private void vtkPolyDataConnectivityFilter_LargestRegion() { // Small sphere vtkSphereSource sphereSource1 = vtkSphereSource.New(); sphereSource1.Update(); // Large sphere vtkSphereSource sphereSource2 = vtkSphereSource.New(); sphereSource2.SetRadius(10); sphereSource2.SetCenter(25, 0, 0); sphereSource2.SetThetaResolution(10); sphereSource2.SetPhiResolution(10); sphereSource2.Update(); vtkAppendPolyData appendFilter = vtkAppendPolyData.New(); appendFilter.AddInputConnection(sphereSource1.GetOutputPort()); appendFilter.AddInputConnection(sphereSource2.GetOutputPort()); appendFilter.Update(); vtkPolyDataConnectivityFilter connectivityFilter = vtkPolyDataConnectivityFilter.New(); connectivityFilter.SetInputConnection(appendFilter.GetOutputPort()); connectivityFilter.SetExtractionModeToLargestRegion(); connectivityFilter.Update(); // Create a mapper and actor for original data vtkPolyDataMapper originalMapper = vtkPolyDataMapper.New(); originalMapper.SetInputConnection(appendFilter.GetOutputPort()); originalMapper.Update(); vtkActor originalActor = vtkActor.New(); originalActor.SetMapper(originalMapper); // Create a mapper and actor for extracted data vtkPolyDataMapper extractedMapper = vtkPolyDataMapper.New(); extractedMapper.SetInputConnection(connectivityFilter.GetOutputPort()); extractedMapper.Update(); vtkActor extractedActor = vtkActor.New(); extractedActor.GetProperty().SetColor(1, 0, 0); extractedActor.SetMapper(extractedMapper); // get a reference to the renderwindow of our renderWindowControl1 vtkRenderWindow renderWindow = renderWindowControl1.RenderWindow; // renderer vtkRenderer renderer = renderWindow.GetRenderers().GetFirstRenderer(); // set background color renderer.SetBackground(0.2, 0.3, 0.4); // add our actor to the renderer renderer.AddActor(originalActor); renderer.AddActor(extractedActor); }
private void DijkstraGraphGeodesicPath() { // Create a sphere vtkSphereSource sphereSource = vtkSphereSource.New(); sphereSource.Update(); vtkDijkstraGraphGeodesicPath dijkstra = vtkDijkstraGraphGeodesicPath.New(); dijkstra.SetInputConnection(sphereSource.GetOutputPort()); dijkstra.SetStartVertex(0); dijkstra.SetEndVertex(10); dijkstra.Update(); // Create a mapper and actor vtkPolyDataMapper pathMapper = vtkPolyDataMapper.New(); pathMapper.SetInputConnection(dijkstra.GetOutputPort()); vtkActor pathActor = vtkActor.New(); pathActor.SetMapper(pathMapper); pathActor.GetProperty().SetColor(1, 0, 0); // Red pathActor.GetProperty().SetLineWidth(4); // Create a mapper and actor vtkPolyDataMapper mapper = vtkPolyDataMapper.New(); mapper.SetInputConnection(sphereSource.GetOutputPort()); vtkActor actor = vtkActor.New(); actor.SetMapper(mapper); // get a reference to the renderwindow of our renderWindowControl1 vtkRenderWindow renderWindow = renderWindowControl1.RenderWindow; // renderer vtkRenderer renderer = renderWindow.GetRenderers().GetFirstRenderer(); // set background color renderer.SetBackground(0.3, 0.6, 0.3); // add our actor to the renderer renderer.AddActor(actor); renderer.AddActor(pathActor); }
private void ExtractEdges() { vtkSphereSource sphereSource = vtkSphereSource.New(); sphereSource.Update(); Debug.WriteLine("Sphere" + Environment.NewLine + "----------"); Debug.WriteLine("There are " + sphereSource.GetOutput().GetNumberOfCells() + " cells."); Debug.WriteLine("There are " + sphereSource.GetOutput().GetNumberOfPoints() + " points."); vtkExtractEdges extractEdges = vtkExtractEdges.New(); #if VTK_MAJOR_VERSION_5 extractEdges.SetInputConnection(sphereSource.GetOutputPort()); #else extractEdges.SetInputData(sphereSource); #endif extractEdges.Update(); vtkCellArray lines = extractEdges.GetOutput().GetLines(); vtkPoints points = extractEdges.GetOutput().GetPoints(); Debug.WriteLine(Environment.NewLine + "Edges" + Environment.NewLine + "----------"); Debug.WriteLine("There are " + lines.GetNumberOfCells() + " cells."); Debug.WriteLine("There are " + points.GetNumberOfPoints() + " points."); // Traverse all of the edges for (int i = 0; i < extractEdges.GetOutput().GetNumberOfCells(); i++) { //Debug.WriteLine("Type: " + extractEdges.GetOutput().GetCell(i).GetClassName() ); vtkLine line = vtkLine.SafeDownCast(extractEdges.GetOutput().GetCell(i)); Debug.WriteLine("Line " + i + " : " + line); } // Visualize the edges // Create a mapper and actor vtkPolyDataMapper mapper = vtkPolyDataMapper.New(); #if VTK_MAJOR_VERSION_5 mapper.SetInputConnection(extractEdges.GetOutputPort()); #else mapper.SetInputData(extractEdges); #endif vtkActor actor = vtkActor.New(); actor.SetMapper(mapper); // get a reference to the renderwindow of our renderWindowControl1 vtkRenderWindow renderWindow = renderWindowControl1.RenderWindow; // renderer vtkRenderer renderer = renderWindow.GetRenderers().GetFirstRenderer(); // set background color renderer.SetBackground(1, 1, 1); // add our actor to the renderer renderer.AddActor(actor); }
private void MarchingCubes() { vtkSphereSource sphereSource = vtkSphereSource.New(); sphereSource.SetPhiResolution(20); sphereSource.SetThetaResolution(20); sphereSource.Update(); double[] bounds = sphereSource.GetOutput().GetBounds(); for (int i = 0; i < 6; i += 2) { double range = bounds[i + 1] - bounds[i]; bounds[i] = bounds[i] - .1 * range; bounds[i + 1] = bounds[i + 1] + .1 * range; } vtkVoxelModeller voxelModeller = vtkVoxelModeller.New(); voxelModeller.SetSampleDimensions(50, 50, 50); voxelModeller.SetModelBounds(bounds[0], bounds[1], bounds[2], bounds[3], bounds[4], bounds[5]); voxelModeller.SetScalarTypeToFloat(); voxelModeller.SetMaximumDistance(.1); #if VTK_MAJOR_VERSION_5 voxelModeller.SetInputConnection(sphereSource.GetOutputPort()); #else voxelModeller.SetInputData(sphereSource); #endif vtkMarchingCubes surface = vtkMarchingCubes.New(); #if VTK_MAJOR_VERSION_5 surface.SetInputConnection(voxelModeller.GetOutputPort()); #else surface.SetInputData(voxelModeller); #endif surface.ComputeNormalsOn(); surface.SetValue(0, 0.5); vtkPolyDataMapper mapper = vtkPolyDataMapper.New(); #if VTK_MAJOR_VERSION_5 mapper.SetInputConnection(surface.GetOutputPort()); #else mapper.SetInputData(surface); #endif vtkActor actor = vtkActor.New(); actor.SetMapper(mapper); // get a reference to the renderwindow of our renderWindowControl1 vtkRenderWindow renderWindow = renderWindowControl1.RenderWindow; // renderer vtkRenderer renderer = renderWindow.GetRenderers().GetFirstRenderer(); // set background color renderer.SetBackground(.2, .3, .4); // add our actor to the renderer renderer.AddActor(actor); }
private void ColorDisconnectedRegions() { // Create some spheres vtkSphereSource sphereSource1 = vtkSphereSource.New(); sphereSource1.Update(); vtkSphereSource sphereSource2 = vtkSphereSource.New(); sphereSource2.SetCenter(5, 0, 0); sphereSource2.Update(); vtkSphereSource sphereSource3 = vtkSphereSource.New(); sphereSource3.SetCenter(10, 0, 0); sphereSource3.Update(); vtkAppendPolyData appendFilter = vtkAppendPolyData.New(); appendFilter.AddInputConnection(sphereSource1.GetOutputPort()); appendFilter.AddInputConnection(sphereSource2.GetOutputPort()); appendFilter.AddInputConnection(sphereSource3.GetOutputPort()); vtkPolyDataConnectivityFilter connectivityFilter = vtkPolyDataConnectivityFilter.New(); connectivityFilter.SetInputConnection(appendFilter.GetOutputPort()); connectivityFilter.SetExtractionModeToAllRegions(); connectivityFilter.ColorRegionsOn(); connectivityFilter.Update(); // Visualize vtkPolyDataMapper mapper = vtkPolyDataMapper.New(); mapper.SetInputConnection(connectivityFilter.GetOutputPort()); double[] range = connectivityFilter.GetOutput().GetPointData().GetArray("RegionId").GetRange(); mapper.SetScalarRange(range[0], range[1]); vtkActor actor = vtkActor.New(); actor.SetMapper(mapper); // get a reference to the renderwindow of our renderWindowControl1 vtkRenderWindow renderWindow = renderWindowControl1.RenderWindow; // renderer vtkRenderer renderer = renderWindow.GetRenderers().GetFirstRenderer(); // set background color renderer.SetBackground(0.0, 0.0, 0.0); // add our actor to the renderer renderer.AddActor(actor); }
/// <summary> /// The main entry method called by the CSharp driver /// </summary> /// <param name="argv"></param> public static void AVTestExtractVOI(String [] argv) { //Prefix Content is: "" // to mark the origin[] sphere = new vtkSphereSource(); sphere.SetRadius((double)2.0); sphereMapper = vtkPolyDataMapper.New(); sphereMapper.SetInputConnection((vtkAlgorithmOutput)sphere.GetOutputPort()); sphereMapper.ImmediateModeRenderingOn(); sphereActor = new vtkActor(); sphereActor.SetMapper((vtkMapper)sphereMapper); rt = new vtkRTAnalyticSource(); rt.SetWholeExtent((int)-50, (int)50, (int)-50, (int)50, (int)0, (int)0); voi = new vtkExtractVOI(); voi.SetInputConnection((vtkAlgorithmOutput)rt.GetOutputPort()); voi.SetVOI((int)-11, (int)39, (int)5, (int)45, (int)0, (int)0); voi.SetSampleRate((int)5, (int)5, (int)1); // Get rid ambiguous triagulation issues.[] surf = new vtkDataSetSurfaceFilter(); surf.SetInputConnection((vtkAlgorithmOutput)voi.GetOutputPort()); tris = new vtkTriangleFilter(); tris.SetInputConnection((vtkAlgorithmOutput)surf.GetOutputPort()); mapper = vtkPolyDataMapper.New(); mapper.SetInputConnection((vtkAlgorithmOutput)tris.GetOutputPort()); mapper.ImmediateModeRenderingOn(); mapper.SetScalarRange((double)130, (double)280); actor = new vtkActor(); actor.SetMapper((vtkMapper)mapper); ren = vtkRenderer.New(); ren.AddActor((vtkProp)actor); ren.AddActor((vtkProp)sphereActor); ren.ResetCamera(); camera = ren.GetActiveCamera(); //$camera SetPosition 68.1939 -23.4323 12.6465[] //$camera SetViewUp 0.46563 0.882375 0.0678508 [] //$camera SetFocalPoint 3.65707 11.4552 1.83509 [] //$camera SetClippingRange 59.2626 101.825 [] renWin = vtkRenderWindow.New(); renWin.AddRenderer((vtkRenderer)ren); iren = new vtkRenderWindowInteractor(); iren.SetRenderWindow((vtkRenderWindow)renWin); iren.Initialize(); //deleteAllVTKObjects(); }
/// <summary> /// The main entry method called by the CSharp driver /// </summary> /// <param name="argv"></param> public static void AVTestExtractVOI(String [] argv) { //Prefix Content is: "" // to mark the origin[] sphere = new vtkSphereSource(); sphere.SetRadius((double)2.0); sphereMapper = vtkPolyDataMapper.New(); sphereMapper.SetInputConnection((vtkAlgorithmOutput)sphere.GetOutputPort()); sphereMapper.ImmediateModeRenderingOn(); sphereActor = new vtkActor(); sphereActor.SetMapper((vtkMapper)sphereMapper); rt = new vtkRTAnalyticSource(); rt.SetWholeExtent((int)-50,(int)50,(int)-50,(int)50,(int)0,(int)0); voi = new vtkExtractVOI(); voi.SetInputConnection((vtkAlgorithmOutput)rt.GetOutputPort()); voi.SetVOI((int)-11,(int)39,(int)5,(int)45,(int)0,(int)0); voi.SetSampleRate((int)5,(int)5,(int)1); // Get rid ambiguous triagulation issues.[] surf = new vtkDataSetSurfaceFilter(); surf.SetInputConnection((vtkAlgorithmOutput)voi.GetOutputPort()); tris = new vtkTriangleFilter(); tris.SetInputConnection((vtkAlgorithmOutput)surf.GetOutputPort()); mapper = vtkPolyDataMapper.New(); mapper.SetInputConnection((vtkAlgorithmOutput)tris.GetOutputPort()); mapper.ImmediateModeRenderingOn(); mapper.SetScalarRange((double)130,(double)280); actor = new vtkActor(); actor.SetMapper((vtkMapper)mapper); ren = vtkRenderer.New(); ren.AddActor((vtkProp)actor); ren.AddActor((vtkProp)sphereActor); ren.ResetCamera(); camera = ren.GetActiveCamera(); //$camera SetPosition 68.1939 -23.4323 12.6465[] //$camera SetViewUp 0.46563 0.882375 0.0678508 [] //$camera SetFocalPoint 3.65707 11.4552 1.83509 [] //$camera SetClippingRange 59.2626 101.825 [] renWin = vtkRenderWindow.New(); renWin.AddRenderer((vtkRenderer)ren); iren = new vtkRenderWindowInteractor(); iren.SetRenderWindow((vtkRenderWindow)renWin); iren.Initialize(); //deleteAllVTKObjects(); }
private void Axes() { vtkSphereSource sphereSource = vtkSphereSource.New(); sphereSource.SetCenter(0.0, 0.0, 0.0); sphereSource.SetRadius(0.5); //create a mapper vtkPolyDataMapper sphereMapper = vtkPolyDataMapper.New(); sphereMapper.SetInputConnection(sphereSource.GetOutputPort()); // create an actor vtkActor sphereActor = vtkActor.New(); sphereActor.SetMapper(sphereMapper); // a renderer and render window vtkRenderWindow renderWindow = renderWindowControl1.RenderWindow; vtkRenderer renderer = renderWindow.GetRenderers().GetFirstRenderer(); renderer.SetBackground(0.2, 0.3, 0.4); // add the actors to the scene renderer.AddActor(sphereActor); vtkAxesActor axes = vtkAxesActor.New(); // The axes are positioned with a user transform vtkTransform transform = vtkTransform.New(); transform.Translate(0.75, 0.0, 0.0); axes.SetUserTransform(transform); // properties of the axes labels can be set as follows // this sets the x axis label to red // axes.GetXAxisCaptionActor2D().GetCaptionTextProperty().SetColor(1,0,0); // the actual text of the axis label can be changed: // axes.SetXAxisLabelText("test"); renderer.AddActor(axes); // we need to call Render() for the whole renderWindow, // because vtkAxesActor uses an overlayed renderer for the axes label // in total we have now two renderer renderWindow.Render(); }
void GenerateData(ref vtkPolyData input) { // Create a sphere vtkSphereSource sphereSource = vtkSphereSource.New(); sphereSource.Update(); // Remove some cells vtkIdTypeArray ids = vtkIdTypeArray.New(); ids.SetNumberOfComponents(1); // Set values ids.InsertNextValue(2); ids.InsertNextValue(10); vtkSelectionNode selectionNode = vtkSelectionNode.New(); selectionNode.SetFieldType((int)vtkSelectionNode.SelectionField.CELL); selectionNode.SetContentType((int)vtkSelectionNode.SelectionContent.INDICES); selectionNode.SetSelectionList(ids); selectionNode.GetProperties().Set(vtkSelectionNode.INVERSE(), 1); //invert the selection vtkSelection selection = vtkSelection.New(); selection.AddNode(selectionNode); vtkExtractSelection extractSelection = vtkExtractSelection.New(); extractSelection.SetInputConnection(0, sphereSource.GetOutputPort()); #if VTK_MAJOR_VERSION_5 extractSelection.SetInput(1, selection); #else extractSelection.SetInputData(1, selection); #endif extractSelection.Update(); // In selection vtkDataSetSurfaceFilter surfaceFilter = vtkDataSetSurfaceFilter.New(); surfaceFilter.SetInputConnection(extractSelection.GetOutputPort()); surfaceFilter.Update(); input.ShallowCopy(surfaceFilter.GetOutput()); }
///<summary>Entry Point</summary> static void Main(string[] args) { // Create a simple sphere. A pipeline is created. sphere = vtkSphereSource.New(); sphere.SetThetaResolution(8); sphere.SetPhiResolution(16); shrink = vtkShrinkPolyData.New(); shrink.SetInputConnection(sphere.GetOutputPort()); shrink.SetShrinkFactor(0.9); mapper = vtkPolyDataMapper.New(); mapper.SetInputConnection(shrink.GetOutputPort()); // The actor links the data pipeline to the rendering subsystem actor = vtkActor.New(); actor.SetMapper(mapper); actor.GetProperty().SetColor(1, 0, 0); // Create components of the rendering subsystem // ren1 = vtkRenderer.New(); renWin = vtkRenderWindow.New(); renWin.AddRenderer(ren1); iren = vtkRenderWindowInteractor.New(); iren.SetRenderWindow(renWin); // Add the actors to the renderer, set the window size // ren1.AddViewProp(actor); renWin.SetSize(250, 250); renWin.Render(); camera = ren1.GetActiveCamera(); camera.Zoom(1.5); // render the image and start the event loop // renWin.Render(); iren.Initialize(); iren.Start(); deleteAllVTKObjects(); }
private vtkActor CreateSphereActor(double radius) { Kitware.VTK.vtkActor a = new Kitware.VTK.vtkActor(); vtkSphereSource sphereSource3D = new vtkSphereSource(); sphereSource3D.SetCenter(0.0, 0.0, 0.0); sphereSource3D.SetRadius(radius); sphereSource3D.SetThetaResolution(10); sphereSource3D.SetPhiResolution(10); vtkPolyDataMapper sphereMapper3D = vtkPolyDataMapper.New(); sphereMapper3D.SetInputConnection(sphereSource3D.GetOutputPort()); a.SetMapper(sphereMapper3D); a.GetProperty().SetColor(0.95, 0.5, 0.3); a.GetProperty().SetOpacity(0.5); return(a); }
public SpherePackage(vtkRenderer aRender) { _aRender = aRender; _sphereSource = vtkSphereSource.New(); _sphereSource.SetRadius(3); _sphereSource.SetRadius(0.5); _sphereSource.SetThetaResolution(26); _sphereSource.SetPhiResolution(26); _sphereSource.ModifiedEvt += _sphereSource_ModifiedEvt; SphereMapper = vtkPolyDataMapper.New(); SphereMapper.SetInputConnection(_sphereSource.GetOutputPort()); _sphereActor = vtkActor.New(); _sphereActor.SetMapper(SphereMapper); aRender.AddActor(_sphereActor); _aText = vtkVectorText.New(); _aText.SetText(""); vtkPolyDataMapper textMapper = vtkPolyDataMapper.New(); textMapper.SetInputConnection(_aText.GetOutputPort()); _textActor = vtkFollower.New(); //textActor.GetProperty().SetColor(point.Color.X, point.Color.Y, point.Color.Z); _textActor.SetMapper(textMapper); //textActor.SetScale(0.2, 0.2, 0.2); //textActor.SetScale(4); _textActor.SetCamera(aRender.GetActiveCamera()); aRender.AddActor(_textActor); //SetOpacity(0.5f); //VisOff(); RandColor(); }
private static void FindAllArrayNames(string filePath) { vtkPolyData polydata = vtkPolyData.New(); if (filePath == null) { vtkSphereSource sphereSource = vtkSphereSource.New(); sphereSource.Update(); vtkXMLPolyDataWriter writer = vtkXMLPolyDataWriter.New(); writer.SetFileName(@"c:\vtk\vtkdata-5.8.0\Data\testFindAllArrayNames.vtp"); writer.SetInputConnection(sphereSource.GetOutputPort()); writer.Write(); polydata = sphereSource.GetOutput(); } else { vtkXMLPolyDataReader reader = vtkXMLPolyDataReader.New(); reader.SetFileName(filePath); reader.Update(); polydata = reader.GetOutput(); } FindAllData(ref polydata); }
private void renderWindowControl1_Load(object sender, EventArgs e) { // Create a simple sphere. A pipeline is created. vtkSphereSource sphere = vtkSphereSource.New(); sphere.SetThetaResolution(8); sphere.SetPhiResolution(16); vtkShrinkPolyData shrink = vtkShrinkPolyData.New(); shrink.SetInputConnection(sphere.GetOutputPort()); shrink.SetShrinkFactor(0.9); vtkPolyDataMapper mapper = vtkPolyDataMapper.New(); mapper.SetInputConnection(shrink.GetOutputPort()); // The actor links the data pipeline to the rendering subsystem vtkActor actor = vtkActor.New(); actor.SetMapper(mapper); actor.GetProperty().SetColor(1, 0, 0); // Create components of the rendering subsystem // vtkRenderer ren1 = renderWindowControl1.RenderWindow.GetRenderers().GetFirstRenderer(); vtkRenderWindow renWin = renderWindowControl1.RenderWindow; // Add the actors to the renderer, set the window size // ren1.AddViewProp(actor); renWin.SetSize(250, 250); renWin.Render(); vtkCamera camera = ren1.GetActiveCamera(); camera.Zoom(1.5); }
private void renderWindowControl1_Load(object sender, EventArgs e) { vtkSphereSource sphere = vtkSphereSource.New(); sphere.SetThetaResolution(8); sphere.SetPhiResolution(16); vtkShrinkPolyData shrink = vtkShrinkPolyData.New(); shrink.SetInputConnection(sphere.GetOutputPort()); shrink.SetShrinkFactor(0.5); vtkPolyDataMapper mapper = vtkPolyDataMapper.New(); mapper.SetInputConnection(shrink.GetOutputPort()); vtkActor actor = vtkActor.New(); actor.SetMapper(mapper); actor.GetProperty().SetColor(0, 0, 1); vtkRenderer renderer = renderWindowControl1 .RenderWindow.GetRenderers().GetFirstRenderer(); vtkRenderWindow rendererWindow = renderWindowControl1 .RenderWindow; renderer.AddViewProp(actor); //Actor to specjalizacja Prop rendererWindow.SetSize(250, 250); rendererWindow.Render(); vtkCamera camera = renderer.GetActiveCamera(); camera.Zoom(1.5); //do debugu //renderWindowControl1.AddTestActors = true; }
public void CreateViewport(Grid Window) { WindowsFormsHost VTK_Window = new WindowsFormsHost(); // Create Windows Forms Host for VTK Window RenWinControl = new RenderWindowControl(); // Initialize VTK Renderer Window Control // Clear input Window and add new host Window.Children.Clear(); Window.Children.Add(VTK_Window); VTK_Window.Child = RenWinControl; // Create Render Window renderWindow = RenWinControl.RenderWindow; // Initialize Interactor Inter = vtkRenderWindowInteractor.New(); Inter.LeftButtonPressEvt += new vtkObject.vtkObjectEventHandler(SelectPointClick); Inter.RightButtonPressEvt += new vtkObject.vtkObjectEventHandler(UnselectPointClick); renderWindow.SetInteractor(Inter); Inter.Initialize(); InterStyleTrack = vtkInteractorStyleTrackballCamera.New(); //Inter.SetInteractorStyle(InterStyleTrack); InterStylePick = vtkInteractorStyleRubberBandPick.New(); Inter.SetInteractorStyle(InterStylePick); // Initialize View Viewport = renderWindow.GetRenderers().GetFirstRenderer(); Viewport.RemoveAllViewProps(); CreateViewportBorder(Viewport, new double[3] { 128.0, 128.0, 128.0 }); // Set default background color Viewport.GradientBackgroundOn(); Viewport.SetBackground(163.0 / 255.0, 163.0 / 255.0, 163.0 / 255.0); Viewport.SetBackground2(45.0 / 255.0, 85.0 / 255.0, 125.0 / 255.0); // Other properties Viewport.GetActiveCamera().ParallelProjectionOn(); // Initialize Selection objects AppendFaces = vtkAppendPolyData.New(); Faces = vtkPolyData.New(); SelectionMode = false; SelectionSize = 0.1; SelectionPoints = vtkPoints.New(); SelectionActor = vtkActor.New(); SelectionPolyData = vtkPolyData.New(); SelectionPolyData.SetPoints(SelectionPoints); SelectionSphere = vtkSphereSource.New(); SelectionSphere.SetPhiResolution(12); SelectionSphere.SetThetaResolution(12); SelectionSphere.SetRadius(SelectionSize); SelectionGlyph = vtkGlyph3D.New(); SelectionGlyph.SetInput(SelectionPolyData); SelectionGlyph.SetSourceConnection(SelectionSphere.GetOutputPort()); SelectionMapper = vtkPolyDataMapper.New(); SelectionMapper.SetInputConnection(SelectionGlyph.GetOutputPort()); SelectionActor.SetMapper(SelectionMapper); SelectionActor.GetProperty().SetColor(1, 1, 1); SelectionActor.VisibilityOn(); Viewport.AddActor(SelectionActor); // Create new Properties and Objects CreateColorMap(); CreateScalarBar(); CreateAxes(); CreateSlider(); CreateClipPlane(); }
private void OrientedArrow() { //Create an arrow. vtkArrowSource arrowSource = vtkArrowSource.New(); // Generate a random start and end point vtkMath.RandomSeed(8775070); double[] startPoint = new double[] { vtkMath.Random(-10, 10), vtkMath.Random(-10, 10), vtkMath.Random(-10, 10) }; double[] endPoint = new double[] { vtkMath.Random(-10, 10), vtkMath.Random(-10, 10), vtkMath.Random(-10, 10) }; // Compute a basis double[] normalizedX = new double[3]; double[] normalizedY = new double[3]; double[] normalizedZ = new double[3]; // The X axis is a vector from start to end myMath.Subtract(endPoint, startPoint, ref normalizedX); double length = myMath.Norm(normalizedX); myMath.Normalize(ref normalizedX); // The Z axis is an arbitrary vector cross X double[] arbitrary = new double[] { vtkMath.Random(-10, 10), vtkMath.Random(-10, 10), vtkMath.Random(-10, 10) }; myMath.Cross(normalizedX, arbitrary, ref normalizedZ); myMath.Normalize(ref normalizedZ); // The Y axis is Z cross X myMath.Cross(normalizedZ, normalizedX, ref normalizedY); vtkMatrix4x4 matrix = vtkMatrix4x4.New(); // Create the direction cosine matrix matrix.Identity(); for (int i = 0; i < 3; i++) { matrix.SetElement(i, 0, normalizedX[i]); matrix.SetElement(i, 1, normalizedY[i]); matrix.SetElement(i, 2, normalizedZ[i]); } // Apply the transforms vtkTransform transform = vtkTransform.New(); transform.Translate(startPoint[0], startPoint[1], startPoint[2]); transform.Concatenate(matrix); transform.Scale(length, length, length); //Create a mapper and actor for the arrow vtkPolyDataMapper mapper = vtkPolyDataMapper.New(); vtkActor actor = vtkActor.New(); #if USER_MATRIX mapper.SetInputConnection(arrowSource.GetOutputPort()); actor.SetUserMatrix(transform.GetMatrix()); #else // Transform the polydata vtkTransformPolyDataFilter transformPD = vtkTransformPolyDataFilter.New(); transformPD.SetTransform(transform); transformPD.SetInputConnection(arrowSource.GetOutputPort()); mapper.SetInputConnection(transformPD.GetOutputPort()); #endif actor.SetMapper(mapper); // Create spheres for start and end point vtkSphereSource sphereStartSource = vtkSphereSource.New(); sphereStartSource.SetCenter(startPoint[0], startPoint[1], startPoint[2]); vtkPolyDataMapper sphereStartMapper = vtkPolyDataMapper.New(); sphereStartMapper.SetInputConnection(sphereStartSource.GetOutputPort()); vtkActor sphereStart = vtkActor.New(); sphereStart.SetMapper(sphereStartMapper); sphereStart.GetProperty().SetColor(1.0, 1.0, .3); vtkSphereSource sphereEndSource = vtkSphereSource.New(); sphereEndSource.SetCenter(endPoint[0], endPoint[1], endPoint[2]); vtkPolyDataMapper sphereEndMapper = vtkPolyDataMapper.New(); sphereEndMapper.SetInputConnection(sphereEndSource.GetOutputPort()); vtkActor sphereEnd = vtkActor.New(); sphereEnd.SetMapper(sphereEndMapper); sphereEnd.GetProperty().SetColor(1.0, .3, .3); vtkRenderWindow renderWindow = myRenderWindowControl.RenderWindow; vtkRenderer renderer = renderWindow.GetRenderers().GetFirstRenderer(); renderer.SetBackground(0.2, 0.3, 0.4); renderer.AddActor(actor); renderer.AddActor(sphereStart); renderer.AddActor(sphereEnd); renderer.ResetCamera(); }
private void HighLightBadCells() { vtkSphereSource sphereSource = vtkSphereSource.New(); sphereSource.Update(); vtkTriangleFilter triangleFilter = vtkTriangleFilter.New(); triangleFilter.SetInputConnection(sphereSource.GetOutputPort()); triangleFilter.Update(); //Create a mapper and actor vtkDataSetMapper sphereMapper = vtkDataSetMapper.New(); sphereMapper.SetInputConnection(triangleFilter.GetOutputPort()); vtkActor sphereActor = vtkActor.New(); sphereActor.SetMapper(sphereMapper); vtkPolyData mesh = triangleFilter.GetOutput(); Debug.WriteLine("There are " + mesh.GetNumberOfCells() + " cells."); vtkMeshQuality qualityFilter = vtkMeshQuality.New(); #if VTK_MAJOR_VERSION_5 qualityFilter.SetInput(mesh); #else qualityFilter.SetInputData(mesh); #endif qualityFilter.SetTriangleQualityMeasureToArea(); qualityFilter.Update(); vtkDataSet qualityMesh = qualityFilter.GetOutput(); vtkDoubleArray qualityArray = vtkDoubleArray.SafeDownCast(qualityMesh.GetCellData().GetArray("Quality")); Debug.WriteLine("There are " + qualityArray.GetNumberOfTuples() + " values."); for (int i = 0; i < qualityArray.GetNumberOfTuples(); i++) { double val = qualityArray.GetValue(i); Debug.WriteLine("value " + i + ": " + val); } vtkThreshold selectCells = vtkThreshold.New(); selectCells.ThresholdByLower(.02); selectCells.SetInputArrayToProcess( 0, 0, 0, 1, // POINTS = 0, CELLS = 1, NONE = 2, POINTS_THEN_CELLS = 3, VERTICES = 4, EDGES = 5, ROWS = 6 0 // SCALARS = 0, VECTORS = 1, NORMALS = 2, TCOORDS = 3, TENSORS = 4, GLOBALIDS = 5, PEDIGREEIDS = 6, EDGEFLAG = 7 ); #if VTK_MAJOR_VERSION_5 selectCells.SetInput(qualityMesh); #else selectCells.SetInputData(qualityMesh); #endif selectCells.Update(); vtkUnstructuredGrid ug = selectCells.GetOutput(); // Create a mapper and actor vtkDataSetMapper mapper = vtkDataSetMapper.New(); #if VTK_MAJOR_VERSION_5 mapper.SetInput(ug); #else mapper.SetInputData(ug); #endif vtkActor actor = vtkActor.New(); actor.SetMapper(mapper); actor.GetProperty().SetColor(1.0, 0.0, 0.0); actor.GetProperty().SetRepresentationToWireframe(); actor.GetProperty().SetLineWidth(5); // get a reference to the renderwindow of our renderWindowControl1 vtkRenderWindow renderWindow = renderWindowControl1.RenderWindow; // renderer vtkRenderer renderer = renderWindow.GetRenderers().GetFirstRenderer(); // set background color renderer.SetBackground(1.0, 1.0, 1.0); // add our actors to the renderer renderer.AddActor(actor); renderer.AddActor(sphereActor); }
private void SelectAreaClick(vtkObject sender, vtkObjectEventArgs e) { int[] clickPos = Inter.GetEventPosition(); vtkAreaPicker picker = vtkAreaPicker.New(); picker.AreaPick(clickPos[0], clickPos[1], clickPos[0] + 100, clickPos[1] + 100, Viewport); if (picker.GetActor() != null) { vtkPlanes Boundary = picker.GetFrustum(); vtkExtractGeometry Box = vtkExtractGeometry.New(); Box.SetImplicitFunction(Boundary); Box.SetInput(picker.GetActor().GetMapper().GetInput()); vtkVertexGlyphFilter glyphFilter = vtkVertexGlyphFilter.New(); glyphFilter.SetInputConnection(Box.GetOutputPort()); glyphFilter.Update(); vtkPolyData selected = glyphFilter.GetOutput(); vtkPoints points = vtkPoints.New(); vtkUnstructuredGrid grid = vtkUnstructuredGrid.New(); for (int i = 0; i < selected.GetNumberOfPoints(); i++) { points.InsertNextPoint(selected.GetPoint(i)[0], selected.GetPoint(i)[1], selected.GetPoint(i)[2]); } grid.SetPoints(points); vtkSphereSource sphere = vtkSphereSource.New(); sphere.SetPhiResolution(6); sphere.SetThetaResolution(6); sphere.SetRadius(0.1); vtkGlyph3D glyph3D = vtkGlyph3D.New(); glyph3D.SetInput(grid); glyph3D.SetSourceConnection(sphere.GetOutputPort()); vtkPolyDataMapper mapper = vtkPolyDataMapper.New(); mapper.SetInputConnection(glyph3D.GetOutputPort()); //double[] P = new double[3]; //bool selected = false; //vtkPoints points = Faces.GetPoints(); //double[] ClickedPoint = PointPicker.GetActor().GetMapper().GetInput().GetPoint(PointPicker.GetPointId()); //for (int i = 0; i < points.GetNumberOfPoints(); i++) //{ // if (Math.Abs(points.GetPoint(i)[0] - ClickedPoint[0]) < 1e-6 && // Math.Abs(points.GetPoint(i)[1] - ClickedPoint[1]) < 1e-6 && // Math.Abs(points.GetPoint(i)[2] - ClickedPoint[2]) < 1e-6) // { // selected = true; // P = points.GetPoint(i); // break; // } //} // //if (selected == true) //{ // SelectionPoints.InsertNextPoint(P[0], P[1], P[2]); // // SelectionGlyph = vtkGlyph3D.New(); // SelectionGlyph.SetInput(SelectionPolyData); // SelectionGlyph.SetSourceConnection(SelectionSphere.GetOutputPort()); // SelectionMapper.SetInputConnection(SelectionGlyph.GetOutputPort()); // // // Refresh Viewport // Refresh(); //} } }
/// <summary> /// The main entry method called by the CSharp driver /// </summary> /// <param name="argv"></param> public static void AVTestPolyDataPieces(String [] argv) { //Prefix Content is: "" math = new vtkMath(); vtkMath.RandomSeed((int)22); pf = new vtkParallelFactory(); vtkParallelFactory.RegisterFactory((vtkObjectFactory)pf); sphere = new vtkSphereSource(); sphere.SetPhiResolution((int)32); sphere.SetThetaResolution((int)32); extract = new vtkExtractPolyDataPiece(); extract.SetInputConnection((vtkAlgorithmOutput)sphere.GetOutputPort()); normals = new vtkPolyDataNormals(); normals.SetInputConnection((vtkAlgorithmOutput)extract.GetOutputPort()); ps = new vtkPieceScalars(); ps.SetInputConnection((vtkAlgorithmOutput)normals.GetOutputPort()); mapper = vtkPolyDataMapper.New(); mapper.SetInputConnection((vtkAlgorithmOutput)ps.GetOutputPort()); mapper.SetNumberOfPieces((int)2); actor = new vtkActor(); actor.SetMapper((vtkMapper)mapper); sphere2 = new vtkSphereSource(); sphere2.SetPhiResolution((int)32); sphere2.SetThetaResolution((int)32); extract2 = new vtkExtractPolyDataPiece(); extract2.SetInputConnection((vtkAlgorithmOutput)sphere2.GetOutputPort()); mapper2 = vtkPolyDataMapper.New(); mapper2.SetInputConnection((vtkAlgorithmOutput)extract2.GetOutputPort()); mapper2.SetNumberOfPieces((int)2); mapper2.SetPiece((int)1); mapper2.SetScalarRange((double)0, (double)4); mapper2.SetScalarModeToUseCellFieldData(); mapper2.SetColorModeToMapScalars(); mapper2.ColorByArrayComponent((string)"vtkGhostLevels", (int)0); mapper2.SetGhostLevel((int)4); // check the pipeline size[] extract2.UpdateInformation(); psize = new vtkPipelineSize(); if ((psize.GetEstimatedSize((vtkAlgorithm)extract2, (int)0, (int)0)) > 100) { //puts skipedputs ['stderr', '"ERROR: Pipeline Size increased"'] } if ((psize.GetNumberOfSubPieces((uint)10, (vtkPolyDataMapper)mapper2)) != 2) { //puts skipedputs ['stderr', '"ERROR: Number of sub pieces changed"'] } actor2 = new vtkActor(); actor2.SetMapper((vtkMapper)mapper2); actor2.SetPosition((double)1.5, (double)0, (double)0); sphere3 = new vtkSphereSource(); sphere3.SetPhiResolution((int)32); sphere3.SetThetaResolution((int)32); extract3 = new vtkExtractPolyDataPiece(); extract3.SetInputConnection((vtkAlgorithmOutput)sphere3.GetOutputPort()); ps3 = new vtkPieceScalars(); ps3.SetInputConnection((vtkAlgorithmOutput)extract3.GetOutputPort()); mapper3 = vtkPolyDataMapper.New(); mapper3.SetInputConnection((vtkAlgorithmOutput)ps3.GetOutputPort()); mapper3.SetNumberOfSubPieces((int)8); mapper3.SetScalarRange((double)0, (double)8); actor3 = new vtkActor(); actor3.SetMapper((vtkMapper)mapper3); actor3.SetPosition((double)0, (double)-1.5, (double)0); sphere4 = new vtkSphereSource(); sphere4.SetPhiResolution((int)32); sphere4.SetThetaResolution((int)32); extract4 = new vtkExtractPolyDataPiece(); extract4.SetInputConnection((vtkAlgorithmOutput)sphere4.GetOutputPort()); ps4 = new vtkPieceScalars(); ps4.RandomModeOn(); ps4.SetScalarModeToCellData(); ps4.SetInputConnection((vtkAlgorithmOutput)extract4.GetOutputPort()); mapper4 = vtkPolyDataMapper.New(); mapper4.SetInputConnection((vtkAlgorithmOutput)ps4.GetOutputPort()); mapper4.SetNumberOfSubPieces((int)8); mapper4.SetScalarRange((double)0, (double)8); actor4 = new vtkActor(); actor4.SetMapper((vtkMapper)mapper4); actor4.SetPosition((double)1.5, (double)-1.5, (double)0); ren = vtkRenderer.New(); ren.AddActor((vtkProp)actor); ren.AddActor((vtkProp)actor2); ren.AddActor((vtkProp)actor3); ren.AddActor((vtkProp)actor4); renWin = vtkRenderWindow.New(); renWin.AddRenderer((vtkRenderer)ren); iren = new vtkRenderWindowInteractor(); iren.SetRenderWindow((vtkRenderWindow)renWin); iren.Initialize(); //deleteAllVTKObjects(); }
protected override void OnMouseDoubleClick(MouseEventArgs e) { if (pick_trigger == false) { MessageBox.Show("请先选择靶点或穿刺点!"); return; } if (pick_tag == true) { control_renderer.RemoveActor(this.spheres[this.sphere_num - 1]); this.point_num -= 1; this.sphere_num -= 1; } if (this.sphere_num >= 6) { MessageBoxButtons messButton = MessageBoxButtons.OKCancel; DialogResult dr = MessageBox.Show("点数已满,是否清空?", "系统提示", messButton); if (dr == DialogResult.OK) { for (int i = 0; i < this.sphere_num; i++) { control_renderer.RemoveActor(this.spheres[i]); this.points = new double[20, 3]; } this.point_num = 0; this.sphere_num = 0; } return; } //vtkRenderWindowInteractor inter_ren = this.GetInteractor(); Console.WriteLine(this.point_num.ToString()); double[] temp = new double[2]; double[] picked = new double[3]; temp[0] = this.GetInteractor().GetEventPosition()[0]; temp[1] = this.GetInteractor().GetEventPosition()[1]; Console.WriteLine("picked position" + temp[0].ToString() + " , " + temp[1].ToString()); this.GetInteractor().GetPicker().Pick(temp[0], temp[1], 0, this.GetInteractor().GetRenderWindow().GetRenderers().GetFirstRenderer()); picked = this.GetInteractor().GetPicker().GetPickPosition(); Console.WriteLine("picked point:" + picked[0].ToString() + " , " + picked[1].ToString() + " , " + picked[2].ToString()); for (int i = 0; i < 3; i++) { this.points[point_num, i] = picked[i]; } this.point_num++; base.OnMouseDoubleClick(e); //import a sphere object into scence vtkSphereSource sphere = new vtkSphereSource(); sphere.SetCenter(picked[0], picked[1], picked[2]); sphere.SetRadius(3.0); vtkPolyDataMapper mapper = new vtkPolyDataMapper(); mapper.SetInputConnection(sphere.GetOutputPort()); vtkProperty property = new vtkProperty(); property.SetColor(color[0], color[1], color[2]); property.SetOpacity(1); this.spheres[this.sphere_num] = new vtkActor(); this.spheres[this.sphere_num].SetMapper(mapper); this.spheres[this.sphere_num].SetProperty(property); this.control_renderer.AddActor(this.spheres[this.sphere_num]); this.sphere_num++; this.pick_tag = true; //点数越界后弹窗确定是否清空 }
/// <summary> /// Generate a 3D mesh using marching-cubes algorithm. If voxel value is lower than 1 it is consider as background, else as object /// </summary> /// <param name="BinarySubImageSeq">The binary image</param> /// <param name="Colour">Mesh color</param> /// <param name="Pos">Postion of the object in the world</param> public cBiologicalSpot(Color Colour, cPoint3D Pos, double Intensity, double Radius) { this.Intensity = Intensity; VTK_Sphere = vtkSphereSource.New(); VTK_Sphere.SetThetaResolution(6); VTK_Sphere.SetPhiResolution(6); VTK_Sphere.SetRadius(Radius); vtk_PolyDataMapper = vtkPolyDataMapper.New(); vtk_PolyDataMapper.SetInputConnection(VTK_Sphere.GetOutputPort()); this.SetPosition(new cPoint3D(Pos.X, Pos.Y, Pos.Z)); this.Colour = Colour; CreateVTK3DObject(1); Information = new cInformation(this); }
/// <summary> /// The main entry method called by the CSharp driver /// </summary> /// <param name="argv"></param> public static void AVTenEllip(String [] argv) { //Prefix Content is: "" // create tensor ellipsoids[] // Create the RenderWindow, Renderer and interactive renderer[] //[] ren1 = vtkRenderer.New(); renWin = vtkRenderWindow.New(); renWin.SetMultiSamples(0); renWin.AddRenderer((vtkRenderer)ren1); iren = new vtkRenderWindowInteractor(); iren.SetRenderWindow((vtkRenderWindow)renWin); //[] // Create tensor ellipsoids[] //[] // generate tensors[] ptLoad = new vtkPointLoad(); ptLoad.SetLoadValue((double)100.0); ptLoad.SetSampleDimensions((int)6,(int)6,(int)6); ptLoad.ComputeEffectiveStressOn(); ptLoad.SetModelBounds((double)-10,(double)10,(double)-10,(double)10,(double)-10,(double)10); // extract plane of data[] plane = new vtkImageDataGeometryFilter(); plane.SetInputConnection((vtkAlgorithmOutput)ptLoad.GetOutputPort()); plane.SetExtent((int)2,(int)2,(int)0,(int)99,(int)0,(int)99); // Generate ellipsoids[] sphere = new vtkSphereSource(); sphere.SetThetaResolution((int)8); sphere.SetPhiResolution((int)8); ellipsoids = new vtkTensorGlyph(); ellipsoids.SetInputConnection((vtkAlgorithmOutput)ptLoad.GetOutputPort()); ellipsoids.SetSourceConnection((vtkAlgorithmOutput)sphere.GetOutputPort()); ellipsoids.SetScaleFactor((double)10); ellipsoids.ClampScalingOn(); ellipNormals = new vtkPolyDataNormals(); ellipNormals.SetInputConnection((vtkAlgorithmOutput)ellipsoids.GetOutputPort()); // Map contour[] lut = new vtkLogLookupTable(); lut.SetHueRange((double).6667,(double)0.0); ellipMapper = vtkPolyDataMapper.New(); ellipMapper.SetInputConnection((vtkAlgorithmOutput)ellipNormals.GetOutputPort()); ellipMapper.SetLookupTable((vtkScalarsToColors)lut); plane.Update(); //force update for scalar range[] ellipMapper.SetScalarRange((double)((vtkDataSet)plane.GetOutput()).GetScalarRange()[0],(double)((vtkDataSet)plane.GetOutput()).GetScalarRange()[1]); ellipActor = new vtkActor(); ellipActor.SetMapper((vtkMapper)ellipMapper); //[] // Create outline around data[] //[] outline = new vtkOutlineFilter(); outline.SetInputConnection((vtkAlgorithmOutput)ptLoad.GetOutputPort()); outlineMapper = vtkPolyDataMapper.New(); outlineMapper.SetInputConnection((vtkAlgorithmOutput)outline.GetOutputPort()); outlineActor = new vtkActor(); outlineActor.SetMapper((vtkMapper)outlineMapper); outlineActor.GetProperty().SetColor((double)0,(double)0,(double)0); //[] // Create cone indicating application of load[] //[] coneSrc = new vtkConeSource(); coneSrc.SetRadius((double).5); coneSrc.SetHeight((double)2); coneMap = vtkPolyDataMapper.New(); coneMap.SetInputConnection((vtkAlgorithmOutput)coneSrc.GetOutputPort()); coneActor = new vtkActor(); coneActor.SetMapper((vtkMapper)coneMap); coneActor.SetPosition((double)0,(double)0,(double)11); coneActor.RotateY((double)90); coneActor.GetProperty().SetColor((double)1,(double)0,(double)0); camera = new vtkCamera(); camera.SetFocalPoint((double)0.113766,(double)-1.13665,(double)-1.01919); camera.SetPosition((double)-29.4886,(double)-63.1488,(double)26.5807); camera.SetViewAngle((double)24.4617); camera.SetViewUp((double)0.17138,(double)0.331163,(double)0.927879); camera.SetClippingRange((double)1,(double)100); ren1.AddActor((vtkProp)ellipActor); ren1.AddActor((vtkProp)outlineActor); ren1.AddActor((vtkProp)coneActor); ren1.SetBackground((double)1.0,(double)1.0,(double)1.0); ren1.SetActiveCamera((vtkCamera)camera); renWin.SetSize((int)400,(int)400); renWin.Render(); // prevent the tk window from showing up then start the event loop[] //deleteAllVTKObjects(); }
public cBiologicalSpot(Color Colour, cPoint3D Pos, double Intensity, double Radius, List<cInteractive3DObject> Containers, int ContainerMode) { this.Intensity = Intensity; this.Detected = true; this.Intensity = Intensity; VTK_Sphere = vtkSphereSource.New(); VTK_Sphere.SetThetaResolution(10); VTK_Sphere.SetPhiResolution(10); VTK_Sphere.SetRadius(Radius); vtk_PolyDataMapper = vtkPolyDataMapper.New(); vtk_PolyDataMapper.SetInputConnection(VTK_Sphere.GetOutputPort()); this.SetPosition(new cPoint3D(Pos.X, Pos.Y, Pos.Z)); this.Colour = Colour; CreateVTK3DObject(1); Information = new cInformation(this); this.Detected = true; /* vtkActor TmpActor = vtkActor.New(); TmpActor.SetMapper(vtk_PolyDataMapper); TmpActor.SetPosition(Pos.X, Pos.Y, Pos.Z); //Console.WriteLine("PosX"+Pos.X+" PosY"+Pos.Y+" PosZ"+Pos.Z); cPoint3D Centroid = new cPoint3D((float)TmpActor.GetCenter()[0], (float)TmpActor.GetCenter()[1], (float)TmpActor.GetCenter()[2]); bool IsInside = false; for (int Idx = 0; Idx < Containers.Count; Idx++) { cBiological3DVolume CurrentContainer = (cBiological3DVolume)(Containers[Idx]); if (CurrentContainer.IsPointInside(Centroid)) { IsInside = true; ContainerIdx = Idx; break; } } if (IsInside) { this.Position = new cPoint3D(Pos.X, Pos.Y, Pos.Z); this.Colour = Colour; CreateVTK3DObject(1); vtk_PolyData = ContourObject.GetOutput(); // this.BackfaceCulling(false); Information = new cInformation(ContourObject, this); this.Detected = true; } else { this.Detected = false; }*/ }
/// <summary> /// The main entry method called by the CSharp driver /// </summary> /// <param name="argv"></param> public static void AVgaussian(String [] argv) { //Prefix Content is: "" ren1 = vtkRenderer.New(); renWin = vtkRenderWindow.New(); renWin.SetMultiSamples(0); renWin.AddRenderer((vtkRenderer)ren1); renWin.SetSize((int)300, (int)300); iren = new vtkRenderWindowInteractor(); iren.SetRenderWindow((vtkRenderWindow)renWin); camera = new vtkCamera(); camera.ParallelProjectionOn(); camera.SetViewUp((double)0, (double)1, (double)0); camera.SetFocalPoint((double)12, (double)10.5, (double)15); camera.SetPosition((double)-70, (double)15, (double)34); camera.ComputeViewPlaneNormal(); ren1.SetActiveCamera((vtkCamera)camera); // Create the reader for the data[] //vtkStructuredPointsReader reader[] reader = new vtkGaussianCubeReader(); reader.SetFileName((string)"" + (VTK_DATA_ROOT.ToString()) + "/Data/m4_TotalDensity.cube"); reader.SetHBScale((double)1.1); reader.SetBScale((double)10); reader.Update(); range = reader.GetGridOutput().GetPointData().GetScalars().GetRange(); min = (double)(lindex(range, 0)); max = (double)(lindex(range, 1)); readerSS = new vtkImageShiftScale(); readerSS.SetInputData((vtkDataObject)reader.GetGridOutput()); readerSS.SetShift((double)min * -1); readerSS.SetScale((double)255 / (max - min)); readerSS.SetOutputScalarTypeToUnsignedChar(); bounds = new vtkOutlineFilter(); bounds.SetInputData((vtkDataObject)reader.GetGridOutput()); boundsMapper = vtkPolyDataMapper.New(); boundsMapper.SetInputConnection((vtkAlgorithmOutput)bounds.GetOutputPort()); boundsActor = new vtkActor(); boundsActor.SetMapper((vtkMapper)boundsMapper); boundsActor.GetProperty().SetColor((double)0, (double)0, (double)0); contour = new vtkContourFilter(); contour.SetInputData((vtkDataObject)reader.GetGridOutput()); contour.GenerateValues((int)5, (double)0, (double).05); contourMapper = vtkPolyDataMapper.New(); contourMapper.SetInputConnection((vtkAlgorithmOutput)contour.GetOutputPort()); contourMapper.SetScalarRange((double)0, (double).1); ((vtkLookupTable)contourMapper.GetLookupTable()).SetHueRange(0.32, 0); contourActor = new vtkActor(); contourActor.SetMapper((vtkMapper)contourMapper); contourActor.GetProperty().SetOpacity((double).5); // Create transfer mapping scalar value to opacity[] opacityTransferFunction = new vtkPiecewiseFunction(); opacityTransferFunction.AddPoint((double)0, (double)0.01); opacityTransferFunction.AddPoint((double)255, (double)0.35); opacityTransferFunction.ClampingOn(); // Create transfer mapping scalar value to color[] colorTransferFunction = new vtkColorTransferFunction(); colorTransferFunction.AddHSVPoint((double)0.0, (double)0.66, (double)1.0, (double)1.0); colorTransferFunction.AddHSVPoint((double)50.0, (double)0.33, (double)1.0, (double)1.0); colorTransferFunction.AddHSVPoint((double)100.0, (double)0.00, (double)1.0, (double)1.0); // The property describes how the data will look[] volumeProperty = new vtkVolumeProperty(); volumeProperty.SetColor((vtkColorTransferFunction)colorTransferFunction); volumeProperty.SetScalarOpacity((vtkPiecewiseFunction)opacityTransferFunction); volumeProperty.SetInterpolationTypeToLinear(); // The mapper / ray cast function know how to render the data[] compositeFunction = new vtkVolumeRayCastCompositeFunction(); volumeMapper = new vtkVolumeRayCastMapper(); //vtkVolumeTextureMapper2D volumeMapper[] volumeMapper.SetVolumeRayCastFunction((vtkVolumeRayCastFunction)compositeFunction); volumeMapper.SetInputConnection((vtkAlgorithmOutput)readerSS.GetOutputPort()); // The volume holds the mapper and the property and[] // can be used to position/orient the volume[] volume = new vtkVolume(); volume.SetMapper((vtkAbstractVolumeMapper)volumeMapper); volume.SetProperty((vtkVolumeProperty)volumeProperty); ren1.AddVolume((vtkProp)volume); //ren1 AddActor contourActor[] ren1.AddActor((vtkProp)boundsActor); //#####################################################################[] Sphere = new vtkSphereSource(); Sphere.SetCenter((double)0, (double)0, (double)0); Sphere.SetRadius((double)1); Sphere.SetThetaResolution((int)16); Sphere.SetStartTheta((double)0); Sphere.SetEndTheta((double)360); Sphere.SetPhiResolution((int)16); Sphere.SetStartPhi((double)0); Sphere.SetEndPhi((double)180); Glyph = new vtkGlyph3D(); Glyph.SetInputConnection((vtkAlgorithmOutput)reader.GetOutputPort()); Glyph.SetOrient((int)1); Glyph.SetColorMode((int)1); //Glyph ScalingOn[] Glyph.SetScaleMode((int)2); Glyph.SetScaleFactor((double).6); Glyph.SetSourceConnection(Sphere.GetOutputPort()); AtomsMapper = vtkPolyDataMapper.New(); AtomsMapper.SetInputConnection((vtkAlgorithmOutput)Glyph.GetOutputPort()); AtomsMapper.SetImmediateModeRendering((int)1); AtomsMapper.UseLookupTableScalarRangeOff(); AtomsMapper.SetScalarVisibility((int)1); AtomsMapper.SetScalarModeToDefault(); Atoms = new vtkActor(); Atoms.SetMapper((vtkMapper)AtomsMapper); Atoms.GetProperty().SetRepresentationToSurface(); Atoms.GetProperty().SetInterpolationToGouraud(); Atoms.GetProperty().SetAmbient((double)0.15); Atoms.GetProperty().SetDiffuse((double)0.85); Atoms.GetProperty().SetSpecular((double)0.1); Atoms.GetProperty().SetSpecularPower((double)100); Atoms.GetProperty().SetSpecularColor((double)1, (double)1, (double)1); Atoms.GetProperty().SetColor((double)1, (double)1, (double)1); Tube = new vtkTubeFilter(); Tube.SetInputConnection((vtkAlgorithmOutput)reader.GetOutputPort()); Tube.SetNumberOfSides((int)16); Tube.SetCapping((int)0); Tube.SetRadius((double)0.2); Tube.SetVaryRadius((int)0); Tube.SetRadiusFactor((double)10); BondsMapper = vtkPolyDataMapper.New(); BondsMapper.SetInputConnection((vtkAlgorithmOutput)Tube.GetOutputPort()); BondsMapper.SetImmediateModeRendering((int)1); BondsMapper.UseLookupTableScalarRangeOff(); BondsMapper.SetScalarVisibility((int)1); BondsMapper.SetScalarModeToDefault(); Bonds = new vtkActor(); Bonds.SetMapper((vtkMapper)BondsMapper); Bonds.GetProperty().SetRepresentationToSurface(); Bonds.GetProperty().SetInterpolationToGouraud(); Bonds.GetProperty().SetAmbient((double)0.15); Bonds.GetProperty().SetDiffuse((double)0.85); Bonds.GetProperty().SetSpecular((double)0.1); Bonds.GetProperty().SetSpecularPower((double)100); Bonds.GetProperty().SetSpecularColor((double)1, (double)1, (double)1); Bonds.GetProperty().SetColor((double)1, (double)1, (double)1); ren1.AddActor((vtkProp)Bonds); ren1.AddActor((vtkProp)Atoms); //###################################################[] ren1.SetBackground((double)1, (double)1, (double)1); ren1.ResetCamera(); renWin.Render(); //method moved renWin.AbortCheckEvt += new Kitware.VTK.vtkObject.vtkObjectEventHandler(TkCheckAbort_Command.Execute); iren.Initialize(); //deleteAllVTKObjects(); }
/// <summary> /// The main entry method called by the CSharp driver /// </summary> /// <param name="argv"></param> public static void AVSelectionLoop(String [] argv) { //Prefix Content is: "" //[] // Demonstrate the use of implicit selection loop as well as closest point[] // connectivity[] //[] // create pipeline[] //[] sphere = new vtkSphereSource(); sphere.SetRadius((double)1); sphere.SetPhiResolution((int)100); sphere.SetThetaResolution((int)100); selectionPoints = new vtkPoints(); selectionPoints.InsertPoint((int)0, (double)0.07325, (double)0.8417, (double)0.5612); selectionPoints.InsertPoint((int)1, (double)0.07244, (double)0.6568, (double)0.7450); selectionPoints.InsertPoint((int)2, (double)0.1727, (double)0.4597, (double)0.8850); selectionPoints.InsertPoint((int)3, (double)0.3265, (double)0.6054, (double)0.7309); selectionPoints.InsertPoint((int)4, (double)0.5722, (double)0.5848, (double)0.5927); selectionPoints.InsertPoint((int)5, (double)0.4305, (double)0.8138, (double)0.4189); loop = new vtkImplicitSelectionLoop(); loop.SetLoop((vtkPoints)selectionPoints); extract = new vtkExtractGeometry(); extract.SetInputConnection((vtkAlgorithmOutput)sphere.GetOutputPort()); extract.SetImplicitFunction((vtkImplicitFunction)loop); connect = new vtkConnectivityFilter(); connect.SetInputConnection((vtkAlgorithmOutput)extract.GetOutputPort()); connect.SetExtractionModeToClosestPointRegion(); connect.SetClosestPoint((double)selectionPoints.GetPoint((int)0)[0], (double)selectionPoints.GetPoint((int)0)[1], (double)selectionPoints.GetPoint((int)0)[2]); clipMapper = new vtkDataSetMapper(); clipMapper.SetInputConnection((vtkAlgorithmOutput)connect.GetOutputPort()); backProp = new vtkProperty(); backProp.SetDiffuseColor((double)1.0000, 0.3882, 0.2784); clipActor = new vtkActor(); clipActor.SetMapper((vtkMapper)clipMapper); clipActor.GetProperty().SetColor((double)0.2000, 0.6300, 0.7900); clipActor.SetBackfaceProperty((vtkProperty)backProp); // Create graphics stuff[] //[] ren1 = vtkRenderer.New(); renWin = vtkRenderWindow.New(); renWin.AddRenderer((vtkRenderer)ren1); iren = new vtkRenderWindowInteractor(); iren.SetRenderWindow((vtkRenderWindow)renWin); // Add the actors to the renderer, set the background and size[] //[] ren1.AddActor((vtkProp)clipActor); ren1.SetBackground((double)1, (double)1, (double)1); ren1.ResetCamera(); ren1.GetActiveCamera().Azimuth((double)30); ren1.GetActiveCamera().Elevation((double)30); ren1.GetActiveCamera().Dolly((double)1.2); ren1.ResetCameraClippingRange(); renWin.SetSize((int)400, (int)400); renWin.Render(); // render the image[] //[] // prevent the tk window from showing up then start the event loop[] //deleteAllVTKObjects(); }
private void SelectPolyData() { vtkSphereSource sphereSource = vtkSphereSource.New(); sphereSource.Update(); vtkPoints selectionPoints = vtkPoints.New(); selectionPoints.InsertPoint(0, -0.16553, 0.135971, 0.451972); selectionPoints.InsertPoint(1, -0.0880123, -0.134952, 0.4747); selectionPoints.InsertPoint(2, 0.00292618, -0.134604, 0.482459); selectionPoints.InsertPoint(3, 0.0641941, 0.067112, 0.490947); selectionPoints.InsertPoint(4, 0.15577, 0.0734765, 0.469245); selectionPoints.InsertPoint(5, 0.166667, -0.129217, 0.454622); selectionPoints.InsertPoint(6, 0.241259, -0.123363, 0.420581); selectionPoints.InsertPoint(7, 0.240334, 0.0727106, 0.432555); selectionPoints.InsertPoint(8, 0.308529, 0.0844311, 0.384357); selectionPoints.InsertPoint(9, 0.32672, -0.121674, 0.359187); selectionPoints.InsertPoint(10, 0.380721, -0.117342, 0.302527); selectionPoints.InsertPoint(11, 0.387804, 0.0455074, 0.312375); selectionPoints.InsertPoint(12, 0.43943, -0.111673, 0.211707); selectionPoints.InsertPoint(13, 0.470984, -0.0801913, 0.147919); selectionPoints.InsertPoint(14, 0.436777, 0.0688872, 0.233021); selectionPoints.InsertPoint(15, 0.44874, 0.188852, 0.109882); selectionPoints.InsertPoint(16, 0.391352, 0.254285, 0.176943); selectionPoints.InsertPoint(17, 0.373274, 0.154162, 0.294296); selectionPoints.InsertPoint(18, 0.274659, 0.311654, 0.276609); selectionPoints.InsertPoint(19, 0.206068, 0.31396, 0.329702); selectionPoints.InsertPoint(20, 0.263789, 0.174982, 0.387308); selectionPoints.InsertPoint(21, 0.213034, 0.175485, 0.417142); selectionPoints.InsertPoint(22, 0.169113, 0.261974, 0.390286); selectionPoints.InsertPoint(23, 0.102552, 0.25997, 0.414814); selectionPoints.InsertPoint(24, 0.131512, 0.161254, 0.454705); selectionPoints.InsertPoint(25, 0.000192443, 0.156264, 0.475307); selectionPoints.InsertPoint(26, -0.0392091, 0.000251724, 0.499943); selectionPoints.InsertPoint(27, -0.096161, 0.159646, 0.46438); vtkSelectPolyData loop = vtkSelectPolyData.New(); loop.SetInputConnection(sphereSource.GetOutputPort()); loop.SetLoop(selectionPoints); loop.GenerateSelectionScalarsOn(); loop.SetSelectionModeToSmallestRegion(); //negative scalars inside vtkClipPolyData clip = //clips out positive region vtkClipPolyData.New(); clip.SetInputConnection(loop.GetOutputPort()); vtkPolyDataMapper clipMapper = vtkPolyDataMapper.New(); clipMapper.SetInputConnection(clip.GetOutputPort()); vtkLODActor clipActor = vtkLODActor.New(); clipActor.SetMapper(clipMapper); // get a reference to the renderwindow of our renderWindowControl1 vtkRenderWindow renderWindow = renderWindowControl1.RenderWindow; // renderer vtkRenderer renderer = renderWindow.GetRenderers().GetFirstRenderer(); // set background color renderer.SetBackground(.1, .2, .4); renderWindow.SetSize(500, 250); // add our actor to the renderer renderer.AddActor(clipActor); }
private void CapClip(string filePath) { // PolyData to process vtkPolyData polyData; if (filePath != null) { vtkXMLPolyDataReader reader = vtkXMLPolyDataReader.New(); reader.SetFileName(filePath); reader.Update(); polyData = reader.GetOutput(); } else { // Create a sphere vtkSphereSource sphereSource = vtkSphereSource.New(); sphereSource.SetThetaResolution(20); sphereSource.SetPhiResolution(11); vtkPlane plane = vtkPlane.New(); plane.SetOrigin(0, 0, 0); plane.SetNormal(1.0, -1.0, -1.0); vtkClipPolyData clipper = vtkClipPolyData.New(); clipper.SetInputConnection(sphereSource.GetOutputPort()); clipper.SetClipFunction(plane); clipper.SetValue(0); clipper.Update(); polyData = clipper.GetOutput(); } vtkDataSetMapper clipMapper = vtkDataSetMapper.New(); #if VTK_MAJOR_VERSION_5 clipMapper.SetInput(polyData); #else clipMapper.SetInputData(polyData); #endif vtkActor clipActor = vtkActor.New(); clipActor.SetMapper(clipMapper); clipActor.GetProperty().SetColor(1.0000, 0.3882, 0.2784); clipActor.GetProperty().SetInterpolationToFlat(); // Now extract feature edges vtkFeatureEdges boundaryEdges = vtkFeatureEdges.New(); #if VTK_MAJOR_VERSION_5 boundaryEdges.SetInput(polyData); #else boundaryEdges.SetInputData(polyData); #endif boundaryEdges.BoundaryEdgesOn(); boundaryEdges.FeatureEdgesOff(); boundaryEdges.NonManifoldEdgesOff(); boundaryEdges.ManifoldEdgesOff(); vtkStripper boundaryStrips = vtkStripper.New(); boundaryStrips.SetInputConnection(boundaryEdges.GetOutputPort()); boundaryStrips.Update(); // Change the polylines into polygons vtkPolyData boundaryPoly = vtkPolyData.New(); boundaryPoly.SetPoints(boundaryStrips.GetOutput().GetPoints()); boundaryPoly.SetPolys(boundaryStrips.GetOutput().GetLines()); vtkPolyDataMapper boundaryMapper = vtkPolyDataMapper.New(); #if VTK_MAJOR_VERSION_5 boundaryMapper.SetInput(boundaryPoly); #else boundaryMapper.SetInputData(boundaryPoly); #endif vtkActor boundaryActor = vtkActor.New(); boundaryActor.SetMapper(boundaryMapper); boundaryActor.GetProperty().SetColor(0.8900, 0.8100, 0.3400); // get a reference to the renderwindow of our renderWindowControl1 vtkRenderWindow renderWindow = renderWindowControl1.RenderWindow; // renderer vtkRenderer renderer = renderWindow.GetRenderers().GetFirstRenderer(); // set background color renderer.SetBackground(.2, .3, .4); // add our actor to the renderer renderer.AddActor(clipActor); renderer.AddActor(boundaryActor); // Generate an interesting view // renderer.ResetCamera(); renderer.GetActiveCamera().Azimuth(30); renderer.GetActiveCamera().Elevation(30); renderer.GetActiveCamera().Dolly(1.2); renderer.ResetCameraClippingRange(); }
/// <summary> /// Entry Point /// </summary> /// <param name="argv"></param> public static void Main(String[] argv) { // This example demonstrates how to use 2D Delaunay triangulation. // We create a fancy image of a 2D Delaunay triangulation. Points are // randomly generated. // first we load in the standard vtk packages into tcl // Generate some random points math = vtkMath.New(); points = vtkPoints.New(); for(int i = 0; i < 50; i++) { points.InsertPoint(i, vtkMath.Random(0, 1), vtkMath.Random(0, 1), 0.0); } // Create a polydata with the points we just created. profile = vtkPolyData.New(); profile.SetPoints(points); // Perform a 2D Delaunay triangulation on them. del = vtkDelaunay2D.New(); del.SetInput(profile); del.SetTolerance(0.001); mapMesh = vtkPolyDataMapper.New(); mapMesh.SetInputConnection(del.GetOutputPort()); meshActor = vtkActor.New(); meshActor.SetMapper(mapMesh); meshActor.GetProperty().SetColor(.1, .2, .4); // We will now create a nice looking mesh by wrapping the edges in tubes, // and putting fat spheres at the points. extract = vtkExtractEdges.New(); extract.SetInputConnection(del.GetOutputPort()); tubes = vtkTubeFilter.New(); tubes.SetInputConnection(extract.GetOutputPort()); tubes.SetRadius(0.01); tubes.SetNumberOfSides(6); mapEdges = vtkPolyDataMapper.New(); mapEdges.SetInputConnection(tubes.GetOutputPort()); edgeActor = vtkActor.New(); edgeActor.SetMapper(mapEdges); edgeActor.GetProperty().SetColor(0.2000, 0.6300, 0.7900); edgeActor.GetProperty().SetSpecularColor(1, 1, 1); edgeActor.GetProperty().SetSpecular(0.3); edgeActor.GetProperty().SetSpecularPower(20); edgeActor.GetProperty().SetAmbient(0.2); edgeActor.GetProperty().SetDiffuse(0.8); ball = vtkSphereSource.New(); ball.SetRadius(0.025); ball.SetThetaResolution(12); ball.SetPhiResolution(12); balls = vtkGlyph3D.New(); balls.SetInputConnection(del.GetOutputPort()); balls.SetSourceConnection(ball.GetOutputPort()); mapBalls = vtkPolyDataMapper.New(); mapBalls.SetInputConnection(balls.GetOutputPort()); ballActor = vtkActor.New(); ballActor.SetMapper(mapBalls); ballActor.GetProperty().SetColor(1.0000, 0.4118, 0.7059); ballActor.GetProperty().SetSpecularColor(1, 1, 1); ballActor.GetProperty().SetSpecular(0.3); ballActor.GetProperty().SetSpecularPower(20); ballActor.GetProperty().SetAmbient(0.2); ballActor.GetProperty().SetDiffuse(0.8); // Create graphics objects // Create the rendering window, renderer, and interactive renderer ren1 = vtkRenderer.New(); renWin = vtkRenderWindow.New(); renWin.AddRenderer(ren1); iren = vtkRenderWindowInteractor.New(); iren.SetRenderWindow(renWin); // Add the actors to the renderer, set the background and size ren1.AddActor(ballActor); ren1.AddActor(edgeActor); ren1.SetBackground(1, 1, 1); renWin.SetSize(150, 150); // render the image ren1.ResetCamera(); ren1.GetActiveCamera().Zoom(1.5); iren.Initialize(); iren.Start(); // Clean Up deleteAllVTKObjects(); }
/// <summary> /// The main entry method called by the CSharp driver /// </summary> /// <param name="argv"></param> public static void AVTestCellDerivs(String [] argv) { //Prefix Content is: "" // Demonstrates vtkCellDerivatives for all cell types[] //[] // get the interactor ui[] ren1 = vtkRenderer.New(); renWin = vtkRenderWindow.New(); renWin.AddRenderer((vtkRenderer)ren1); iren = new vtkRenderWindowInteractor(); iren.SetRenderWindow((vtkRenderWindow)renWin); // create a scene with one of each cell type[] // Voxel[] voxelPoints = new vtkPoints(); voxelPoints.SetNumberOfPoints((int)8); voxelPoints.InsertPoint((int)0,(double)0,(double)0,(double)0); voxelPoints.InsertPoint((int)1,(double)1,(double)0,(double)0); voxelPoints.InsertPoint((int)2,(double)0,(double)1,(double)0); voxelPoints.InsertPoint((int)3,(double)1,(double)1,(double)0); voxelPoints.InsertPoint((int)4,(double)0,(double)0,(double)1); voxelPoints.InsertPoint((int)5,(double)1,(double)0,(double)1); voxelPoints.InsertPoint((int)6,(double)0,(double)1,(double)1); voxelPoints.InsertPoint((int)7,(double)1,(double)1,(double)1); aVoxel = new vtkVoxel(); aVoxel.GetPointIds().SetId((int)0,(int)0); aVoxel.GetPointIds().SetId((int)1,(int)1); aVoxel.GetPointIds().SetId((int)2,(int)2); aVoxel.GetPointIds().SetId((int)3,(int)3); aVoxel.GetPointIds().SetId((int)4,(int)4); aVoxel.GetPointIds().SetId((int)5,(int)5); aVoxel.GetPointIds().SetId((int)6,(int)6); aVoxel.GetPointIds().SetId((int)7,(int)7); aVoxelGrid = new vtkUnstructuredGrid(); aVoxelGrid.Allocate((int)1,(int)1); aVoxelGrid.InsertNextCell((int)aVoxel.GetCellType(),(vtkIdList)aVoxel.GetPointIds()); aVoxelGrid.SetPoints((vtkPoints)voxelPoints); aVoxelMapper = new vtkDataSetMapper(); aVoxelMapper.SetInputData((vtkDataSet)aVoxelGrid); aVoxelActor = new vtkActor(); aVoxelActor.SetMapper((vtkMapper)aVoxelMapper); aVoxelActor.GetProperty().BackfaceCullingOn(); // Hexahedron[] hexahedronPoints = new vtkPoints(); hexahedronPoints.SetNumberOfPoints((int)8); hexahedronPoints.InsertPoint((int)0,(double)0,(double)0,(double)0); hexahedronPoints.InsertPoint((int)1,(double)1,(double)0,(double)0); hexahedronPoints.InsertPoint((int)2,(double)1,(double)1,(double)0); hexahedronPoints.InsertPoint((int)3,(double)0,(double)1,(double)0); hexahedronPoints.InsertPoint((int)4,(double)0,(double)0,(double)1); hexahedronPoints.InsertPoint((int)5,(double)1,(double)0,(double)1); hexahedronPoints.InsertPoint((int)6,(double)1,(double)1,(double)1); hexahedronPoints.InsertPoint((int)7,(double)0,(double)1,(double)1); aHexahedron = new vtkHexahedron(); aHexahedron.GetPointIds().SetId((int)0,(int)0); aHexahedron.GetPointIds().SetId((int)1,(int)1); aHexahedron.GetPointIds().SetId((int)2,(int)2); aHexahedron.GetPointIds().SetId((int)3,(int)3); aHexahedron.GetPointIds().SetId((int)4,(int)4); aHexahedron.GetPointIds().SetId((int)5,(int)5); aHexahedron.GetPointIds().SetId((int)6,(int)6); aHexahedron.GetPointIds().SetId((int)7,(int)7); aHexahedronGrid = new vtkUnstructuredGrid(); aHexahedronGrid.Allocate((int)1,(int)1); aHexahedronGrid.InsertNextCell((int)aHexahedron.GetCellType(),(vtkIdList)aHexahedron.GetPointIds()); aHexahedronGrid.SetPoints((vtkPoints)hexahedronPoints); aHexahedronMapper = new vtkDataSetMapper(); aHexahedronMapper.SetInputData((vtkDataSet)aHexahedronGrid); aHexahedronActor = new vtkActor(); aHexahedronActor.SetMapper((vtkMapper)aHexahedronMapper); aHexahedronActor.AddPosition((double)2,(double)0,(double)0); aHexahedronActor.GetProperty().BackfaceCullingOn(); // Tetra[] tetraPoints = new vtkPoints(); tetraPoints.SetNumberOfPoints((int)4); tetraPoints.InsertPoint((int)0,(double)0,(double)0,(double)0); tetraPoints.InsertPoint((int)1,(double)1,(double)0,(double)0); tetraPoints.InsertPoint((int)2,(double)0,(double)1,(double)0); tetraPoints.InsertPoint((int)3,(double)1,(double)1,(double)1); aTetra = new vtkTetra(); aTetra.GetPointIds().SetId((int)0,(int)0); aTetra.GetPointIds().SetId((int)1,(int)1); aTetra.GetPointIds().SetId((int)2,(int)2); aTetra.GetPointIds().SetId((int)3,(int)3); aTetraGrid = new vtkUnstructuredGrid(); aTetraGrid.Allocate((int)1,(int)1); aTetraGrid.InsertNextCell((int)aTetra.GetCellType(),(vtkIdList)aTetra.GetPointIds()); aTetraGrid.SetPoints((vtkPoints)tetraPoints); aTetraMapper = new vtkDataSetMapper(); aTetraMapper.SetInputData((vtkDataSet)aTetraGrid); aTetraActor = new vtkActor(); aTetraActor.SetMapper((vtkMapper)aTetraMapper); aTetraActor.AddPosition((double)4,(double)0,(double)0); aTetraActor.GetProperty().BackfaceCullingOn(); // Wedge[] wedgePoints = new vtkPoints(); wedgePoints.SetNumberOfPoints((int)6); wedgePoints.InsertPoint((int)0,(double)0,(double)1,(double)0); wedgePoints.InsertPoint((int)1,(double)0,(double)0,(double)0); wedgePoints.InsertPoint((int)2,(double)0,(double).5,(double).5); wedgePoints.InsertPoint((int)3,(double)1,(double)1,(double)0); wedgePoints.InsertPoint((int)4,(double)1,(double)0,(double)0); wedgePoints.InsertPoint((int)5,(double)1,(double).5,(double).5); aWedge = new vtkWedge(); aWedge.GetPointIds().SetId((int)0,(int)0); aWedge.GetPointIds().SetId((int)1,(int)1); aWedge.GetPointIds().SetId((int)2,(int)2); aWedge.GetPointIds().SetId((int)3,(int)3); aWedge.GetPointIds().SetId((int)4,(int)4); aWedge.GetPointIds().SetId((int)5,(int)5); aWedgeGrid = new vtkUnstructuredGrid(); aWedgeGrid.Allocate((int)1,(int)1); aWedgeGrid.InsertNextCell((int)aWedge.GetCellType(),(vtkIdList)aWedge.GetPointIds()); aWedgeGrid.SetPoints((vtkPoints)wedgePoints); aWedgeMapper = new vtkDataSetMapper(); aWedgeMapper.SetInputData((vtkDataSet)aWedgeGrid); aWedgeActor = new vtkActor(); aWedgeActor.SetMapper((vtkMapper)aWedgeMapper); aWedgeActor.AddPosition((double)6,(double)0,(double)0); aWedgeActor.GetProperty().BackfaceCullingOn(); // Pyramid[] pyramidPoints = new vtkPoints(); pyramidPoints.SetNumberOfPoints((int)5); pyramidPoints.InsertPoint((int)0,(double)0,(double)0,(double)0); pyramidPoints.InsertPoint((int)1,(double)1,(double)0,(double)0); pyramidPoints.InsertPoint((int)2,(double)1,(double)1,(double)0); pyramidPoints.InsertPoint((int)3,(double)0,(double)1,(double)0); pyramidPoints.InsertPoint((int)4,(double).5,(double).5,(double)1); aPyramid = new vtkPyramid(); aPyramid.GetPointIds().SetId((int)0,(int)0); aPyramid.GetPointIds().SetId((int)1,(int)1); aPyramid.GetPointIds().SetId((int)2,(int)2); aPyramid.GetPointIds().SetId((int)3,(int)3); aPyramid.GetPointIds().SetId((int)4,(int)4); aPyramidGrid = new vtkUnstructuredGrid(); aPyramidGrid.Allocate((int)1,(int)1); aPyramidGrid.InsertNextCell((int)aPyramid.GetCellType(),(vtkIdList)aPyramid.GetPointIds()); aPyramidGrid.SetPoints((vtkPoints)pyramidPoints); aPyramidMapper = new vtkDataSetMapper(); aPyramidMapper.SetInputData((vtkDataSet)aPyramidGrid); aPyramidActor = new vtkActor(); aPyramidActor.SetMapper((vtkMapper)aPyramidMapper); aPyramidActor.AddPosition((double)8,(double)0,(double)0); aPyramidActor.GetProperty().BackfaceCullingOn(); // Pixel[] pixelPoints = new vtkPoints(); pixelPoints.SetNumberOfPoints((int)4); pixelPoints.InsertPoint((int)0,(double)0,(double)0,(double)0); pixelPoints.InsertPoint((int)1,(double)1,(double)0,(double)0); pixelPoints.InsertPoint((int)2,(double)0,(double)1,(double)0); pixelPoints.InsertPoint((int)3,(double)1,(double)1,(double)0); aPixel = new vtkPixel(); aPixel.GetPointIds().SetId((int)0,(int)0); aPixel.GetPointIds().SetId((int)1,(int)1); aPixel.GetPointIds().SetId((int)2,(int)2); aPixel.GetPointIds().SetId((int)3,(int)3); aPixelGrid = new vtkUnstructuredGrid(); aPixelGrid.Allocate((int)1,(int)1); aPixelGrid.InsertNextCell((int)aPixel.GetCellType(),(vtkIdList)aPixel.GetPointIds()); aPixelGrid.SetPoints((vtkPoints)pixelPoints); aPixelMapper = new vtkDataSetMapper(); aPixelMapper.SetInputData((vtkDataSet)aPixelGrid); aPixelActor = new vtkActor(); aPixelActor.SetMapper((vtkMapper)aPixelMapper); aPixelActor.AddPosition((double)0,(double)0,(double)2); aPixelActor.GetProperty().BackfaceCullingOn(); // Quad[] quadPoints = new vtkPoints(); quadPoints.SetNumberOfPoints((int)4); quadPoints.InsertPoint((int)0,(double)0,(double)0,(double)0); quadPoints.InsertPoint((int)1,(double)1,(double)0,(double)0); quadPoints.InsertPoint((int)2,(double)1,(double)1,(double)0); quadPoints.InsertPoint((int)3,(double)0,(double)1,(double)0); aQuad = new vtkQuad(); aQuad.GetPointIds().SetId((int)0,(int)0); aQuad.GetPointIds().SetId((int)1,(int)1); aQuad.GetPointIds().SetId((int)2,(int)2); aQuad.GetPointIds().SetId((int)3,(int)3); aQuadGrid = new vtkUnstructuredGrid(); aQuadGrid.Allocate((int)1,(int)1); aQuadGrid.InsertNextCell((int)aQuad.GetCellType(),(vtkIdList)aQuad.GetPointIds()); aQuadGrid.SetPoints((vtkPoints)quadPoints); aQuadMapper = new vtkDataSetMapper(); aQuadMapper.SetInputData((vtkDataSet)aQuadGrid); aQuadActor = new vtkActor(); aQuadActor.SetMapper((vtkMapper)aQuadMapper); aQuadActor.AddPosition((double)2,(double)0,(double)2); aQuadActor.GetProperty().BackfaceCullingOn(); // Triangle[] trianglePoints = new vtkPoints(); trianglePoints.SetNumberOfPoints((int)3); trianglePoints.InsertPoint((int)0,(double)0,(double)0,(double)0); trianglePoints.InsertPoint((int)1,(double)1,(double)0,(double)0); trianglePoints.InsertPoint((int)2,(double).5,(double).5,(double)0); triangleTCoords = new vtkFloatArray(); triangleTCoords.SetNumberOfComponents((int)2); triangleTCoords.SetNumberOfTuples((int)3); triangleTCoords.InsertTuple2((int)0,(double)1,(double)1); triangleTCoords.InsertTuple2((int)1,(double)2,(double)2); triangleTCoords.InsertTuple2((int)2,(double)3,(double)3); aTriangle = new vtkTriangle(); aTriangle.GetPointIds().SetId((int)0,(int)0); aTriangle.GetPointIds().SetId((int)1,(int)1); aTriangle.GetPointIds().SetId((int)2,(int)2); aTriangleGrid = new vtkUnstructuredGrid(); aTriangleGrid.Allocate((int)1,(int)1); aTriangleGrid.InsertNextCell((int)aTriangle.GetCellType(),(vtkIdList)aTriangle.GetPointIds()); aTriangleGrid.SetPoints((vtkPoints)trianglePoints); aTriangleGrid.GetPointData().SetTCoords((vtkDataArray)triangleTCoords); aTriangleMapper = new vtkDataSetMapper(); aTriangleMapper.SetInputData((vtkDataSet)aTriangleGrid); aTriangleActor = new vtkActor(); aTriangleActor.SetMapper((vtkMapper)aTriangleMapper); aTriangleActor.AddPosition((double)4,(double)0,(double)2); aTriangleActor.GetProperty().BackfaceCullingOn(); // Polygon[] polygonPoints = new vtkPoints(); polygonPoints.SetNumberOfPoints((int)4); polygonPoints.InsertPoint((int)0,(double)0,(double)0,(double)0); polygonPoints.InsertPoint((int)1,(double)1,(double)0,(double)0); polygonPoints.InsertPoint((int)2,(double)1,(double)1,(double)0); polygonPoints.InsertPoint((int)3,(double)0,(double)1,(double)0); aPolygon = new vtkPolygon(); aPolygon.GetPointIds().SetNumberOfIds((int)4); aPolygon.GetPointIds().SetId((int)0,(int)0); aPolygon.GetPointIds().SetId((int)1,(int)1); aPolygon.GetPointIds().SetId((int)2,(int)2); aPolygon.GetPointIds().SetId((int)3,(int)3); aPolygonGrid = new vtkUnstructuredGrid(); aPolygonGrid.Allocate((int)1,(int)1); aPolygonGrid.InsertNextCell((int)aPolygon.GetCellType(),(vtkIdList)aPolygon.GetPointIds()); aPolygonGrid.SetPoints((vtkPoints)polygonPoints); aPolygonMapper = new vtkDataSetMapper(); aPolygonMapper.SetInputData((vtkDataSet)aPolygonGrid); aPolygonActor = new vtkActor(); aPolygonActor.SetMapper((vtkMapper)aPolygonMapper); aPolygonActor.AddPosition((double)6,(double)0,(double)2); aPolygonActor.GetProperty().BackfaceCullingOn(); // Triangle strip[] triangleStripPoints = new vtkPoints(); triangleStripPoints.SetNumberOfPoints((int)5); triangleStripPoints.InsertPoint((int)0,(double)0,(double)1,(double)0); triangleStripPoints.InsertPoint((int)1,(double)0,(double)0,(double)0); triangleStripPoints.InsertPoint((int)2,(double)1,(double)1,(double)0); triangleStripPoints.InsertPoint((int)3,(double)1,(double)0,(double)0); triangleStripPoints.InsertPoint((int)4,(double)2,(double)1,(double)0); triangleStripTCoords = new vtkFloatArray(); triangleStripTCoords.SetNumberOfComponents((int)2); triangleStripTCoords.SetNumberOfTuples((int)3); triangleStripTCoords.InsertTuple2((int)0,(double)1,(double)1); triangleStripTCoords.InsertTuple2((int)1,(double)2,(double)2); triangleStripTCoords.InsertTuple2((int)2,(double)3,(double)3); triangleStripTCoords.InsertTuple2((int)3,(double)4,(double)4); triangleStripTCoords.InsertTuple2((int)4,(double)5,(double)5); aTriangleStrip = new vtkTriangleStrip(); aTriangleStrip.GetPointIds().SetNumberOfIds((int)5); aTriangleStrip.GetPointIds().SetId((int)0,(int)0); aTriangleStrip.GetPointIds().SetId((int)1,(int)1); aTriangleStrip.GetPointIds().SetId((int)2,(int)2); aTriangleStrip.GetPointIds().SetId((int)3,(int)3); aTriangleStrip.GetPointIds().SetId((int)4,(int)4); aTriangleStripGrid = new vtkUnstructuredGrid(); aTriangleStripGrid.Allocate((int)1,(int)1); aTriangleStripGrid.InsertNextCell((int)aTriangleStrip.GetCellType(),(vtkIdList)aTriangleStrip.GetPointIds()); aTriangleStripGrid.SetPoints((vtkPoints)triangleStripPoints); aTriangleStripGrid.GetPointData().SetTCoords((vtkDataArray)triangleStripTCoords); aTriangleStripMapper = new vtkDataSetMapper(); aTriangleStripMapper.SetInputData((vtkDataSet)aTriangleStripGrid); aTriangleStripActor = new vtkActor(); aTriangleStripActor.SetMapper((vtkMapper)aTriangleStripMapper); aTriangleStripActor.AddPosition((double)8,(double)0,(double)2); aTriangleStripActor.GetProperty().BackfaceCullingOn(); // Line[] linePoints = new vtkPoints(); linePoints.SetNumberOfPoints((int)2); linePoints.InsertPoint((int)0,(double)0,(double)0,(double)0); linePoints.InsertPoint((int)1,(double)1,(double)1,(double)0); aLine = new vtkLine(); aLine.GetPointIds().SetId((int)0,(int)0); aLine.GetPointIds().SetId((int)1,(int)1); aLineGrid = new vtkUnstructuredGrid(); aLineGrid.Allocate((int)1,(int)1); aLineGrid.InsertNextCell((int)aLine.GetCellType(),(vtkIdList)aLine.GetPointIds()); aLineGrid.SetPoints((vtkPoints)linePoints); aLineMapper = new vtkDataSetMapper(); aLineMapper.SetInputData((vtkDataSet)aLineGrid); aLineActor = new vtkActor(); aLineActor.SetMapper((vtkMapper)aLineMapper); aLineActor.AddPosition((double)0,(double)0,(double)4); aLineActor.GetProperty().BackfaceCullingOn(); // Polyline[] polyLinePoints = new vtkPoints(); polyLinePoints.SetNumberOfPoints((int)3); polyLinePoints.InsertPoint((int)0,(double)0,(double)0,(double)0); polyLinePoints.InsertPoint((int)1,(double)1,(double)1,(double)0); polyLinePoints.InsertPoint((int)2,(double)1,(double)0,(double)0); aPolyLine = new vtkPolyLine(); aPolyLine.GetPointIds().SetNumberOfIds((int)3); aPolyLine.GetPointIds().SetId((int)0,(int)0); aPolyLine.GetPointIds().SetId((int)1,(int)1); aPolyLine.GetPointIds().SetId((int)2,(int)2); aPolyLineGrid = new vtkUnstructuredGrid(); aPolyLineGrid.Allocate((int)1,(int)1); aPolyLineGrid.InsertNextCell((int)aPolyLine.GetCellType(),(vtkIdList)aPolyLine.GetPointIds()); aPolyLineGrid.SetPoints((vtkPoints)polyLinePoints); aPolyLineMapper = new vtkDataSetMapper(); aPolyLineMapper.SetInputData((vtkDataSet)aPolyLineGrid); aPolyLineActor = new vtkActor(); aPolyLineActor.SetMapper((vtkMapper)aPolyLineMapper); aPolyLineActor.AddPosition((double)2,(double)0,(double)4); aPolyLineActor.GetProperty().BackfaceCullingOn(); // Vertex[] vertexPoints = new vtkPoints(); vertexPoints.SetNumberOfPoints((int)1); vertexPoints.InsertPoint((int)0,(double)0,(double)0,(double)0); aVertex = new vtkVertex(); aVertex.GetPointIds().SetId((int)0,(int)0); aVertexGrid = new vtkUnstructuredGrid(); aVertexGrid.Allocate((int)1,(int)1); aVertexGrid.InsertNextCell((int)aVertex.GetCellType(),(vtkIdList)aVertex.GetPointIds()); aVertexGrid.SetPoints((vtkPoints)vertexPoints); aVertexMapper = new vtkDataSetMapper(); aVertexMapper.SetInputData((vtkDataSet)aVertexGrid); aVertexActor = new vtkActor(); aVertexActor.SetMapper((vtkMapper)aVertexMapper); aVertexActor.AddPosition((double)0,(double)0,(double)6); aVertexActor.GetProperty().BackfaceCullingOn(); // Polyvertex[] polyVertexPoints = new vtkPoints(); polyVertexPoints.SetNumberOfPoints((int)3); polyVertexPoints.InsertPoint((int)0,(double)0,(double)0,(double)0); polyVertexPoints.InsertPoint((int)1,(double)1,(double)0,(double)0); polyVertexPoints.InsertPoint((int)2,(double)1,(double)1,(double)0); aPolyVertex = new vtkPolyVertex(); aPolyVertex.GetPointIds().SetNumberOfIds((int)3); aPolyVertex.GetPointIds().SetId((int)0,(int)0); aPolyVertex.GetPointIds().SetId((int)1,(int)1); aPolyVertex.GetPointIds().SetId((int)2,(int)2); aPolyVertexGrid = new vtkUnstructuredGrid(); aPolyVertexGrid.Allocate((int)1,(int)1); aPolyVertexGrid.InsertNextCell((int)aPolyVertex.GetCellType(),(vtkIdList)aPolyVertex.GetPointIds()); aPolyVertexGrid.SetPoints((vtkPoints)polyVertexPoints); aPolyVertexMapper = new vtkDataSetMapper(); aPolyVertexMapper.SetInputData((vtkDataSet)aPolyVertexGrid); aPolyVertexActor = new vtkActor(); aPolyVertexActor.SetMapper((vtkMapper)aPolyVertexMapper); aPolyVertexActor.AddPosition((double)2,(double)0,(double)6); aPolyVertexActor.GetProperty().BackfaceCullingOn(); // Pentagonal prism[] pentaPoints = new vtkPoints(); pentaPoints.SetNumberOfPoints((int)10); pentaPoints.InsertPoint((int)0,(double)0.25,(double)0.0,(double)0.0); pentaPoints.InsertPoint((int)1,(double)0.75,(double)0.0,(double)0.0); pentaPoints.InsertPoint((int)2,(double)1.0,(double)0.5,(double)0.0); pentaPoints.InsertPoint((int)3,(double)0.5,(double)1.0,(double)0.0); pentaPoints.InsertPoint((int)4,(double)0.0,(double)0.5,(double)0.0); pentaPoints.InsertPoint((int)5,(double)0.25,(double)0.0,(double)1.0); pentaPoints.InsertPoint((int)6,(double)0.75,(double)0.0,(double)1.0); pentaPoints.InsertPoint((int)7,(double)1.0,(double)0.5,(double)1.0); pentaPoints.InsertPoint((int)8,(double)0.5,(double)1.0,(double)1.0); pentaPoints.InsertPoint((int)9,(double)0.0,(double)0.5,(double)1.0); aPenta = new vtkPentagonalPrism(); aPenta.GetPointIds().SetId((int)0,(int)0); aPenta.GetPointIds().SetId((int)1,(int)1); aPenta.GetPointIds().SetId((int)2,(int)2); aPenta.GetPointIds().SetId((int)3,(int)3); aPenta.GetPointIds().SetId((int)4,(int)4); aPenta.GetPointIds().SetId((int)5,(int)5); aPenta.GetPointIds().SetId((int)6,(int)6); aPenta.GetPointIds().SetId((int)7,(int)7); aPenta.GetPointIds().SetId((int)8,(int)8); aPenta.GetPointIds().SetId((int)9,(int)9); aPentaGrid = new vtkUnstructuredGrid(); aPentaGrid.Allocate((int)1,(int)1); aPentaGrid.InsertNextCell((int)aPenta.GetCellType(),(vtkIdList)aPenta.GetPointIds()); aPentaGrid.SetPoints((vtkPoints)pentaPoints); aPentaMapper = new vtkDataSetMapper(); aPentaMapper.SetInputData((vtkDataSet)aPentaGrid); aPentaActor = new vtkActor(); aPentaActor.SetMapper((vtkMapper)aPentaMapper); aPentaActor.AddPosition((double)10,(double)0,(double)0); aPentaActor.GetProperty().BackfaceCullingOn(); // Hexagonal prism[] hexaPoints = new vtkPoints(); hexaPoints.SetNumberOfPoints((int)12); hexaPoints.InsertPoint((int)0,(double)0.0,(double)0.0,(double)0.0); hexaPoints.InsertPoint((int)1,(double)0.5,(double)0.0,(double)0.0); hexaPoints.InsertPoint((int)2,(double)1.0,(double)0.5,(double)0.0); hexaPoints.InsertPoint((int)3,(double)1.0,(double)1.0,(double)0.0); hexaPoints.InsertPoint((int)4,(double)0.5,(double)1.0,(double)0.0); hexaPoints.InsertPoint((int)5,(double)0.0,(double)0.5,(double)0.0); hexaPoints.InsertPoint((int)6,(double)0.0,(double)0.0,(double)1.0); hexaPoints.InsertPoint((int)7,(double)0.5,(double)0.0,(double)1.0); hexaPoints.InsertPoint((int)8,(double)1.0,(double)0.5,(double)1.0); hexaPoints.InsertPoint((int)9,(double)1.0,(double)1.0,(double)1.0); hexaPoints.InsertPoint((int)10,(double)0.5,(double)1.0,(double)1.0); hexaPoints.InsertPoint((int)11,(double)0.0,(double)0.5,(double)1.0); aHexa = new vtkHexagonalPrism(); aHexa.GetPointIds().SetId((int)0,(int)0); aHexa.GetPointIds().SetId((int)1,(int)1); aHexa.GetPointIds().SetId((int)2,(int)2); aHexa.GetPointIds().SetId((int)3,(int)3); aHexa.GetPointIds().SetId((int)4,(int)4); aHexa.GetPointIds().SetId((int)5,(int)5); aHexa.GetPointIds().SetId((int)6,(int)6); aHexa.GetPointIds().SetId((int)7,(int)7); aHexa.GetPointIds().SetId((int)8,(int)8); aHexa.GetPointIds().SetId((int)9,(int)9); aHexa.GetPointIds().SetId((int)10,(int)10); aHexa.GetPointIds().SetId((int)11,(int)11); aHexaGrid = new vtkUnstructuredGrid(); aHexaGrid.Allocate((int)1,(int)1); aHexaGrid.InsertNextCell((int)aHexa.GetCellType(),(vtkIdList)aHexa.GetPointIds()); aHexaGrid.SetPoints((vtkPoints)hexaPoints); aHexaMapper = new vtkDataSetMapper(); aHexaMapper.SetInputData((vtkDataSet)aHexaGrid); aHexaActor = new vtkActor(); aHexaActor.SetMapper((vtkMapper)aHexaMapper); aHexaActor.AddPosition((double)12,(double)0,(double)0); aHexaActor.GetProperty().BackfaceCullingOn(); ren1.SetBackground((double)1,(double)1,(double)1); ren1.AddActor((vtkProp)aVoxelActor); aVoxelActor.GetProperty().SetDiffuseColor((double)1,(double)0,(double)0); ren1.AddActor((vtkProp)aHexahedronActor); aHexahedronActor.GetProperty().SetDiffuseColor((double)1,(double)1,(double)0); ren1.AddActor((vtkProp)aTetraActor); aTetraActor.GetProperty().SetDiffuseColor((double)0,(double)1,(double)0); ren1.AddActor((vtkProp)aWedgeActor); aWedgeActor.GetProperty().SetDiffuseColor((double)0,(double)1,(double)1); ren1.AddActor((vtkProp)aPyramidActor); aPyramidActor.GetProperty().SetDiffuseColor((double)1,(double)0,(double)1); ren1.AddActor((vtkProp)aPixelActor); aPixelActor.GetProperty().SetDiffuseColor((double)0,(double)1,(double)1); ren1.AddActor((vtkProp)aQuadActor); aQuadActor.GetProperty().SetDiffuseColor((double)1,(double)0,(double)1); ren1.AddActor((vtkProp)aTriangleActor); aTriangleActor.GetProperty().SetDiffuseColor((double).3,(double)1,(double).5); ren1.AddActor((vtkProp)aPolygonActor); aPolygonActor.GetProperty().SetDiffuseColor((double)1,(double).4,(double).5); ren1.AddActor((vtkProp)aTriangleStripActor); aTriangleStripActor.GetProperty().SetDiffuseColor((double).3,(double).7,(double)1); ren1.AddActor((vtkProp)aLineActor); aLineActor.GetProperty().SetDiffuseColor((double).2,(double)1,(double)1); ren1.AddActor((vtkProp)aPolyLineActor); aPolyLineActor.GetProperty().SetDiffuseColor((double)1,(double)1,(double)1); ren1.AddActor((vtkProp)aVertexActor); aVertexActor.GetProperty().SetDiffuseColor((double)1,(double)1,(double)1); ren1.AddActor((vtkProp)aPolyVertexActor); aPolyVertexActor.GetProperty().SetDiffuseColor((double)1,(double)1,(double)1); ren1.AddActor((vtkProp)aPentaActor); aPentaActor.GetProperty().SetDiffuseColor((double)1,(double)1,(double)0); ren1.AddActor((vtkProp)aHexaActor); aHexaActor.GetProperty().SetDiffuseColor((double)1,(double)1,(double)0); //[] // get the cell center of each type and put a glyph there[] //[] ball = new vtkSphereSource(); ball.SetRadius((double).2); bool tryWorked = false; aVoxelScalars = new vtkFloatArray(); N = aVoxelGrid.GetNumberOfPoints(); aVoxelScalar = new vtkFloatArray(); aVoxelScalar.SetNumberOfTuples((int)N); aVoxelScalar.SetNumberOfComponents(1); i = 0; while((i) < N) { aVoxelScalar.SetValue(i,0); i = i + 1; } aVoxelScalar.SetValue(0,4); aVoxelGrid.GetPointData().SetScalars(aVoxelScalar); aHexahedronScalars = new vtkFloatArray(); N = aHexahedronGrid.GetNumberOfPoints(); aHexahedronScalar = new vtkFloatArray(); aHexahedronScalar.SetNumberOfTuples((int)N); aHexahedronScalar.SetNumberOfComponents(1); i = 0; while((i) < N) { aHexahedronScalar.SetValue(i,0); i = i + 1; } aHexahedronScalar.SetValue(0,4); aHexahedronGrid.GetPointData().SetScalars(aHexahedronScalar); aWedgeScalars = new vtkFloatArray(); N = aWedgeGrid.GetNumberOfPoints(); aWedgeScalar = new vtkFloatArray(); aWedgeScalar.SetNumberOfTuples((int)N); aWedgeScalar.SetNumberOfComponents(1); i = 0; while((i) < N) { aWedgeScalar.SetValue(i,0); i = i + 1; } aWedgeScalar.SetValue(0,4); aWedgeGrid.GetPointData().SetScalars(aWedgeScalar); aPyramidScalars = new vtkFloatArray(); N = aPyramidGrid.GetNumberOfPoints(); aPyramidScalar = new vtkFloatArray(); aPyramidScalar.SetNumberOfTuples((int)N); aPyramidScalar.SetNumberOfComponents(1); i = 0; while((i) < N) { aPyramidScalar.SetValue(i,0); i = i + 1; } aPyramidScalar.SetValue(0,4); aPyramidGrid.GetPointData().SetScalars(aPyramidScalar); aTetraScalars = new vtkFloatArray(); N = aTetraGrid.GetNumberOfPoints(); aTetraScalar = new vtkFloatArray(); aTetraScalar.SetNumberOfTuples((int)N); aTetraScalar.SetNumberOfComponents(1); i = 0; while((i) < N) { aTetraScalar.SetValue(i,0); i = i + 1; } aTetraScalar.SetValue(0,4); aTetraGrid.GetPointData().SetScalars(aTetraScalar); aQuadScalars = new vtkFloatArray(); N = aQuadGrid.GetNumberOfPoints(); aQuadScalar = new vtkFloatArray(); aQuadScalar.SetNumberOfTuples((int)N); aQuadScalar.SetNumberOfComponents(1); i = 0; while((i) < N) { aQuadScalar.SetValue(i,0); i = i + 1; } aQuadScalar.SetValue(0,4); aQuadGrid.GetPointData().SetScalars(aQuadScalar); aTriangleScalars = new vtkFloatArray(); N = aTriangleGrid.GetNumberOfPoints(); aTriangleScalar = new vtkFloatArray(); aTriangleScalar.SetNumberOfTuples((int)N); aTriangleScalar.SetNumberOfComponents(1); i = 0; while((i) < N) { aTriangleScalar.SetValue(i,0); i = i + 1; } aTriangleScalar.SetValue(0,4); aTriangleGrid.GetPointData().SetScalars(aTriangleScalar); aTriangleStripScalars = new vtkFloatArray(); N = aTriangleStripGrid.GetNumberOfPoints(); aTriangleStripScalar = new vtkFloatArray(); aTriangleStripScalar.SetNumberOfTuples((int)N); aTriangleStripScalar.SetNumberOfComponents(1); i = 0; while((i) < N) { aTriangleStripScalar.SetValue(i,0); i = i + 1; } aTriangleStripScalar.SetValue(0,4); aTriangleStripGrid.GetPointData().SetScalars(aTriangleStripScalar); aLineScalars = new vtkFloatArray(); N = aLineGrid.GetNumberOfPoints(); aLineScalar = new vtkFloatArray(); aLineScalar.SetNumberOfTuples((int)N); aLineScalar.SetNumberOfComponents(1); i = 0; while((i) < N) { aLineScalar.SetValue(i,0); i = i + 1; } aLineScalar.SetValue(0,4); aLineGrid.GetPointData().SetScalars(aLineScalar); aPolyLineScalars = new vtkFloatArray(); N = aPolyLineGrid.GetNumberOfPoints(); aPolyLineScalar = new vtkFloatArray(); aPolyLineScalar.SetNumberOfTuples((int)N); aPolyLineScalar.SetNumberOfComponents(1); i = 0; while((i) < N) { aPolyLineScalar.SetValue(i,0); i = i + 1; } aPolyLineScalar.SetValue(0,4); aPolyLineGrid.GetPointData().SetScalars(aPolyLineScalar); aVertexScalars = new vtkFloatArray(); N = aVertexGrid.GetNumberOfPoints(); aVertexScalar = new vtkFloatArray(); aVertexScalar.SetNumberOfTuples((int)N); aVertexScalar.SetNumberOfComponents(1); i = 0; while((i) < N) { aVertexScalar.SetValue(i,0); i = i + 1; } aVertexScalar.SetValue(0,4); aVertexGrid.GetPointData().SetScalars(aVertexScalar); aPolyVertexScalars = new vtkFloatArray(); N = aPolyVertexGrid.GetNumberOfPoints(); aPolyVertexScalar = new vtkFloatArray(); aPolyVertexScalar.SetNumberOfTuples((int)N); aPolyVertexScalar.SetNumberOfComponents(1); i = 0; while((i) < N) { aPolyVertexScalar.SetValue(i,0); i = i + 1; } aPolyVertexScalar.SetValue(0,4); aPolyVertexGrid.GetPointData().SetScalars(aPolyVertexScalar); aPixelScalars = new vtkFloatArray(); N = aPixelGrid.GetNumberOfPoints(); aPixelScalar = new vtkFloatArray(); aPixelScalar.SetNumberOfTuples((int)N); aPixelScalar.SetNumberOfComponents(1); i = 0; while((i) < N) { aPixelScalar.SetValue(i,0); i = i + 1; } aPixelScalar.SetValue(0,4); aPixelGrid.GetPointData().SetScalars(aPixelScalar); aPolygonScalars = new vtkFloatArray(); N = aPolygonGrid.GetNumberOfPoints(); aPolygonScalar = new vtkFloatArray(); aPolygonScalar.SetNumberOfTuples((int)N); aPolygonScalar.SetNumberOfComponents(1); i = 0; while((i) < N) { aPolygonScalar.SetValue(i,0); i = i + 1; } aPolygonScalar.SetValue(0,4); aPolygonGrid.GetPointData().SetScalars(aPolygonScalar); aPentaScalars = new vtkFloatArray(); N = aPentaGrid.GetNumberOfPoints(); aPentaScalar = new vtkFloatArray(); aPentaScalar.SetNumberOfTuples((int)N); aPentaScalar.SetNumberOfComponents(1); i = 0; while((i) < N) { aPentaScalar.SetValue(i,0); i = i + 1; } aPentaScalar.SetValue(0,4); aPentaGrid.GetPointData().SetScalars(aPentaScalar); aHexaScalars = new vtkFloatArray(); N = aHexaGrid.GetNumberOfPoints(); aHexaScalar = new vtkFloatArray(); aHexaScalar.SetNumberOfTuples((int)N); aHexaScalar.SetNumberOfComponents(1); i = 0; while((i) < N) { aHexaScalar.SetValue(i,0); i = i + 1; } aHexaScalar.SetValue(0,4); aHexaGrid.GetPointData().SetScalars(aHexaScalar); // write to the temp directory if possible, otherwise use .[] dir = "."; dir = TclToCsScriptTestDriver.GetTempDirectory(); aVoxelderivs = new vtkCellDerivatives(); aVoxelderivs.SetInputData(aVoxelGrid); aVoxelderivs.SetVectorModeToComputeGradient(); FileName = dir; FileName += "/aVoxel"; FileName += ".vtk"; // make sure the directory is writeable first[] tryWorked = false; try { channel = new StreamWriter("" + (dir.ToString()) + "/test.tmp"); tryWorked = true; } catch(Exception) { tryWorked = false; } if(tryWorked) { channel.Close(); File.Delete("" + (dir.ToString()) + "/test.tmp"); aVoxelWriter = new vtkUnstructuredGridWriter(); aVoxelWriter.SetInputConnection(aVoxelderivs.GetOutputPort()); aVoxelWriter.SetFileName(FileName); aVoxelWriter.Write(); // delete the file[] File.Delete("FileName"); } aVoxelCenters = new vtkCellCenters(); aVoxelCenters.SetInputConnection(aVoxelderivs.GetOutputPort()); aVoxelCenters.VertexCellsOn(); aVoxelhog = new vtkHedgeHog(); aVoxelhog.SetInputConnection(aVoxelCenters.GetOutputPort()); aVoxelmapHog = vtkPolyDataMapper.New(); aVoxelmapHog.SetInputConnection(aVoxelhog.GetOutputPort()); aVoxelmapHog.SetScalarModeToUseCellData(); aVoxelmapHog.ScalarVisibilityOff(); aVoxelhogActor = new vtkActor(); aVoxelhogActor.SetMapper(aVoxelmapHog); aVoxelhogActor.GetProperty().SetColor(0,1,0); aVoxelGlyph3D = new vtkGlyph3D(); aVoxelGlyph3D.SetInputConnection(aVoxelCenters.GetOutputPort()); aVoxelGlyph3D.SetSourceConnection(ball.GetOutputPort()); aVoxelCentersMapper = vtkPolyDataMapper.New(); aVoxelCentersMapper.SetInputConnection(aVoxelGlyph3D.GetOutputPort()); aVoxelCentersActor = new vtkActor(); aVoxelCentersActor.SetMapper(aVoxelCentersMapper); aVoxelhogActor.SetPosition(aVoxelActor.GetPosition()[0],aVoxelActor.GetPosition()[1],aVoxelActor.GetPosition()[2]); ren1.AddActor((vtkProp)aVoxelhogActor); aVoxelhogActor.GetProperty().SetRepresentationToWireframe(); aHexahedronderivs = new vtkCellDerivatives(); aHexahedronderivs.SetInputData(aHexahedronGrid); aHexahedronderivs.SetVectorModeToComputeGradient(); FileName = dir; FileName += "/aHexahedron"; FileName += ".vtk"; // make sure the directory is writeable first[] tryWorked = false; try { channel = new StreamWriter("" + (dir.ToString()) + "/test.tmp"); tryWorked = true; } catch(Exception) { tryWorked = false; } if(tryWorked) { channel.Close(); File.Delete("" + (dir.ToString()) + "/test.tmp"); aHexahedronWriter = new vtkUnstructuredGridWriter(); aHexahedronWriter.SetInputConnection(aHexahedronderivs.GetOutputPort()); aHexahedronWriter.SetFileName(FileName); aHexahedronWriter.Write(); // delete the file[] File.Delete("FileName"); } aHexahedronCenters = new vtkCellCenters(); aHexahedronCenters.SetInputConnection(aHexahedronderivs.GetOutputPort()); aHexahedronCenters.VertexCellsOn(); aHexahedronhog = new vtkHedgeHog(); aHexahedronhog.SetInputConnection(aHexahedronCenters.GetOutputPort()); aHexahedronmapHog = vtkPolyDataMapper.New(); aHexahedronmapHog.SetInputConnection(aHexahedronhog.GetOutputPort()); aHexahedronmapHog.SetScalarModeToUseCellData(); aHexahedronmapHog.ScalarVisibilityOff(); aHexahedronhogActor = new vtkActor(); aHexahedronhogActor.SetMapper(aHexahedronmapHog); aHexahedronhogActor.GetProperty().SetColor(0,1,0); aHexahedronGlyph3D = new vtkGlyph3D(); aHexahedronGlyph3D.SetInputConnection(aHexahedronCenters.GetOutputPort()); aHexahedronGlyph3D.SetSourceConnection(ball.GetOutputPort()); aHexahedronCentersMapper = vtkPolyDataMapper.New(); aHexahedronCentersMapper.SetInputConnection(aHexahedronGlyph3D.GetOutputPort()); aHexahedronCentersActor = new vtkActor(); aHexahedronCentersActor.SetMapper(aHexahedronCentersMapper); aHexahedronhogActor.SetPosition(aHexahedronActor.GetPosition()[0],aHexahedronActor.GetPosition()[1],aHexahedronActor.GetPosition()[2]); ren1.AddActor((vtkProp)aHexahedronhogActor); aHexahedronhogActor.GetProperty().SetRepresentationToWireframe(); aWedgederivs = new vtkCellDerivatives(); aWedgederivs.SetInputData(aWedgeGrid); aWedgederivs.SetVectorModeToComputeGradient(); FileName = dir; FileName += "/aWedge"; FileName += ".vtk"; // make sure the directory is writeable first[] tryWorked = false; try { channel = new StreamWriter("" + (dir.ToString()) + "/test.tmp"); tryWorked = true; } catch(Exception) { tryWorked = false; } if(tryWorked) { channel.Close(); File.Delete("" + (dir.ToString()) + "/test.tmp"); aWedgeWriter = new vtkUnstructuredGridWriter(); aWedgeWriter.SetInputConnection(aWedgederivs.GetOutputPort()); aWedgeWriter.SetFileName(FileName); aWedgeWriter.Write(); // delete the file[] File.Delete("FileName"); } aWedgeCenters = new vtkCellCenters(); aWedgeCenters.SetInputConnection(aWedgederivs.GetOutputPort()); aWedgeCenters.VertexCellsOn(); aWedgehog = new vtkHedgeHog(); aWedgehog.SetInputConnection(aWedgeCenters.GetOutputPort()); aWedgemapHog = vtkPolyDataMapper.New(); aWedgemapHog.SetInputConnection(aWedgehog.GetOutputPort()); aWedgemapHog.SetScalarModeToUseCellData(); aWedgemapHog.ScalarVisibilityOff(); aWedgehogActor = new vtkActor(); aWedgehogActor.SetMapper(aWedgemapHog); aWedgehogActor.GetProperty().SetColor(0,1,0); aWedgeGlyph3D = new vtkGlyph3D(); aWedgeGlyph3D.SetInputConnection(aWedgeCenters.GetOutputPort()); aWedgeGlyph3D.SetSourceConnection(ball.GetOutputPort()); aWedgeCentersMapper = vtkPolyDataMapper.New(); aWedgeCentersMapper.SetInputConnection(aWedgeGlyph3D.GetOutputPort()); aWedgeCentersActor = new vtkActor(); aWedgeCentersActor.SetMapper(aWedgeCentersMapper); aWedgehogActor.SetPosition(aWedgeActor.GetPosition()[0],aWedgeActor.GetPosition()[1],aWedgeActor.GetPosition()[2]); ren1.AddActor((vtkProp)aWedgehogActor); aWedgehogActor.GetProperty().SetRepresentationToWireframe(); aPyramidderivs = new vtkCellDerivatives(); aPyramidderivs.SetInputData(aPyramidGrid); aPyramidderivs.SetVectorModeToComputeGradient(); FileName = dir; FileName += "/aPyramid"; FileName += ".vtk"; // make sure the directory is writeable first[] tryWorked = false; try { channel = new StreamWriter("" + (dir.ToString()) + "/test.tmp"); tryWorked = true; } catch(Exception) { tryWorked = false; } if(tryWorked) { channel.Close(); File.Delete("" + (dir.ToString()) + "/test.tmp"); aPyramidWriter = new vtkUnstructuredGridWriter(); aPyramidWriter.SetInputConnection(aPyramidderivs.GetOutputPort()); aPyramidWriter.SetFileName(FileName); aPyramidWriter.Write(); // delete the file[] File.Delete("FileName"); } aPyramidCenters = new vtkCellCenters(); aPyramidCenters.SetInputConnection(aPyramidderivs.GetOutputPort()); aPyramidCenters.VertexCellsOn(); aPyramidhog = new vtkHedgeHog(); aPyramidhog.SetInputConnection(aPyramidCenters.GetOutputPort()); aPyramidmapHog = vtkPolyDataMapper.New(); aPyramidmapHog.SetInputConnection(aPyramidhog.GetOutputPort()); aPyramidmapHog.SetScalarModeToUseCellData(); aPyramidmapHog.ScalarVisibilityOff(); aPyramidhogActor = new vtkActor(); aPyramidhogActor.SetMapper(aPyramidmapHog); aPyramidhogActor.GetProperty().SetColor(0,1,0); aPyramidGlyph3D = new vtkGlyph3D(); aPyramidGlyph3D.SetInputConnection(aPyramidCenters.GetOutputPort()); aPyramidGlyph3D.SetSourceConnection(ball.GetOutputPort()); aPyramidCentersMapper = vtkPolyDataMapper.New(); aPyramidCentersMapper.SetInputConnection(aPyramidGlyph3D.GetOutputPort()); aPyramidCentersActor = new vtkActor(); aPyramidCentersActor.SetMapper(aPyramidCentersMapper); aPyramidhogActor.SetPosition(aPyramidActor.GetPosition()[0],aPyramidActor.GetPosition()[1],aPyramidActor.GetPosition()[2]); ren1.AddActor((vtkProp)aPyramidhogActor); aPyramidhogActor.GetProperty().SetRepresentationToWireframe(); aTetraderivs = new vtkCellDerivatives(); aTetraderivs.SetInputData(aTetraGrid); aTetraderivs.SetVectorModeToComputeGradient(); FileName = dir; FileName += "/aTetra"; FileName += ".vtk"; // make sure the directory is writeable first[] tryWorked = false; try { channel = new StreamWriter("" + (dir.ToString()) + "/test.tmp"); tryWorked = true; } catch(Exception) { tryWorked = false; } if(tryWorked) { channel.Close(); File.Delete("" + (dir.ToString()) + "/test.tmp"); aTetraWriter = new vtkUnstructuredGridWriter(); aTetraWriter.SetInputConnection(aTetraderivs.GetOutputPort()); aTetraWriter.SetFileName(FileName); aTetraWriter.Write(); // delete the file[] File.Delete("FileName"); } aTetraCenters = new vtkCellCenters(); aTetraCenters.SetInputConnection(aTetraderivs.GetOutputPort()); aTetraCenters.VertexCellsOn(); aTetrahog = new vtkHedgeHog(); aTetrahog.SetInputConnection(aTetraCenters.GetOutputPort()); aTetramapHog = vtkPolyDataMapper.New(); aTetramapHog.SetInputConnection(aTetrahog.GetOutputPort()); aTetramapHog.SetScalarModeToUseCellData(); aTetramapHog.ScalarVisibilityOff(); aTetrahogActor = new vtkActor(); aTetrahogActor.SetMapper(aTetramapHog); aTetrahogActor.GetProperty().SetColor(0,1,0); aTetraGlyph3D = new vtkGlyph3D(); aTetraGlyph3D.SetInputConnection(aTetraCenters.GetOutputPort()); aTetraGlyph3D.SetSourceConnection(ball.GetOutputPort()); aTetraCentersMapper = vtkPolyDataMapper.New(); aTetraCentersMapper.SetInputConnection(aTetraGlyph3D.GetOutputPort()); aTetraCentersActor = new vtkActor(); aTetraCentersActor.SetMapper(aTetraCentersMapper); aTetrahogActor.SetPosition(aTetraActor.GetPosition()[0],aTetraActor.GetPosition()[1],aTetraActor.GetPosition()[2]); ren1.AddActor((vtkProp)aTetrahogActor); aTetrahogActor.GetProperty().SetRepresentationToWireframe(); aQuadderivs = new vtkCellDerivatives(); aQuadderivs.SetInputData(aQuadGrid); aQuadderivs.SetVectorModeToComputeGradient(); FileName = dir; FileName += "/aQuad"; FileName += ".vtk"; // make sure the directory is writeable first[] tryWorked = false; try { channel = new StreamWriter("" + (dir.ToString()) + "/test.tmp"); tryWorked = true; } catch(Exception) { tryWorked = false; } if(tryWorked) { channel.Close(); File.Delete("" + (dir.ToString()) + "/test.tmp"); aQuadWriter = new vtkUnstructuredGridWriter(); aQuadWriter.SetInputConnection(aQuadderivs.GetOutputPort()); aQuadWriter.SetFileName(FileName); aQuadWriter.Write(); // delete the file[] File.Delete("FileName"); } aQuadCenters = new vtkCellCenters(); aQuadCenters.SetInputConnection(aQuadderivs.GetOutputPort()); aQuadCenters.VertexCellsOn(); aQuadhog = new vtkHedgeHog(); aQuadhog.SetInputConnection(aQuadCenters.GetOutputPort()); aQuadmapHog = vtkPolyDataMapper.New(); aQuadmapHog.SetInputConnection(aQuadhog.GetOutputPort()); aQuadmapHog.SetScalarModeToUseCellData(); aQuadmapHog.ScalarVisibilityOff(); aQuadhogActor = new vtkActor(); aQuadhogActor.SetMapper(aQuadmapHog); aQuadhogActor.GetProperty().SetColor(0,1,0); aQuadGlyph3D = new vtkGlyph3D(); aQuadGlyph3D.SetInputConnection(aQuadCenters.GetOutputPort()); aQuadGlyph3D.SetSourceConnection(ball.GetOutputPort()); aQuadCentersMapper = vtkPolyDataMapper.New(); aQuadCentersMapper.SetInputConnection(aQuadGlyph3D.GetOutputPort()); aQuadCentersActor = new vtkActor(); aQuadCentersActor.SetMapper(aQuadCentersMapper); aQuadhogActor.SetPosition(aQuadActor.GetPosition()[0],aQuadActor.GetPosition()[1],aQuadActor.GetPosition()[2]); ren1.AddActor((vtkProp)aQuadhogActor); aQuadhogActor.GetProperty().SetRepresentationToWireframe(); aTrianglederivs = new vtkCellDerivatives(); aTrianglederivs.SetInputData(aTriangleGrid); aTrianglederivs.SetVectorModeToComputeGradient(); FileName = dir; FileName += "/aTriangle"; FileName += ".vtk"; // make sure the directory is writeable first[] tryWorked = false; try { channel = new StreamWriter("" + (dir.ToString()) + "/test.tmp"); tryWorked = true; } catch(Exception) { tryWorked = false; } if(tryWorked) { channel.Close(); File.Delete("" + (dir.ToString()) + "/test.tmp"); aTriangleWriter = new vtkUnstructuredGridWriter(); aTriangleWriter.SetInputConnection(aTrianglederivs.GetOutputPort()); aTriangleWriter.SetFileName(FileName); aTriangleWriter.Write(); // delete the file[] File.Delete("FileName"); } aTriangleCenters = new vtkCellCenters(); aTriangleCenters.SetInputConnection(aTrianglederivs.GetOutputPort()); aTriangleCenters.VertexCellsOn(); aTrianglehog = new vtkHedgeHog(); aTrianglehog.SetInputConnection(aTriangleCenters.GetOutputPort()); aTrianglemapHog = vtkPolyDataMapper.New(); aTrianglemapHog.SetInputConnection(aTrianglehog.GetOutputPort()); aTrianglemapHog.SetScalarModeToUseCellData(); aTrianglemapHog.ScalarVisibilityOff(); aTrianglehogActor = new vtkActor(); aTrianglehogActor.SetMapper(aTrianglemapHog); aTrianglehogActor.GetProperty().SetColor(0,1,0); aTriangleGlyph3D = new vtkGlyph3D(); aTriangleGlyph3D.SetInputConnection(aTriangleCenters.GetOutputPort()); aTriangleGlyph3D.SetSourceConnection(ball.GetOutputPort()); aTriangleCentersMapper = vtkPolyDataMapper.New(); aTriangleCentersMapper.SetInputConnection(aTriangleGlyph3D.GetOutputPort()); aTriangleCentersActor = new vtkActor(); aTriangleCentersActor.SetMapper(aTriangleCentersMapper); aTrianglehogActor.SetPosition(aTriangleActor.GetPosition()[0],aTriangleActor.GetPosition()[1],aTriangleActor.GetPosition()[2]); ren1.AddActor((vtkProp)aTrianglehogActor); aTrianglehogActor.GetProperty().SetRepresentationToWireframe(); aTriangleStripderivs = new vtkCellDerivatives(); aTriangleStripderivs.SetInputData(aTriangleStripGrid); aTriangleStripderivs.SetVectorModeToComputeGradient(); FileName = dir; FileName += "/aTriangleStrip"; FileName += ".vtk"; // make sure the directory is writeable first[] tryWorked = false; try { channel = new StreamWriter("" + (dir.ToString()) + "/test.tmp"); tryWorked = true; } catch(Exception) { tryWorked = false; } if(tryWorked) { channel.Close(); File.Delete("" + (dir.ToString()) + "/test.tmp"); aTriangleStripWriter = new vtkUnstructuredGridWriter(); aTriangleStripWriter.SetInputConnection(aTriangleStripderivs.GetOutputPort()); aTriangleStripWriter.SetFileName(FileName); aTriangleStripWriter.Write(); // delete the file[] File.Delete("FileName"); } aTriangleStripCenters = new vtkCellCenters(); aTriangleStripCenters.SetInputConnection(aTriangleStripderivs.GetOutputPort()); aTriangleStripCenters.VertexCellsOn(); aTriangleStriphog = new vtkHedgeHog(); aTriangleStriphog.SetInputConnection(aTriangleStripCenters.GetOutputPort()); aTriangleStripmapHog = vtkPolyDataMapper.New(); aTriangleStripmapHog.SetInputConnection(aTriangleStriphog.GetOutputPort()); aTriangleStripmapHog.SetScalarModeToUseCellData(); aTriangleStripmapHog.ScalarVisibilityOff(); aTriangleStriphogActor = new vtkActor(); aTriangleStriphogActor.SetMapper(aTriangleStripmapHog); aTriangleStriphogActor.GetProperty().SetColor(0,1,0); aTriangleStripGlyph3D = new vtkGlyph3D(); aTriangleStripGlyph3D.SetInputConnection(aTriangleStripCenters.GetOutputPort()); aTriangleStripGlyph3D.SetSourceConnection(ball.GetOutputPort()); aTriangleStripCentersMapper = vtkPolyDataMapper.New(); aTriangleStripCentersMapper.SetInputConnection(aTriangleStripGlyph3D.GetOutputPort()); aTriangleStripCentersActor = new vtkActor(); aTriangleStripCentersActor.SetMapper(aTriangleStripCentersMapper); aTriangleStriphogActor.SetPosition(aTriangleStripActor.GetPosition()[0],aTriangleStripActor.GetPosition()[1],aTriangleStripActor.GetPosition()[2]); ren1.AddActor((vtkProp)aTriangleStriphogActor); aTriangleStriphogActor.GetProperty().SetRepresentationToWireframe(); aLinederivs = new vtkCellDerivatives(); aLinederivs.SetInputData(aLineGrid); aLinederivs.SetVectorModeToComputeGradient(); FileName = dir; FileName += "/aLine"; FileName += ".vtk"; // make sure the directory is writeable first[] tryWorked = false; try { channel = new StreamWriter("" + (dir.ToString()) + "/test.tmp"); tryWorked = true; } catch(Exception) { tryWorked = false; } if(tryWorked) { channel.Close(); File.Delete("" + (dir.ToString()) + "/test.tmp"); aLineWriter = new vtkUnstructuredGridWriter(); aLineWriter.SetInputConnection(aLinederivs.GetOutputPort()); aLineWriter.SetFileName(FileName); aLineWriter.Write(); // delete the file[] File.Delete("FileName"); } aLineCenters = new vtkCellCenters(); aLineCenters.SetInputConnection(aLinederivs.GetOutputPort()); aLineCenters.VertexCellsOn(); aLinehog = new vtkHedgeHog(); aLinehog.SetInputConnection(aLineCenters.GetOutputPort()); aLinemapHog = vtkPolyDataMapper.New(); aLinemapHog.SetInputConnection(aLinehog.GetOutputPort()); aLinemapHog.SetScalarModeToUseCellData(); aLinemapHog.ScalarVisibilityOff(); aLinehogActor = new vtkActor(); aLinehogActor.SetMapper(aLinemapHog); aLinehogActor.GetProperty().SetColor(0,1,0); aLineGlyph3D = new vtkGlyph3D(); aLineGlyph3D.SetInputConnection(aLineCenters.GetOutputPort()); aLineGlyph3D.SetSourceConnection(ball.GetOutputPort()); aLineCentersMapper = vtkPolyDataMapper.New(); aLineCentersMapper.SetInputConnection(aLineGlyph3D.GetOutputPort()); aLineCentersActor = new vtkActor(); aLineCentersActor.SetMapper(aLineCentersMapper); aLinehogActor.SetPosition(aLineActor.GetPosition()[0],aLineActor.GetPosition()[1],aLineActor.GetPosition()[2]); ren1.AddActor((vtkProp)aLinehogActor); aLinehogActor.GetProperty().SetRepresentationToWireframe(); aPolyLinederivs = new vtkCellDerivatives(); aPolyLinederivs.SetInputData(aPolyLineGrid); aPolyLinederivs.SetVectorModeToComputeGradient(); FileName = dir; FileName += "/aPolyLine"; FileName += ".vtk"; // make sure the directory is writeable first[] tryWorked = false; try { channel = new StreamWriter("" + (dir.ToString()) + "/test.tmp"); tryWorked = true; } catch(Exception) { tryWorked = false; } if(tryWorked) { channel.Close(); File.Delete("" + (dir.ToString()) + "/test.tmp"); aPolyLineWriter = new vtkUnstructuredGridWriter(); aPolyLineWriter.SetInputConnection(aPolyLinederivs.GetOutputPort()); aPolyLineWriter.SetFileName(FileName); aPolyLineWriter.Write(); // delete the file[] File.Delete("FileName"); } aPolyLineCenters = new vtkCellCenters(); aPolyLineCenters.SetInputConnection(aPolyLinederivs.GetOutputPort()); aPolyLineCenters.VertexCellsOn(); aPolyLinehog = new vtkHedgeHog(); aPolyLinehog.SetInputConnection(aPolyLineCenters.GetOutputPort()); aPolyLinemapHog = vtkPolyDataMapper.New(); aPolyLinemapHog.SetInputConnection(aPolyLinehog.GetOutputPort()); aPolyLinemapHog.SetScalarModeToUseCellData(); aPolyLinemapHog.ScalarVisibilityOff(); aPolyLinehogActor = new vtkActor(); aPolyLinehogActor.SetMapper(aPolyLinemapHog); aPolyLinehogActor.GetProperty().SetColor(0,1,0); aPolyLineGlyph3D = new vtkGlyph3D(); aPolyLineGlyph3D.SetInputConnection(aPolyLineCenters.GetOutputPort()); aPolyLineGlyph3D.SetSourceConnection(ball.GetOutputPort()); aPolyLineCentersMapper = vtkPolyDataMapper.New(); aPolyLineCentersMapper.SetInputConnection(aPolyLineGlyph3D.GetOutputPort()); aPolyLineCentersActor = new vtkActor(); aPolyLineCentersActor.SetMapper(aPolyLineCentersMapper); aPolyLinehogActor.SetPosition(aPolyLineActor.GetPosition()[0],aPolyLineActor.GetPosition()[1],aPolyLineActor.GetPosition()[2]); ren1.AddActor((vtkProp)aPolyLinehogActor); aPolyLinehogActor.GetProperty().SetRepresentationToWireframe(); aVertexderivs = new vtkCellDerivatives(); aVertexderivs.SetInputData(aVertexGrid); aVertexderivs.SetVectorModeToComputeGradient(); FileName = dir; FileName += "/aVertex"; FileName += ".vtk"; // make sure the directory is writeable first[] tryWorked = false; try { channel = new StreamWriter("" + (dir.ToString()) + "/test.tmp"); tryWorked = true; } catch(Exception) { tryWorked = false; } if(tryWorked) { channel.Close(); File.Delete("" + (dir.ToString()) + "/test.tmp"); aVertexWriter = new vtkUnstructuredGridWriter(); aVertexWriter.SetInputConnection(aVertexderivs.GetOutputPort()); aVertexWriter.SetFileName(FileName); aVertexWriter.Write(); // delete the file[] File.Delete("FileName"); } aVertexCenters = new vtkCellCenters(); aVertexCenters.SetInputConnection(aVertexderivs.GetOutputPort()); aVertexCenters.VertexCellsOn(); aVertexhog = new vtkHedgeHog(); aVertexhog.SetInputConnection(aVertexCenters.GetOutputPort()); aVertexmapHog = vtkPolyDataMapper.New(); aVertexmapHog.SetInputConnection(aVertexhog.GetOutputPort()); aVertexmapHog.SetScalarModeToUseCellData(); aVertexmapHog.ScalarVisibilityOff(); aVertexhogActor = new vtkActor(); aVertexhogActor.SetMapper(aVertexmapHog); aVertexhogActor.GetProperty().SetColor(0,1,0); aVertexGlyph3D = new vtkGlyph3D(); aVertexGlyph3D.SetInputConnection(aVertexCenters.GetOutputPort()); aVertexGlyph3D.SetSourceConnection(ball.GetOutputPort()); aVertexCentersMapper = vtkPolyDataMapper.New(); aVertexCentersMapper.SetInputConnection(aVertexGlyph3D.GetOutputPort()); aVertexCentersActor = new vtkActor(); aVertexCentersActor.SetMapper(aVertexCentersMapper); aVertexhogActor.SetPosition(aVertexActor.GetPosition()[0],aVertexActor.GetPosition()[1],aVertexActor.GetPosition()[2]); ren1.AddActor((vtkProp)aVertexhogActor); aVertexhogActor.GetProperty().SetRepresentationToWireframe(); aPolyVertexderivs = new vtkCellDerivatives(); aPolyVertexderivs.SetInputData(aPolyVertexGrid); aPolyVertexderivs.SetVectorModeToComputeGradient(); FileName = dir; FileName += "/aPolyVertex"; FileName += ".vtk"; // make sure the directory is writeable first[] tryWorked = false; try { channel = new StreamWriter("" + (dir.ToString()) + "/test.tmp"); tryWorked = true; } catch(Exception) { tryWorked = false; } if(tryWorked) { channel.Close(); File.Delete("" + (dir.ToString()) + "/test.tmp"); aPolyVertexWriter = new vtkUnstructuredGridWriter(); aPolyVertexWriter.SetInputConnection(aPolyVertexderivs.GetOutputPort()); aPolyVertexWriter.SetFileName(FileName); aPolyVertexWriter.Write(); // delete the file[] File.Delete("FileName"); } aPolyVertexCenters = new vtkCellCenters(); aPolyVertexCenters.SetInputConnection(aPolyVertexderivs.GetOutputPort()); aPolyVertexCenters.VertexCellsOn(); aPolyVertexhog = new vtkHedgeHog(); aPolyVertexhog.SetInputConnection(aPolyVertexCenters.GetOutputPort()); aPolyVertexmapHog = vtkPolyDataMapper.New(); aPolyVertexmapHog.SetInputConnection(aPolyVertexhog.GetOutputPort()); aPolyVertexmapHog.SetScalarModeToUseCellData(); aPolyVertexmapHog.ScalarVisibilityOff(); aPolyVertexhogActor = new vtkActor(); aPolyVertexhogActor.SetMapper(aPolyVertexmapHog); aPolyVertexhogActor.GetProperty().SetColor(0,1,0); aPolyVertexGlyph3D = new vtkGlyph3D(); aPolyVertexGlyph3D.SetInputConnection(aPolyVertexCenters.GetOutputPort()); aPolyVertexGlyph3D.SetSourceConnection(ball.GetOutputPort()); aPolyVertexCentersMapper = vtkPolyDataMapper.New(); aPolyVertexCentersMapper.SetInputConnection(aPolyVertexGlyph3D.GetOutputPort()); aPolyVertexCentersActor = new vtkActor(); aPolyVertexCentersActor.SetMapper(aPolyVertexCentersMapper); aPolyVertexhogActor.SetPosition(aPolyVertexActor.GetPosition()[0],aPolyVertexActor.GetPosition()[1],aPolyVertexActor.GetPosition()[2]); ren1.AddActor((vtkProp)aPolyVertexhogActor); aPolyVertexhogActor.GetProperty().SetRepresentationToWireframe(); aPixelderivs = new vtkCellDerivatives(); aPixelderivs.SetInputData(aPixelGrid); aPixelderivs.SetVectorModeToComputeGradient(); FileName = dir; FileName += "/aPixel"; FileName += ".vtk"; // make sure the directory is writeable first[] tryWorked = false; try { channel = new StreamWriter("" + (dir.ToString()) + "/test.tmp"); tryWorked = true; } catch(Exception) { tryWorked = false; } if(tryWorked) { channel.Close(); File.Delete("" + (dir.ToString()) + "/test.tmp"); aPixelWriter = new vtkUnstructuredGridWriter(); aPixelWriter.SetInputConnection(aPixelderivs.GetOutputPort()); aPixelWriter.SetFileName(FileName); aPixelWriter.Write(); // delete the file[] File.Delete("FileName"); } aPixelCenters = new vtkCellCenters(); aPixelCenters.SetInputConnection(aPixelderivs.GetOutputPort()); aPixelCenters.VertexCellsOn(); aPixelhog = new vtkHedgeHog(); aPixelhog.SetInputConnection(aPixelCenters.GetOutputPort()); aPixelmapHog = vtkPolyDataMapper.New(); aPixelmapHog.SetInputConnection(aPixelhog.GetOutputPort()); aPixelmapHog.SetScalarModeToUseCellData(); aPixelmapHog.ScalarVisibilityOff(); aPixelhogActor = new vtkActor(); aPixelhogActor.SetMapper(aPixelmapHog); aPixelhogActor.GetProperty().SetColor(0,1,0); aPixelGlyph3D = new vtkGlyph3D(); aPixelGlyph3D.SetInputConnection(aPixelCenters.GetOutputPort()); aPixelGlyph3D.SetSourceConnection(ball.GetOutputPort()); aPixelCentersMapper = vtkPolyDataMapper.New(); aPixelCentersMapper.SetInputConnection(aPixelGlyph3D.GetOutputPort()); aPixelCentersActor = new vtkActor(); aPixelCentersActor.SetMapper(aPixelCentersMapper); aPixelhogActor.SetPosition(aPixelActor.GetPosition()[0],aPixelActor.GetPosition()[1],aPixelActor.GetPosition()[2]); ren1.AddActor((vtkProp)aPixelhogActor); aPixelhogActor.GetProperty().SetRepresentationToWireframe(); aPolygonderivs = new vtkCellDerivatives(); aPolygonderivs.SetInputData(aPolygonGrid); aPolygonderivs.SetVectorModeToComputeGradient(); FileName = dir; FileName += "/aPolygon"; FileName += ".vtk"; // make sure the directory is writeable first[] tryWorked = false; try { channel = new StreamWriter("" + (dir.ToString()) + "/test.tmp"); tryWorked = true; } catch(Exception) { tryWorked = false; } if(tryWorked) { channel.Close(); File.Delete("" + (dir.ToString()) + "/test.tmp"); aPolygonWriter = new vtkUnstructuredGridWriter(); aPolygonWriter.SetInputConnection(aPolygonderivs.GetOutputPort()); aPolygonWriter.SetFileName(FileName); aPolygonWriter.Write(); // delete the file[] File.Delete("FileName"); } aPolygonCenters = new vtkCellCenters(); aPolygonCenters.SetInputConnection(aPolygonderivs.GetOutputPort()); aPolygonCenters.VertexCellsOn(); aPolygonhog = new vtkHedgeHog(); aPolygonhog.SetInputConnection(aPolygonCenters.GetOutputPort()); aPolygonmapHog = vtkPolyDataMapper.New(); aPolygonmapHog.SetInputConnection(aPolygonhog.GetOutputPort()); aPolygonmapHog.SetScalarModeToUseCellData(); aPolygonmapHog.ScalarVisibilityOff(); aPolygonhogActor = new vtkActor(); aPolygonhogActor.SetMapper(aPolygonmapHog); aPolygonhogActor.GetProperty().SetColor(0,1,0); aPolygonGlyph3D = new vtkGlyph3D(); aPolygonGlyph3D.SetInputConnection(aPolygonCenters.GetOutputPort()); aPolygonGlyph3D.SetSourceConnection(ball.GetOutputPort()); aPolygonCentersMapper = vtkPolyDataMapper.New(); aPolygonCentersMapper.SetInputConnection(aPolygonGlyph3D.GetOutputPort()); aPolygonCentersActor = new vtkActor(); aPolygonCentersActor.SetMapper(aPolygonCentersMapper); aPolygonhogActor.SetPosition(aPolygonActor.GetPosition()[0],aPolygonActor.GetPosition()[1],aPolygonActor.GetPosition()[2]); ren1.AddActor((vtkProp)aPolygonhogActor); aPolygonhogActor.GetProperty().SetRepresentationToWireframe(); aPentaderivs = new vtkCellDerivatives(); aPentaderivs.SetInputData(aPentaGrid); aPentaderivs.SetVectorModeToComputeGradient(); FileName = dir; FileName += "/aPenta"; FileName += ".vtk"; // make sure the directory is writeable first[] tryWorked = false; try { channel = new StreamWriter("" + (dir.ToString()) + "/test.tmp"); tryWorked = true; } catch(Exception) { tryWorked = false; } if(tryWorked) { channel.Close(); File.Delete("" + (dir.ToString()) + "/test.tmp"); aPentaWriter = new vtkUnstructuredGridWriter(); aPentaWriter.SetInputConnection(aPentaderivs.GetOutputPort()); aPentaWriter.SetFileName(FileName); aPentaWriter.Write(); // delete the file[] File.Delete("FileName"); } aPentaCenters = new vtkCellCenters(); aPentaCenters.SetInputConnection(aPentaderivs.GetOutputPort()); aPentaCenters.VertexCellsOn(); aPentahog = new vtkHedgeHog(); aPentahog.SetInputConnection(aPentaCenters.GetOutputPort()); aPentamapHog = vtkPolyDataMapper.New(); aPentamapHog.SetInputConnection(aPentahog.GetOutputPort()); aPentamapHog.SetScalarModeToUseCellData(); aPentamapHog.ScalarVisibilityOff(); aPentahogActor = new vtkActor(); aPentahogActor.SetMapper(aPentamapHog); aPentahogActor.GetProperty().SetColor(0,1,0); aPentaGlyph3D = new vtkGlyph3D(); aPentaGlyph3D.SetInputConnection(aPentaCenters.GetOutputPort()); aPentaGlyph3D.SetSourceConnection(ball.GetOutputPort()); aPentaCentersMapper = vtkPolyDataMapper.New(); aPentaCentersMapper.SetInputConnection(aPentaGlyph3D.GetOutputPort()); aPentaCentersActor = new vtkActor(); aPentaCentersActor.SetMapper(aPentaCentersMapper); aPentahogActor.SetPosition(aPentaActor.GetPosition()[0],aPentaActor.GetPosition()[1],aPentaActor.GetPosition()[2]); ren1.AddActor((vtkProp)aPentahogActor); aPentahogActor.GetProperty().SetRepresentationToWireframe(); aHexaderivs = new vtkCellDerivatives(); aHexaderivs.SetInputData(aHexaGrid); aHexaderivs.SetVectorModeToComputeGradient(); FileName = dir; FileName += "/aHexa"; FileName += ".vtk"; // make sure the directory is writeable first[] tryWorked = false; try { channel = new StreamWriter("" + (dir.ToString()) + "/test.tmp"); tryWorked = true; } catch(Exception) { tryWorked = false; } if(tryWorked) { channel.Close(); File.Delete("" + (dir.ToString()) + "/test.tmp"); aHexaWriter = new vtkUnstructuredGridWriter(); aHexaWriter.SetInputConnection(aHexaderivs.GetOutputPort()); aHexaWriter.SetFileName(FileName); aHexaWriter.Write(); // delete the file[] File.Delete("FileName"); } aHexaCenters = new vtkCellCenters(); aHexaCenters.SetInputConnection(aHexaderivs.GetOutputPort()); aHexaCenters.VertexCellsOn(); aHexahog = new vtkHedgeHog(); aHexahog.SetInputConnection(aHexaCenters.GetOutputPort()); aHexamapHog = vtkPolyDataMapper.New(); aHexamapHog.SetInputConnection(aHexahog.GetOutputPort()); aHexamapHog.SetScalarModeToUseCellData(); aHexamapHog.ScalarVisibilityOff(); aHexahogActor = new vtkActor(); aHexahogActor.SetMapper(aHexamapHog); aHexahogActor.GetProperty().SetColor(0,1,0); aHexaGlyph3D = new vtkGlyph3D(); aHexaGlyph3D.SetInputConnection(aHexaCenters.GetOutputPort()); aHexaGlyph3D.SetSourceConnection(ball.GetOutputPort()); aHexaCentersMapper = vtkPolyDataMapper.New(); aHexaCentersMapper.SetInputConnection(aHexaGlyph3D.GetOutputPort()); aHexaCentersActor = new vtkActor(); aHexaCentersActor.SetMapper(aHexaCentersMapper); aHexahogActor.SetPosition(aHexaActor.GetPosition()[0],aHexaActor.GetPosition()[1],aHexaActor.GetPosition()[2]); ren1.AddActor((vtkProp)aHexahogActor); aHexahogActor.GetProperty().SetRepresentationToWireframe(); ren1.ResetCamera(); ren1.GetActiveCamera().Azimuth((double)30); ren1.GetActiveCamera().Elevation((double)20); ren1.GetActiveCamera().Dolly((double)3.0); ren1.ResetCameraClippingRange(); renWin.SetSize((int)300,(int)150); renWin.Render(); // render the image[] //[] iren.Initialize(); //deleteAllVTKObjects(); }
/// <summary> /// The main entry method called by the CSharp driver /// </summary> /// <param name="argv"></param> public static void AVTestPolyDataPieces(String [] argv) { //Prefix Content is: "" math = new vtkMath(); vtkMath.RandomSeed((int)22); pf = new vtkParallelFactory(); vtkParallelFactory.RegisterFactory((vtkObjectFactory)pf); sphere = new vtkSphereSource(); sphere.SetPhiResolution((int)32); sphere.SetThetaResolution((int)32); extract = new vtkExtractPolyDataPiece(); extract.SetInputConnection((vtkAlgorithmOutput)sphere.GetOutputPort()); normals = new vtkPolyDataNormals(); normals.SetInputConnection((vtkAlgorithmOutput)extract.GetOutputPort()); ps = new vtkPieceScalars(); ps.SetInputConnection((vtkAlgorithmOutput)normals.GetOutputPort()); mapper = vtkPolyDataMapper.New(); mapper.SetInputConnection((vtkAlgorithmOutput)ps.GetOutputPort()); mapper.SetNumberOfPieces((int)2); actor = new vtkActor(); actor.SetMapper((vtkMapper)mapper); sphere2 = new vtkSphereSource(); sphere2.SetPhiResolution((int)32); sphere2.SetThetaResolution((int)32); extract2 = new vtkExtractPolyDataPiece(); extract2.SetInputConnection((vtkAlgorithmOutput)sphere2.GetOutputPort()); mapper2 = vtkPolyDataMapper.New(); mapper2.SetInputConnection((vtkAlgorithmOutput)extract2.GetOutputPort()); mapper2.SetNumberOfPieces((int)2); mapper2.SetPiece((int)1); mapper2.SetScalarRange((double)0,(double)4); mapper2.SetScalarModeToUseCellFieldData(); mapper2.SetColorModeToMapScalars(); mapper2.ColorByArrayComponent((string)"vtkGhostLevels",(int)0); mapper2.SetGhostLevel((int)4); // check the pipeline size[] extract2.UpdateInformation(); psize = new vtkPipelineSize(); if ((psize.GetEstimatedSize((vtkAlgorithm)extract2,(int)0,(int)0)) > 100) { //puts skipedputs ['stderr', '"ERROR: Pipeline Size increased"'] } if ((psize.GetNumberOfSubPieces((uint)10,(vtkPolyDataMapper)mapper2)) != 2) { //puts skipedputs ['stderr', '"ERROR: Number of sub pieces changed"'] } actor2 = new vtkActor(); actor2.SetMapper((vtkMapper)mapper2); actor2.SetPosition((double)1.5,(double)0,(double)0); sphere3 = new vtkSphereSource(); sphere3.SetPhiResolution((int)32); sphere3.SetThetaResolution((int)32); extract3 = new vtkExtractPolyDataPiece(); extract3.SetInputConnection((vtkAlgorithmOutput)sphere3.GetOutputPort()); ps3 = new vtkPieceScalars(); ps3.SetInputConnection((vtkAlgorithmOutput)extract3.GetOutputPort()); mapper3 = vtkPolyDataMapper.New(); mapper3.SetInputConnection((vtkAlgorithmOutput)ps3.GetOutputPort()); mapper3.SetNumberOfSubPieces((int)8); mapper3.SetScalarRange((double)0,(double)8); actor3 = new vtkActor(); actor3.SetMapper((vtkMapper)mapper3); actor3.SetPosition((double)0,(double)-1.5,(double)0); sphere4 = new vtkSphereSource(); sphere4.SetPhiResolution((int)32); sphere4.SetThetaResolution((int)32); extract4 = new vtkExtractPolyDataPiece(); extract4.SetInputConnection((vtkAlgorithmOutput)sphere4.GetOutputPort()); ps4 = new vtkPieceScalars(); ps4.RandomModeOn(); ps4.SetScalarModeToCellData(); ps4.SetInputConnection((vtkAlgorithmOutput)extract4.GetOutputPort()); mapper4 = vtkPolyDataMapper.New(); mapper4.SetInputConnection((vtkAlgorithmOutput)ps4.GetOutputPort()); mapper4.SetNumberOfSubPieces((int)8); mapper4.SetScalarRange((double)0,(double)8); actor4 = new vtkActor(); actor4.SetMapper((vtkMapper)mapper4); actor4.SetPosition((double)1.5,(double)-1.5,(double)0); ren = vtkRenderer.New(); ren.AddActor((vtkProp)actor); ren.AddActor((vtkProp)actor2); ren.AddActor((vtkProp)actor3); ren.AddActor((vtkProp)actor4); renWin = vtkRenderWindow.New(); renWin.AddRenderer((vtkRenderer)ren); iren = new vtkRenderWindowInteractor(); iren.SetRenderWindow((vtkRenderWindow)renWin); iren.Initialize(); //deleteAllVTKObjects(); }
/// <summary> /// The main entry method called by the CSharp driver /// </summary> /// <param name="argv"></param> public static void AVTestPDataSetReaderGrid(String [] argv) { //Prefix Content is: "" // Create the RenderWindow, Renderer and both Actors[] //[] ren1 = vtkRenderer.New(); renWin = vtkRenderWindow.New(); renWin.AddRenderer((vtkRenderer)ren1); iren = new vtkRenderWindowInteractor(); iren.SetRenderWindow((vtkRenderWindow)renWin); //[] // If the current directory is writable, then test the witers[] //[] try { channel = new StreamWriter("test.tmp"); tryCatchError = "NOERROR"; } catch(Exception) { tryCatchError = "ERROR"; } if(tryCatchError.Equals("NOERROR")) { channel.Close(); File.Delete("test.tmp"); // ====== Structured Grid ======[] // First save out a grid in parallel form.[] reader = new vtkMultiBlockPLOT3DReader(); reader.SetXYZFileName((string)"" + (VTK_DATA_ROOT.ToString()) + "/Data/combxyz.bin"); reader.SetQFileName((string)"" + (VTK_DATA_ROOT.ToString()) + "/Data/combq.bin"); writer = new vtkPDataSetWriter(); writer.SetFileName((string)"comb.pvtk"); writer.SetInputConnection((vtkAlgorithmOutput)reader.GetOutputPort()); writer.SetNumberOfPieces((int)4); writer.Write(); pReader = new vtkPDataSetReader(); pReader.SetFileName((string)"comb.pvtk"); surface = new vtkDataSetSurfaceFilter(); surface.SetInputConnection((vtkAlgorithmOutput)pReader.GetOutputPort()); mapper = vtkPolyDataMapper.New(); mapper.SetInputConnection((vtkAlgorithmOutput)surface.GetOutputPort()); mapper.SetNumberOfPieces((int)2); mapper.SetPiece((int)0); mapper.SetGhostLevel((int)1); mapper.Update(); File.Delete("comb.pvtk"); File.Delete("comb.0.vtk"); File.Delete("comb.1.vtk"); File.Delete("comb.2.vtk"); File.Delete("comb.3.vtk"); actor = new vtkActor(); actor.SetMapper((vtkMapper)mapper); actor.SetPosition((double)-5,(double)0,(double)-29); // Add the actors to the renderer, set the background and size[] //[] ren1.AddActor((vtkProp)actor); // ====== ImageData ======[] // First save out a grid in parallel form.[] fractal = new vtkImageMandelbrotSource(); fractal.SetWholeExtent((int)0,(int)9,(int)0,(int)9,(int)0,(int)9); fractal.SetSampleCX((double)0.1,(double)0.1,(double)0.1,(double)0.1); fractal.SetMaximumNumberOfIterations((ushort)10); writer2 = new vtkPDataSetWriter(); writer.SetFileName((string)"fractal.pvtk"); writer.SetInputConnection((vtkAlgorithmOutput)fractal.GetOutputPort()); writer.SetNumberOfPieces((int)4); writer.Write(); pReader2 = new vtkPDataSetReader(); pReader2.SetFileName((string)"fractal.pvtk"); iso = new vtkContourFilter(); iso.SetInputConnection((vtkAlgorithmOutput)pReader2.GetOutputPort()); iso.SetValue((int)0,(double)4); mapper2 = vtkPolyDataMapper.New(); mapper2.SetInputConnection((vtkAlgorithmOutput)iso.GetOutputPort()); mapper2.SetNumberOfPieces((int)3); mapper2.SetPiece((int)0); mapper2.SetGhostLevel((int)0); mapper2.Update(); File.Delete("fractal.pvtk"); File.Delete("fractal.0.vtk"); File.Delete("fractal.1.vtk"); File.Delete("fractal.2.vtk"); File.Delete("fractal.3.vtk"); actor2 = new vtkActor(); actor2.SetMapper((vtkMapper)mapper2); actor2.SetScale((double)5,(double)5,(double)5); actor2.SetPosition((double)6,(double)6,(double)6); // Add the actors to the renderer, set the background and size[] //[] ren1.AddActor((vtkProp)actor2); // ====== PolyData ======[] // First save out a grid in parallel form.[] sphere = new vtkSphereSource(); sphere.SetRadius((double)2); writer3 = new vtkPDataSetWriter(); writer3.SetFileName((string)"sphere.pvtk"); writer3.SetInputConnection((vtkAlgorithmOutput)sphere.GetOutputPort()); writer3.SetNumberOfPieces((int)4); writer3.Write(); pReader3 = new vtkPDataSetReader(); pReader3.SetFileName((string)"sphere.pvtk"); mapper3 = vtkPolyDataMapper.New(); mapper3.SetInputConnection((vtkAlgorithmOutput)pReader3.GetOutputPort()); mapper3.SetNumberOfPieces((int)2); mapper3.SetPiece((int)0); mapper3.SetGhostLevel((int)1); mapper3.Update(); File.Delete("sphere.pvtk"); File.Delete("sphere.0.vtk"); File.Delete("sphere.1.vtk"); File.Delete("sphere.2.vtk"); File.Delete("sphere.3.vtk"); actor3 = new vtkActor(); actor3.SetMapper((vtkMapper)mapper3); actor3.SetPosition((double)6,(double)6,(double)6); // Add the actors to the renderer, set the background and size[] //[] ren1.AddActor((vtkProp)actor3); } ren1.SetBackground((double)0.1,(double)0.2,(double)0.4); renWin.SetSize((int)300,(int)300); // render the image[] //[] cam1 = ren1.GetActiveCamera(); cam1.Azimuth((double)20); cam1.Elevation((double)40); ren1.ResetCamera(); cam1.Zoom((double)1.2); iren.Initialize(); // prevent the tk window from showing up then start the event loop[] //deleteAllVTKObjects(); }
/// <summary> /// The main entry method called by the CSharp driver /// </summary> /// <param name="argv"></param> public static void AVTenEllip(String [] argv) { //Prefix Content is: "" // create tensor ellipsoids[] // Create the RenderWindow, Renderer and interactive renderer[] //[] ren1 = vtkRenderer.New(); renWin = vtkRenderWindow.New(); renWin.SetMultiSamples(0); renWin.AddRenderer((vtkRenderer)ren1); iren = new vtkRenderWindowInteractor(); iren.SetRenderWindow((vtkRenderWindow)renWin); //[] // Create tensor ellipsoids[] //[] // generate tensors[] ptLoad = new vtkPointLoad(); ptLoad.SetLoadValue((double)100.0); ptLoad.SetSampleDimensions((int)6, (int)6, (int)6); ptLoad.ComputeEffectiveStressOn(); ptLoad.SetModelBounds((double)-10, (double)10, (double)-10, (double)10, (double)-10, (double)10); // extract plane of data[] plane = new vtkImageDataGeometryFilter(); plane.SetInputConnection((vtkAlgorithmOutput)ptLoad.GetOutputPort()); plane.SetExtent((int)2, (int)2, (int)0, (int)99, (int)0, (int)99); // Generate ellipsoids[] sphere = new vtkSphereSource(); sphere.SetThetaResolution((int)8); sphere.SetPhiResolution((int)8); ellipsoids = new vtkTensorGlyph(); ellipsoids.SetInputConnection((vtkAlgorithmOutput)ptLoad.GetOutputPort()); ellipsoids.SetSourceConnection((vtkAlgorithmOutput)sphere.GetOutputPort()); ellipsoids.SetScaleFactor((double)10); ellipsoids.ClampScalingOn(); ellipNormals = new vtkPolyDataNormals(); ellipNormals.SetInputConnection((vtkAlgorithmOutput)ellipsoids.GetOutputPort()); // Map contour[] lut = new vtkLogLookupTable(); lut.SetHueRange((double).6667, (double)0.0); ellipMapper = vtkPolyDataMapper.New(); ellipMapper.SetInputConnection((vtkAlgorithmOutput)ellipNormals.GetOutputPort()); ellipMapper.SetLookupTable((vtkScalarsToColors)lut); plane.Update(); //force update for scalar range[] ellipMapper.SetScalarRange((double)((vtkDataSet)plane.GetOutput()).GetScalarRange()[0], (double)((vtkDataSet)plane.GetOutput()).GetScalarRange()[1]); ellipActor = new vtkActor(); ellipActor.SetMapper((vtkMapper)ellipMapper); //[] // Create outline around data[] //[] outline = new vtkOutlineFilter(); outline.SetInputConnection((vtkAlgorithmOutput)ptLoad.GetOutputPort()); outlineMapper = vtkPolyDataMapper.New(); outlineMapper.SetInputConnection((vtkAlgorithmOutput)outline.GetOutputPort()); outlineActor = new vtkActor(); outlineActor.SetMapper((vtkMapper)outlineMapper); outlineActor.GetProperty().SetColor((double)0, (double)0, (double)0); //[] // Create cone indicating application of load[] //[] coneSrc = new vtkConeSource(); coneSrc.SetRadius((double).5); coneSrc.SetHeight((double)2); coneMap = vtkPolyDataMapper.New(); coneMap.SetInputConnection((vtkAlgorithmOutput)coneSrc.GetOutputPort()); coneActor = new vtkActor(); coneActor.SetMapper((vtkMapper)coneMap); coneActor.SetPosition((double)0, (double)0, (double)11); coneActor.RotateY((double)90); coneActor.GetProperty().SetColor((double)1, (double)0, (double)0); camera = new vtkCamera(); camera.SetFocalPoint((double)0.113766, (double)-1.13665, (double)-1.01919); camera.SetPosition((double)-29.4886, (double)-63.1488, (double)26.5807); camera.SetViewAngle((double)24.4617); camera.SetViewUp((double)0.17138, (double)0.331163, (double)0.927879); camera.SetClippingRange((double)1, (double)100); ren1.AddActor((vtkProp)ellipActor); ren1.AddActor((vtkProp)outlineActor); ren1.AddActor((vtkProp)coneActor); ren1.SetBackground((double)1.0, (double)1.0, (double)1.0); ren1.SetActiveCamera((vtkCamera)camera); renWin.SetSize((int)400, (int)400); renWin.Render(); // prevent the tk window from showing up then start the event loop[] //deleteAllVTKObjects(); }
private void WindowedSincPolyDataFilter() { vtkSphereSource sphereSource = vtkSphereSource.New(); sphereSource.Update(); vtkWindowedSincPolyDataFilter smoother = vtkWindowedSincPolyDataFilter.New(); smoother.SetInputConnection(sphereSource.GetOutputPort()); smoother.SetNumberOfIterations(15); smoother.BoundarySmoothingOff(); smoother.FeatureEdgeSmoothingOff(); smoother.SetFeatureAngle(120.0); smoother.SetPassBand(.001); smoother.NonManifoldSmoothingOn(); smoother.NormalizeCoordinatesOn(); smoother.Update(); vtkPolyDataMapper smoothedMapper = vtkPolyDataMapper.New(); #if VTK_MAJOR_VERSION_5 smoothedMapper.SetInputConnection(smoother.GetOutputPort()); #else smoothedMapper.SetInputData(smoother); #endif vtkActor smoothedActor = vtkActor.New(); smoothedActor.SetMapper(smoothedMapper); vtkPolyDataMapper inputMapper = vtkPolyDataMapper.New(); #if VTK_MAJOR_VERSION_5 inputMapper.SetInputConnection(sphereSource.GetOutputPort()); #else inputMapper.SetInputData(sphereSource); #endif vtkActor inputActor = vtkActor.New(); inputActor.SetMapper(inputMapper); vtkRenderWindow renderWindow = renderWindowControl1.RenderWindow; this.Size = new System.Drawing.Size(612, 352); // Define viewport ranges // (xmin, ymin, xmax, ymax) double[] leftViewport = new double[] { 0.0, 0.0, 0.5, 1.0 }; double[] rightViewport = new double[] { 0.5, 0.0, 1.0, 1.0 }; // Setup both renderers vtkRenderer leftRenderer = vtkRenderer.New(); renderWindow.AddRenderer(leftRenderer); leftRenderer.SetViewport(leftViewport[0], leftViewport[1], leftViewport[2], leftViewport[3]); leftRenderer.SetBackground(.6, .5, .4); vtkRenderer rightRenderer = vtkRenderer.New(); renderWindow.AddRenderer(rightRenderer); rightRenderer.SetViewport(rightViewport[0], rightViewport[1], rightViewport[2], rightViewport[3]); rightRenderer.SetBackground(.4, .5, .6); // Add the sphere to the left and the cube to the right leftRenderer.AddActor(inputActor); rightRenderer.AddActor(smoothedActor); leftRenderer.ResetCamera(); rightRenderer.ResetCamera(); renderWindow.Render(); }
private void CreateSphere(cPoint3D Center, double Radius, Color Colour, int Precision) { Position = new cPoint3D(Center.X, Center.Y, Center.Z); this.Radius = Radius; this.Colour = Colour; sphere = vtkSphereSource.New(); sphere.SetThetaResolution(Precision); sphere.SetPhiResolution(Precision); sphere.SetRadius(Radius); vtk_PolyDataMapper = vtkPolyDataMapper.New(); vtk_PolyDataMapper.SetInputConnection(sphere.GetOutputPort()); CreateVTK3DObject(2); }
/// <summary> /// The main entry method called by the CSharp driver /// </summary> /// <param name="argv"></param> public static void AVStreamPolyData(String [] argv) { //Prefix Content is: "" NUMBER_OF_PIECES = 5; // Generate implicit model of a sphere[] //[] // Create renderer stuff[] //[] ren1 = vtkRenderer.New(); renWin = vtkRenderWindow.New(); renWin.AddRenderer((vtkRenderer)ren1); iren = new vtkRenderWindowInteractor(); iren.SetRenderWindow((vtkRenderWindow)renWin); // create pipeline that handles ghost cells[] sphere = new vtkSphereSource(); sphere.SetRadius((double)3); sphere.SetPhiResolution((int)100); sphere.SetThetaResolution((int)150); // sphere AddObserver StartEvent {tk_messageBox -message "Executing with piece [[sphere GetOutput] GetUpdatePiece]"}[] // Just playing with an alternative that is not currently used.[] //method moved // Just playing with an alternative that is not currently used.[] deci = new vtkDecimatePro(); deci.SetInputConnection((vtkAlgorithmOutput)sphere.GetOutputPort()); // this did not remove seams as I thought it would[] deci.BoundaryVertexDeletionOff(); //deci PreserveTopologyOn[] // Since quadric Clustering does not handle borders properly yet,[] // the pieces will have dramatic "eams"[] q = new vtkQuadricClustering(); q.SetInputConnection((vtkAlgorithmOutput)sphere.GetOutputPort()); q.SetNumberOfXDivisions((int)5); q.SetNumberOfYDivisions((int)5); q.SetNumberOfZDivisions((int)10); q.UseInputPointsOn(); streamer = new vtkPolyDataStreamer(); //streamer SetInputConnection [deci GetOutputPort][] streamer.SetInputConnection((vtkAlgorithmOutput)q.GetOutputPort()); //streamer SetInputConnection [pdn GetOutputPort][] streamer.SetNumberOfStreamDivisions((int)NUMBER_OF_PIECES); mapper = vtkPolyDataMapper.New(); mapper.SetInputConnection((vtkAlgorithmOutput)streamer.GetOutputPort()); mapper.ScalarVisibilityOff(); mapper.SetPiece((int)0); mapper.SetNumberOfPieces((int)2); mapper.ImmediateModeRenderingOn(); actor = new vtkActor(); actor.SetMapper((vtkMapper)mapper); actor.GetProperty().SetColor((double) 0.8300, 0.2400, 0.1000 ); // Add the actors to the renderer, set the background and size[] //[] ren1.GetActiveCamera().SetPosition((double)5,(double)5,(double)10); ren1.GetActiveCamera().SetFocalPoint((double)0,(double)0,(double)0); ren1.AddActor((vtkProp)actor); ren1.SetBackground((double)1,(double)1,(double)1); renWin.SetSize((int)300,(int)300); iren.Initialize(); // render the image[] //[] // prevent the tk window from showing up then start the event loop[] //deleteAllVTKObjects(); }
private void ReadPDB() { // Path to vtk data must be set as an environment variable // VTK_DATA_ROOT = "C:\VTK\vtkdata-5.8.0" vtkTesting test = vtkTesting.New(); string root = test.GetDataRoot(); string filePath = System.IO.Path.Combine(root, @"Data\caffeine.pdb"); vtkPDBReader pdb = vtkPDBReader.New(); pdb.SetFileName(filePath); pdb.SetHBScale(1.0); pdb.SetBScale(1.0); pdb.Update(); Debug.WriteLine("# of atoms is: " + pdb.GetNumberOfAtoms()); // if molecule contains a lot of atoms, reduce the resolution of the sphere (represents an atom) for faster rendering int resolution = (int)Math.Floor(Math.Sqrt(300000.0 / pdb.GetNumberOfAtoms())); // 300000.0 is an empriric value if (resolution > 20) { resolution = 20; } else if (resolution < 4) { resolution = 4; } Debug.WriteLine("Resolution is: " + resolution); vtkSphereSource sphere = vtkSphereSource.New(); sphere.SetCenter(0, 0, 0); sphere.SetRadius(1); sphere.SetThetaResolution(resolution); sphere.SetPhiResolution(resolution); vtkGlyph3D glyph = vtkGlyph3D.New(); glyph.SetInputConnection(pdb.GetOutputPort()); glyph.SetOrient(1); glyph.SetColorMode(1); // glyph.ScalingOn(); glyph.SetScaleMode(2); glyph.SetScaleFactor(.25); glyph.SetSourceConnection(sphere.GetOutputPort()); vtkPolyDataMapper atomMapper = vtkPolyDataMapper.New(); atomMapper.SetInputConnection(glyph.GetOutputPort()); atomMapper.UseLookupTableScalarRangeOff(); atomMapper.ScalarVisibilityOn(); atomMapper.SetScalarModeToDefault(); vtkLODActor atom = vtkLODActor.New(); atom.SetMapper(atomMapper); atom.GetProperty().SetRepresentationToSurface(); atom.GetProperty().SetInterpolationToGouraud(); atom.GetProperty().SetAmbient(0.15); atom.GetProperty().SetDiffuse(0.85); atom.GetProperty().SetSpecular(0.1); atom.GetProperty().SetSpecularPower(30); atom.GetProperty().SetSpecularColor(1, 1, 1); atom.SetNumberOfCloudPoints(30000); vtkTubeFilter tube = vtkTubeFilter.New(); tube.SetInputConnection(pdb.GetOutputPort()); tube.SetNumberOfSides(resolution); tube.CappingOff(); tube.SetRadius(0.2); // turn off variation of tube radius with scalar values tube.SetVaryRadius(0); tube.SetRadiusFactor(10); vtkPolyDataMapper bondMapper = vtkPolyDataMapper.New(); bondMapper.SetInputConnection(tube.GetOutputPort()); bondMapper.UseLookupTableScalarRangeOff(); bondMapper.ScalarVisibilityOff(); bondMapper.SetScalarModeToDefault(); vtkLODActor bond = vtkLODActor.New(); bond.SetMapper(bondMapper); bond.GetProperty().SetRepresentationToSurface(); bond.GetProperty().SetInterpolationToGouraud(); bond.GetProperty().SetAmbient(0.15); bond.GetProperty().SetDiffuse(0.85); bond.GetProperty().SetSpecular(0.1); bond.GetProperty().SetSpecularPower(30); bond.GetProperty().SetSpecularColor(1, 1, 1); bond.GetProperty().SetDiffuseColor(1.0000, 0.8941, 0.70981); // get a reference to the renderwindow of our renderWindowControl1 vtkRenderWindow renderWindow = renderWindowControl1.RenderWindow; // renderer vtkRenderer renderer = renderWindow.GetRenderers().GetFirstRenderer(); // set background color renderer.SetBackground(0.2, 0.3, 0.4); // add our actor to the renderer renderer.AddActor(atom); renderer.AddActor(bond); }
/// <summary> /// The main entry method called by the CSharp driver /// </summary> /// <param name="argv"></param> public static void AVSelectionLoop(String [] argv) { //Prefix Content is: "" //[] // Demonstrate the use of implicit selection loop as well as closest point[] // connectivity[] //[] // create pipeline[] //[] sphere = new vtkSphereSource(); sphere.SetRadius((double)1); sphere.SetPhiResolution((int)100); sphere.SetThetaResolution((int)100); selectionPoints = new vtkPoints(); selectionPoints.InsertPoint((int)0,(double)0.07325,(double)0.8417,(double)0.5612); selectionPoints.InsertPoint((int)1,(double)0.07244,(double)0.6568,(double)0.7450); selectionPoints.InsertPoint((int)2,(double)0.1727,(double)0.4597,(double)0.8850); selectionPoints.InsertPoint((int)3,(double)0.3265,(double)0.6054,(double)0.7309); selectionPoints.InsertPoint((int)4,(double)0.5722,(double)0.5848,(double)0.5927); selectionPoints.InsertPoint((int)5,(double)0.4305,(double)0.8138,(double)0.4189); loop = new vtkImplicitSelectionLoop(); loop.SetLoop((vtkPoints)selectionPoints); extract = new vtkExtractGeometry(); extract.SetInputConnection((vtkAlgorithmOutput)sphere.GetOutputPort()); extract.SetImplicitFunction((vtkImplicitFunction)loop); connect = new vtkConnectivityFilter(); connect.SetInputConnection((vtkAlgorithmOutput)extract.GetOutputPort()); connect.SetExtractionModeToClosestPointRegion(); connect.SetClosestPoint((double)selectionPoints.GetPoint((int)0)[0], (double)selectionPoints.GetPoint((int)0)[1],(double)selectionPoints.GetPoint((int)0)[2]); clipMapper = new vtkDataSetMapper(); clipMapper.SetInputConnection((vtkAlgorithmOutput)connect.GetOutputPort()); backProp = new vtkProperty(); backProp.SetDiffuseColor((double) 1.0000, 0.3882, 0.2784 ); clipActor = new vtkActor(); clipActor.SetMapper((vtkMapper)clipMapper); clipActor.GetProperty().SetColor((double) 0.2000, 0.6300, 0.7900 ); clipActor.SetBackfaceProperty((vtkProperty)backProp); // Create graphics stuff[] //[] ren1 = vtkRenderer.New(); renWin = vtkRenderWindow.New(); renWin.AddRenderer((vtkRenderer)ren1); iren = new vtkRenderWindowInteractor(); iren.SetRenderWindow((vtkRenderWindow)renWin); // Add the actors to the renderer, set the background and size[] //[] ren1.AddActor((vtkProp)clipActor); ren1.SetBackground((double)1,(double)1,(double)1); ren1.ResetCamera(); ren1.GetActiveCamera().Azimuth((double)30); ren1.GetActiveCamera().Elevation((double)30); ren1.GetActiveCamera().Dolly((double)1.2); ren1.ResetCameraClippingRange(); renWin.SetSize((int)400,(int)400); renWin.Render(); // render the image[] //[] // prevent the tk window from showing up then start the event loop[] //deleteAllVTKObjects(); }
private void SetUpRenderWindow() { // create a VTK output control and make the forms host point to it rwc = new RenderWindowControl(); rwc.CreateGraphics(); windowsFormsHost.Child = rwc; // set up basic viewing vtkRenderer ren = rwc.RenderWindow.GetRenderers().GetFirstRenderer(); // background color ren.SetBackground(0.0, 0.0, 0.0); // interactor style vtkInteractorStyleSwitch istyle = vtkInteractorStyleSwitch.New(); rwc.RenderWindow.GetInteractor().SetInteractorStyle(istyle); rwc.RenderWindow.GetInteractor().SetPicker(vtkCellPicker.New()); (istyle).SetCurrentStyleToTrackballCamera(); // Demonstrate how to use the vtkBoxWidget 3D widget, vtkSphereSource sphere = vtkSphereSource.New(); sphere.SetRadius(0.25); vtkPolyDataMapper sphereMapper = vtkPolyDataMapper.New(); sphereMapper.SetInputConnection(sphere.GetOutputPort()); vtkActor sphereActor; vtkTransform widgetTransform = vtkTransform.New(); List <Region> region_list = configurator.SimConfig.scenario.regions.ToList(); for (int ii = 0; ii < region_list.Count; ++ii) { this.TransferMatrixToVTKTransform(region_list[ii].region_box_spec.transform_matrix, widgetTransform); sphereActor = vtkActor.New(); sphereActor.SetMapper(sphereMapper); sphereActor.SetUserTransform(widgetTransform); sphereActor.GetProperty().SetOpacity(0.5); sphereActor.SetVisibility(region_list[ii].region_visibility ? 1 : 0); sphereActorList.Add(sphereActor); ren.AddActor(sphereActorList[ii]); } vtkCubeSource cube = vtkCubeSource.New(); cube.SetXLength(5.0); cube.SetYLength(5.0); cube.SetZLength(5.0); vtkOutlineSource outline = vtkOutlineSource.New(); outline.SetBounds(-2, 2, -2, 2, -2, 2); vtkPolyDataMapper cubeMapper = vtkPolyDataMapper.New(); cubeMapper.SetInputConnection(outline.GetOutputPort()); vtkLODActor cubeActor = vtkLODActor.New(); cubeActor.SetMapper(cubeMapper); cubeActor.VisibilityOn(); ren.AddActor(cubeActor); boxRep = vtkBoxRepresentation.New(); boxRep.SetTransform(widgetTransform); boxWidget = vtkBoxWidget2.New(); boxWidget.SetInteractor(rwc.RenderWindow.GetInteractor()); boxWidget.SetRepresentation(boxRep); boxWidget.SetPriority(1); boxWidget.InteractionEvt += this.boxInteractionCallback; ren.ResetCamera(); }
/// <summary> /// The main entry method called by the CSharp driver /// </summary> /// <param name="argv"></param> public static void AVTestPDataSetReaderGrid(String [] argv) { //Prefix Content is: "" // Create the RenderWindow, Renderer and both Actors[] //[] ren1 = vtkRenderer.New(); renWin = vtkRenderWindow.New(); renWin.AddRenderer((vtkRenderer)ren1); iren = new vtkRenderWindowInteractor(); iren.SetRenderWindow((vtkRenderWindow)renWin); //[] // If the current directory is writable, then test the witers[] //[] try { channel = new StreamWriter("test.tmp"); tryCatchError = "NOERROR"; } catch (Exception) { tryCatchError = "ERROR"; } if (tryCatchError.Equals("NOERROR")) { channel.Close(); File.Delete("test.tmp"); // ====== Structured Grid ======[] // First save out a grid in parallel form.[] reader = new vtkMultiBlockPLOT3DReader(); reader.SetXYZFileName((string)"" + (VTK_DATA_ROOT.ToString()) + "/Data/combxyz.bin"); reader.SetQFileName((string)"" + (VTK_DATA_ROOT.ToString()) + "/Data/combq.bin"); writer = new vtkPDataSetWriter(); writer.SetFileName((string)"comb.pvtk"); writer.SetInputConnection((vtkAlgorithmOutput)reader.GetOutputPort()); writer.SetNumberOfPieces((int)4); writer.Write(); pReader = new vtkPDataSetReader(); pReader.SetFileName((string)"comb.pvtk"); surface = new vtkDataSetSurfaceFilter(); surface.SetInputConnection((vtkAlgorithmOutput)pReader.GetOutputPort()); mapper = vtkPolyDataMapper.New(); mapper.SetInputConnection((vtkAlgorithmOutput)surface.GetOutputPort()); mapper.SetNumberOfPieces((int)2); mapper.SetPiece((int)0); mapper.SetGhostLevel((int)1); mapper.Update(); File.Delete("comb.pvtk"); File.Delete("comb.0.vtk"); File.Delete("comb.1.vtk"); File.Delete("comb.2.vtk"); File.Delete("comb.3.vtk"); actor = new vtkActor(); actor.SetMapper((vtkMapper)mapper); actor.SetPosition((double)-5, (double)0, (double)-29); // Add the actors to the renderer, set the background and size[] //[] ren1.AddActor((vtkProp)actor); // ====== ImageData ======[] // First save out a grid in parallel form.[] fractal = new vtkImageMandelbrotSource(); fractal.SetWholeExtent((int)0, (int)9, (int)0, (int)9, (int)0, (int)9); fractal.SetSampleCX((double)0.1, (double)0.1, (double)0.1, (double)0.1); fractal.SetMaximumNumberOfIterations((ushort)10); writer2 = new vtkPDataSetWriter(); writer.SetFileName((string)"fractal.pvtk"); writer.SetInputConnection((vtkAlgorithmOutput)fractal.GetOutputPort()); writer.SetNumberOfPieces((int)4); writer.Write(); pReader2 = new vtkPDataSetReader(); pReader2.SetFileName((string)"fractal.pvtk"); iso = new vtkContourFilter(); iso.SetInputConnection((vtkAlgorithmOutput)pReader2.GetOutputPort()); iso.SetValue((int)0, (double)4); mapper2 = vtkPolyDataMapper.New(); mapper2.SetInputConnection((vtkAlgorithmOutput)iso.GetOutputPort()); mapper2.SetNumberOfPieces((int)3); mapper2.SetPiece((int)0); mapper2.SetGhostLevel((int)0); mapper2.Update(); File.Delete("fractal.pvtk"); File.Delete("fractal.0.vtk"); File.Delete("fractal.1.vtk"); File.Delete("fractal.2.vtk"); File.Delete("fractal.3.vtk"); actor2 = new vtkActor(); actor2.SetMapper((vtkMapper)mapper2); actor2.SetScale((double)5, (double)5, (double)5); actor2.SetPosition((double)6, (double)6, (double)6); // Add the actors to the renderer, set the background and size[] //[] ren1.AddActor((vtkProp)actor2); // ====== PolyData ======[] // First save out a grid in parallel form.[] sphere = new vtkSphereSource(); sphere.SetRadius((double)2); writer3 = new vtkPDataSetWriter(); writer3.SetFileName((string)"sphere.pvtk"); writer3.SetInputConnection((vtkAlgorithmOutput)sphere.GetOutputPort()); writer3.SetNumberOfPieces((int)4); writer3.Write(); pReader3 = new vtkPDataSetReader(); pReader3.SetFileName((string)"sphere.pvtk"); mapper3 = vtkPolyDataMapper.New(); mapper3.SetInputConnection((vtkAlgorithmOutput)pReader3.GetOutputPort()); mapper3.SetNumberOfPieces((int)2); mapper3.SetPiece((int)0); mapper3.SetGhostLevel((int)1); mapper3.Update(); File.Delete("sphere.pvtk"); File.Delete("sphere.0.vtk"); File.Delete("sphere.1.vtk"); File.Delete("sphere.2.vtk"); File.Delete("sphere.3.vtk"); actor3 = new vtkActor(); actor3.SetMapper((vtkMapper)mapper3); actor3.SetPosition((double)6, (double)6, (double)6); // Add the actors to the renderer, set the background and size[] //[] ren1.AddActor((vtkProp)actor3); } ren1.SetBackground((double)0.1, (double)0.2, (double)0.4); renWin.SetSize((int)300, (int)300); // render the image[] //[] cam1 = ren1.GetActiveCamera(); cam1.Azimuth((double)20); cam1.Elevation((double)40); ren1.ResetCamera(); cam1.Zoom((double)1.2); iren.Initialize(); // prevent the tk window from showing up then start the event loop[] //deleteAllVTKObjects(); }
static void Main(string[] args) { // create a sphere source, mapper, and actor vtkSphereSource sphere = new vtkSphereSource(); vtkPolyDataMapper sphereMapper = new vtkPolyDataMapper(); sphereMapper.SetInputConnection(sphere.GetOutputPort()); vtkPolyDataMapper.GlobalImmediateModeRenderingOn(); vtkLODActor sphereActor = new vtkLODActor(); sphereActor.SetMapper(sphereMapper); // create the spikes by glyphing the sphere with a cone. Create the // mapper and actor for the glyphs. vtkConeSource cone = new vtkConeSource(); vtkGlyph3D glyph = new vtkGlyph3D(); glyph.SetInputConnection(sphere.GetOutputPort()); glyph.SetSource(cone.GetOutput()); glyph.SetVectorModeToUseNormal(); glyph.SetScaleModeToScaleByVector(); glyph.SetScaleFactor(0.25); vtkPolyDataMapper spikeMapper = new vtkPolyDataMapper(); spikeMapper.SetInputConnection(glyph.GetOutputPort()); vtkLODActor spikeActor = new vtkLODActor(); spikeActor.SetMapper(spikeMapper); // Create a text mapper and actor to display the results of picking. vtkTextMapper textMapper = new vtkTextMapper(); vtkTextProperty tprop = textMapper.GetTextProperty(); tprop.SetFontFamilyToArial(); tprop.SetFontSize(10); tprop.BoldOn(); tprop.ShadowOn(); tprop.SetColor(1, 0, 0); vtkActor2D textActor = new vtkActor2D(); textActor.VisibilityOff(); textActor.SetMapper(textMapper); // Create a cell picker. vtkCellPicker picker = new vtkCellPicker(); PickData pd = new PickData(); pd.textActor = textActor; pd.textMapper = textMapper; vtkDotNetCallback cb = new vtkDotNetCallback(pd.annotatePickCallback); // Now at the end of the pick event call the above function. picker.AddObserver((uint) EventIds.EndPickEvent, cb); // Create the Renderer, RenderWindow, etc. and set the Picker. vtkRenderer ren = new vtkRenderer(); vtkRenderWindow renWin = new vtkRenderWindow(); renWin.AddRenderer(ren); vtkRenderWindowInteractor iren = new vtkRenderWindowInteractor(); iren.SetRenderWindow(renWin); iren.SetPicker(picker); // Add the actors to the renderer, set the background and size ren.AddActor2D(textActor); ren.AddActor(sphereActor); ren.AddActor(spikeActor); ren.SetBackground(1, 1, 1); renWin.SetSize(300, 300); // Get the camera and zoom in closer to the image. ren.ResetCamera(); vtkCamera cam1 = ren.GetActiveCamera(); cam1.Zoom(1.4); iren.Initialize(); // Initially pick the cell at this location. picker.Pick(85, 126, 0, ren); renWin.Render(); iren.Start(); vtkWin32OpenGLRenderWindow win32win = vtkWin32OpenGLRenderWindow.SafeDownCast(renWin); if (null != win32win) win32win.Clean(); }
/// <summary> /// A console application that creates a /// vtkRenderWindow without a Windows Form /// </summary> /// <param name="argv"></param> public static void Main(String[] argv) { // Demonstrate how to use the vtkBoxWidget 3D widget, // This script uses a 3D box widget to define a "clipping box" to clip some // simple geometry (a mace). Make sure that you hit the "W" key to activate the widget. // Create a mace out of filters. sphere = vtkSphereSource.New(); cone = vtkConeSource.New(); glyph = vtkGlyph3D.New(); glyph.SetInputConnection(sphere.GetOutputPort()); glyph.SetSource(cone.GetOutput()); glyph.SetVectorModeToUseNormal(); glyph.SetScaleModeToScaleByVector(); glyph.SetScaleFactor(0.25); // The sphere and spikes are appended into a single polydata. This just makes things // simpler to manage. apd = vtkAppendPolyData.New(); apd.AddInput(glyph.GetOutput()); apd.AddInput(sphere.GetOutput()); maceMapper = vtkPolyDataMapper.New(); maceMapper.SetInputConnection(apd.GetOutputPort()); maceActor = vtkLODActor.New(); maceActor.SetMapper(maceMapper); maceActor.VisibilityOn(); // This portion of the code clips the mace with the vtkPlanes implicit function. // The clipped region is colored green. planes = vtkPlanes.New(); clipper = vtkClipPolyData.New(); clipper.SetInputConnection(apd.GetOutputPort()); clipper.SetClipFunction(planes); clipper.InsideOutOn(); selectMapper = vtkPolyDataMapper.New(); selectMapper.SetInputConnection(clipper.GetOutputPort()); selectActor = vtkLODActor.New(); selectActor.SetMapper(selectMapper); selectActor.GetProperty().SetColor(0, 1, 0); selectActor.VisibilityOff(); selectActor.SetScale(1.01, 1.01, 1.01); // Create the RenderWindow, Renderer and both Actors ren1 = vtkRenderer.New(); renWin = vtkRenderWindow.New(); renWin.AddRenderer(ren1); iren = vtkRenderWindowInteractor.New(); iren.SetRenderWindow(renWin); // The SetInteractor method is how 3D widgets are associated with the render // window interactor. Internally, SetInteractor sets up a bunch of callbacks // using the Command/Observer mechanism (AddObserver()). boxWidget = vtkBoxWidget.New(); boxWidget.SetInteractor(iren); boxWidget.SetPlaceFactor(1.25); ren1.AddActor(maceActor); ren1.AddActor(selectActor); // Add the actors to the renderer, set the background and size ren1.SetBackground(0.1, 0.2, 0.4); renWin.SetSize(300, 300); // Place the interactor initially. The input to a 3D widget is used to // initially position and scale the widget. The EndInteractionEvent is // observed which invokes the SelectPolygons callback. boxWidget.SetInput(glyph.GetOutput()); boxWidget.PlaceWidget(); boxWidget.EndInteractionEvt += new vtkObject.vtkObjectEventHandler(SelectPolygons); // render the image iren.Initialize(); iren.Start(); //Clean up deleteAllVTKObjects(); }
/// <summary> /// The main entry method called by the CSharp driver /// </summary> /// <param name="argv"></param> public static void AVStreamPolyData(String [] argv) { //Prefix Content is: "" NUMBER_OF_PIECES = 5; // Generate implicit model of a sphere[] //[] // Create renderer stuff[] //[] ren1 = vtkRenderer.New(); renWin = vtkRenderWindow.New(); renWin.AddRenderer((vtkRenderer)ren1); iren = new vtkRenderWindowInteractor(); iren.SetRenderWindow((vtkRenderWindow)renWin); // create pipeline that handles ghost cells[] sphere = new vtkSphereSource(); sphere.SetRadius((double)3); sphere.SetPhiResolution((int)100); sphere.SetThetaResolution((int)150); // sphere AddObserver StartEvent {tk_messageBox -message "Executing with piece [[sphere GetOutput] GetUpdatePiece]"}[] // Just playing with an alternative that is not currently used.[] //method moved // Just playing with an alternative that is not currently used.[] deci = new vtkDecimatePro(); deci.SetInputConnection((vtkAlgorithmOutput)sphere.GetOutputPort()); // this did not remove seams as I thought it would[] deci.BoundaryVertexDeletionOff(); //deci PreserveTopologyOn[] // Since quadric Clustering does not handle borders properly yet,[] // the pieces will have dramatic "eams"[] q = new vtkQuadricClustering(); q.SetInputConnection((vtkAlgorithmOutput)sphere.GetOutputPort()); q.SetNumberOfXDivisions((int)5); q.SetNumberOfYDivisions((int)5); q.SetNumberOfZDivisions((int)10); q.UseInputPointsOn(); streamer = new vtkPolyDataStreamer(); //streamer SetInputConnection [deci GetOutputPort][] streamer.SetInputConnection((vtkAlgorithmOutput)q.GetOutputPort()); //streamer SetInputConnection [pdn GetOutputPort][] streamer.SetNumberOfStreamDivisions((int)NUMBER_OF_PIECES); mapper = vtkPolyDataMapper.New(); mapper.SetInputConnection((vtkAlgorithmOutput)streamer.GetOutputPort()); mapper.ScalarVisibilityOff(); mapper.SetPiece((int)0); mapper.SetNumberOfPieces((int)2); mapper.ImmediateModeRenderingOn(); actor = new vtkActor(); actor.SetMapper((vtkMapper)mapper); actor.GetProperty().SetColor((double)0.8300, 0.2400, 0.1000); // Add the actors to the renderer, set the background and size[] //[] ren1.GetActiveCamera().SetPosition((double)5, (double)5, (double)10); ren1.GetActiveCamera().SetFocalPoint((double)0, (double)0, (double)0); ren1.AddActor((vtkProp)actor); ren1.SetBackground((double)1, (double)1, (double)1); renWin.SetSize((int)300, (int)300); iren.Initialize(); // render the image[] //[] // prevent the tk window from showing up then start the event loop[] //deleteAllVTKObjects(); }
void Test2() { int xmin = 0; int xlength = 1000; int xmax = xmin + xlength; int ymin = 0; int ylength = 1000; int ymax = ymin + ylength; #region 定义显示的rectActor vtkPoints pts = vtkPoints.New(); pts.InsertPoint(0, xmin, ymin, 0); pts.InsertPoint(1, xmax, ymin, 0); pts.InsertPoint(2, xmax, ymax, 0); pts.InsertPoint(3, xmin, ymax, 0); vtkCellArray rect = vtkCellArray.New(); rect.InsertNextCell(5); rect.InsertCellPoint(0); rect.InsertCellPoint(1); rect.InsertCellPoint(2); rect.InsertCellPoint(3); rect.InsertCellPoint(0); vtkPolyData selectRect = vtkPolyData.New(); selectRect.SetPoints(pts); selectRect.SetLines(rect); vtkPolyDataMapper2D rectMapper = vtkPolyDataMapper2D.New(); rectMapper.SetInput(selectRect); vtkActor2D rectActor = vtkActor2D.New(); rectActor.SetMapper(rectMapper); #endregion vtkSphereSource sphere = vtkSphereSource.New(); vtkPolyDataMapper sphereMapper = vtkPolyDataMapper.New(); sphereMapper.SetInputConnection(sphere.GetOutputPort()); // sphereMapper.SetImmediateModeRendering(1); vtkActor sphereActor = vtkActor.New(); sphereActor.SetMapper(sphereMapper); vtkIdFilter ids = vtkIdFilter.New(); ids.SetInputConnection(sphere.GetOutputPort()); ids.PointIdsOn(); ids.CellIdsOn(); ids.FieldDataOn(); #region 设置要显示的点的及其label vtkSelectVisiblePoints visPts = vtkSelectVisiblePoints.New(); visPts.SetInputConnection(ids.GetOutputPort()); visPts.SetRenderer(m_render); visPts.SelectionWindowOn(); visPts.SetSelection(xmin, xmin + xlength, ymin, ymin + ylength); vtkLabeledDataMapper pointsMapper = vtkLabeledDataMapper.New(); pointsMapper.SetInputConnection(visPts.GetOutputPort()); pointsMapper.SetLabelModeToLabelFieldData(); pointsMapper.GetLabelTextProperty().SetColor(0, 255, 0); pointsMapper.GetLabelTextProperty().BoldOff(); vtkActor2D pointLabels = vtkActor2D.New(); pointLabels.SetMapper(pointsMapper); #endregion #region 设置要显示的cell的id及其label vtkCellCenters cc = vtkCellCenters.New(); cc.SetInputConnection(ids.GetOutputPort()); vtkSelectVisiblePoints visCells = vtkSelectVisiblePoints.New(); visCells.SetInputConnection(cc.GetOutputPort()); visCells.SetRenderer(m_render); visCells.SelectionWindowOn(); visCells.SetSelection(xmin, xmin + xlength, ymin, ymin + ylength); ///显示每个Cell的id vtkLabeledDataMapper cellMapper = vtkLabeledDataMapper.New(); cellMapper.SetInputConnection(visCells.GetOutputPort()); cellMapper.SetLabelModeToLabelFieldData(); cellMapper.GetLabelTextProperty().SetColor(255, 0, 0); vtkActor2D cellLabels = vtkActor2D.New(); cellLabels.SetMapper(cellMapper); #endregion m_render.AddActor(sphereActor); m_render.AddActor2D(rectActor); m_render.AddActor2D(pointLabels); // m_render.AddActor2D(cellLabels); }