk"); texture = new vtkTexture(); texture.SetInputConnection((vtkAlgorithmOutput)tmap.GetOutputPort()); texture.InterpolateOff(); texture.RepeatOff(); plane1 = new vtkStructuredGridGeometryFilter(); plane1.SetInputData(pl3d.GetOutput().GetBlock(0)); plane1.SetExtent((int)10, (int)10, (int)0, (int)100, (int)0, (int)100); thresh1 = new vtkThresholdTextureCoords(); thresh1.SetInputConnection((vtkAlgorithmOutput)plane1.GetOutputPort()); thresh1.ThresholdByUpper((double)1.5); plane1Map = new vtkDataSetMapper(); plane1Map.SetInputConnection((vtkAlgorithmOutput)thresh1.GetOutputPort()); plane1Map.SetScalarRange((double)((vtkDataSet)pl3d.GetOutput().GetBlock(0)).GetScalarRange()[0], (double)((vtkDataSet)pl3d.GetOutput().GetBlock(0)).GetScalarRange()[1]); plane1Actor = new vtkActor(); plane1Actor.SetMapper((vtkMapper)plane1Map); plane1Actor.SetTexture((vtkTexture)texture); plane1Actor.GetProperty().SetOpacity((double)0.999); plane2 = new vtkStructuredGridGeometryFilter(); plane2.SetInputData(pl3d.GetOutput().GetBlock(0)); plane2.SetExtent((int)30, (int)30, (int)0, (int)100, (int)0, (int)100); thresh2 = new vtkThresholdTextureCoords(); thresh2.SetInputConnection((vtkAlgorithmOutput)plane2.GetOutputPort()); thresh2.ThresholdByLower((double)1.5); plane2Map = new vtkDataSetMapper(); plane2Map.SetInputConnection((vtkAlgorithmOutput)thresh2.GetOutputPort()); plane2Map.SetScalarRange((double)((vtkDataSet)pl3d.GetOutput().GetBlock(0)).GetScalarRange()[0], (double)((vtkDataSet)pl3d.GetOutput().GetBlock(0)).GetScalarRange()[1]); plane2Actor = new vtkActor(); plane2Actor.SetMapper((vtkMapper)plane2Map); plane2Actor.SetTexture((vtkTexture)texture); plane2Actor.GetProperty().SetOpacity((double)0.999); plane3 = new vtkStructuredGridGeometryFilter(); plane3.SetInputData(pl3d.GetOutput().GetBlock(0)); plane3.SetExtent((int)35, (int)35, (int)0, (int)100, (int)0, (int)100); thresh3 = new vtkThresholdTextureCoords(); thresh3.SetInputConnection((vtkAlgorithmOutput)plane3.GetOutputPort()); thresh3.ThresholdBetween((double)1.5, (double)1.8); plane3Map = new vtkDataSetMapper(); plane3Map.SetInputConnection((vtkAlgorithmOutput)thresh3.GetOutputPort()); plane3Map.SetScalarRange((double)((vtkDataSet)pl3d.GetOutput().GetBlock(0)).GetScalarRange()[0], (double)((vtkDataSet)pl3d.GetOutput().GetBlock(0)).GetScalarRange()[1]); plane3Actor = new vtkActor(); plane3Actor.SetMapper((vtkMapper)plane3Map); plane3Actor.SetTexture((vtkTexture)texture); plane3Actor.GetProperty().SetOpacity((double)0.999); // outline[] outline = new vtkStructuredGridOutlineFilter(); outline.SetInputData(pl3d.GetOutput().GetBlock(0)); outlineMapper = vtkPolyDataMapper.New(); outlineMapper.SetInputConnection((vtkAlgorithmOutput)outline.GetOutputPort()); outlineActor = new vtkActor(); outlineActor.SetMapper((vtkMapper)outlineMapper); outlineProp = outlineActor.GetProperty(); outlineProp.SetColor((double)0, (double)0, (double)0); // Add the actors to the renderer, set the background and size[] //[] ren1.AddActor((vtkProp)outlineActor); ren1.AddActor((vtkProp)wallActor); ren1.AddActor((vtkProp)finActor); ren1.AddActor((vtkProp)plane1Actor); ren1.AddActor((vtkProp)plane2Actor); ren1.AddActor((vtkProp)plane3Actor); ren1.SetBackground((double)1, (double)1, (double)1); renWin.SetSize((int)256, (int)256); cam1 = new vtkCamera(); cam1.SetClippingRange((double)1.51176, (double)75.5879); cam1.SetFocalPoint((double)2.33749, (double)2.96739, (double)3.61023); cam1.SetPosition((double)10.8787, (double)5.27346, (double)15.8687); cam1.SetViewAngle((double)30); cam1.SetViewUp((double)-0.0610856, (double)0.987798, (double)-0.143262); ren1.SetActiveCamera((vtkCamera)cam1); iren.Initialize(); // render the image[] //[] // prevent the tk window from showing up then start the event loop[] //deleteAllVTKObjects(); }