/// <summary> /// The main entry method called by the CSharp driver /// </summary> /// <param name="argv"></param> public static void AVPlot3DVectors(String [] argv) { //Prefix Content is: "" //[] // All Plot3D vector functions[] //[] // Create the RenderWindow, Renderer and both Actors[] //[] renWin = vtkRenderWindow.New(); renWin.SetMultiSamples(0); ren1 = vtkRenderer.New(); ren1.SetBackground((double).8, (double).8, (double).2); renWin.AddRenderer((vtkRenderer)ren1); iren = new vtkRenderWindowInteractor(); iren.SetRenderWindow((vtkRenderWindow)renWin); vectorLabels = "Velocity Vorticity Momentum Pressure_Gradient"; vectorFunctions = "200 201 202 210"; camera = new vtkCamera(); light = new vtkLight(); // All text actors will share the same text prop[] textProp = new vtkTextProperty(); textProp.SetFontSize((int)10); textProp.SetFontFamilyToArial(); textProp.SetColor((double).3, (double)1, (double)1); i = 0; foreach (string vectorFunction in vectorFunctions.Split(new char[] { ' ' })) { pl3d[getArrayIndex(vectorFunction)] = new vtkMultiBlockPLOT3DReader(); pl3d[getArrayIndex(vectorFunction)].SetXYZFileName((string)"" + (VTK_DATA_ROOT.ToString()) + "/Data/bluntfinxyz.bin"); pl3d[getArrayIndex(vectorFunction)].SetQFileName((string)"" + (VTK_DATA_ROOT.ToString()) + "/Data/bluntfinq.bin"); pl3d[getArrayIndex(vectorFunction)].SetVectorFunctionNumber((int)(int)(getArrayIndex(vectorFunction))); pl3d[getArrayIndex(vectorFunction)].Update(); plane[getArrayIndex(vectorFunction)] = new vtkStructuredGridGeometryFilter(); plane[getArrayIndex(vectorFunction)].SetInputData((vtkDataSet)pl3d[getArrayIndex(vectorFunction)].GetOutput().GetBlock(0)); plane[getArrayIndex(vectorFunction)].SetExtent((int)25, (int)25, (int)0, (int)100, (int)0, (int)100); hog[getArrayIndex(vectorFunction)] = new vtkHedgeHog(); hog[getArrayIndex(vectorFunction)].SetInputConnection((vtkAlgorithmOutput)plane[getArrayIndex(vectorFunction)].GetOutputPort()); maxnorm = ((vtkDataSet)pl3d[getArrayIndex(vectorFunction)].GetOutput().GetBlock(0)).GetPointData().GetVectors().GetMaxNorm(); hog[getArrayIndex(vectorFunction)].SetScaleFactor((double)1.0 / maxnorm); mapper[getArrayIndex(vectorFunction)] = vtkPolyDataMapper.New(); mapper[getArrayIndex(vectorFunction)].SetInputConnection((vtkAlgorithmOutput)hog[getArrayIndex(vectorFunction)].GetOutputPort()); actor[getArrayIndex(vectorFunction)] = new vtkActor(); actor[getArrayIndex(vectorFunction)].SetMapper((vtkMapper)mapper[getArrayIndex(vectorFunction)]); ren[getArrayIndex(vectorFunction)] = vtkRenderer.New(); ren[getArrayIndex(vectorFunction)].SetBackground((double)0.5, (double).5, (double).5); ren[getArrayIndex(vectorFunction)].SetActiveCamera((vtkCamera)camera); ren[getArrayIndex(vectorFunction)].AddLight((vtkLight)light); renWin.AddRenderer(ren[getArrayIndex(vectorFunction)]); ren[getArrayIndex(vectorFunction)].AddActor((vtkProp)actor[getArrayIndex(vectorFunction)]); textMapper[getArrayIndex(vectorFunction)] = new vtkTextMapper(); textMapper[getArrayIndex(vectorFunction)].SetInput(vectorLabels.Split(new char[] { ' ' })[i]); textMapper[getArrayIndex(vectorFunction)].SetTextProperty((vtkTextProperty)textProp); text[getArrayIndex(vectorFunction)] = new vtkActor2D(); text[getArrayIndex(vectorFunction)].SetMapper((vtkMapper2D)textMapper[getArrayIndex(vectorFunction)]); text[getArrayIndex(vectorFunction)].SetPosition((double)2, (double)5); ren[getArrayIndex(vectorFunction)].AddActor2D((vtkProp)text[getArrayIndex(vectorFunction)]); i = i + 1; } //[] // now layout renderers[] column = 1; row = 1; deltaX = 1.0 / 2.0; deltaY = 1.0 / 2.0; foreach (string vectorFunction in vectorFunctions.Split(new char[] { ' ' })) { ren[getArrayIndex(vectorFunction)].SetViewport((double)(column - 1) * deltaX + (deltaX * .05), (double)(row - 1) * deltaY + (deltaY * .05), (double)column * deltaX - (deltaX * .05), (double)row * deltaY - (deltaY * .05)); column = column + 1; if ((column) > 2) { column = 1; row = row + 1; } } camera.SetViewUp((double)1, (double)0, (double)0); camera.SetFocalPoint((double)0, (double)0, (double)0); camera.SetPosition((double).4, (double)-.5, (double)-.75); ren[200].ResetCamera(); camera.Dolly((double)1.25); ren[200].ResetCameraClippingRange(); ren[201].ResetCameraClippingRange(); ren[202].ResetCameraClippingRange(); ren[210].ResetCameraClippingRange(); light.SetPosition(camera.GetPosition()[0], camera.GetPosition()[1], camera.GetPosition()[2]); light.SetFocalPoint(camera.GetFocalPoint()[0], camera.GetFocalPoint()[1], camera.GetFocalPoint()[2]); renWin.SetSize(350, 350); renWin.Render(); iren.Initialize(); // render the image[] //[] // prevent the tk window from showing up then start the event loop[] //deleteAllVTKObjects(); }
//读取Camera参数,传递给主窗体 public void GetCameraParameters(ref double[] CameraFocalPoint, ref double[] CameraPosition, ref double[] CameraViewUp) { vtkCamera Camera = renderWindowControl1.RenderWindow.GetRenderers().GetFirstRenderer().GetActiveCamera(); CameraFocalPoint = Camera.GetFocalPoint(); CameraPosition = Camera.GetPosition(); CameraViewUp = Camera.GetViewUp(); }
internal void UpdateCamera(vtkCamera mainViewCamera) { //return; vtkCamera OrientationEnumViewCamera = _topRenderer.GetActiveCamera(); double[] mainViewCameraPosition = mainViewCamera.GetPosition(); double[] mainViewFocalPosition = mainViewCamera.GetFocalPoint(); double[] mainViewViewUp = mainViewCamera.GetViewUp(); OrientationEnumViewCamera.SetPosition(mainViewCameraPosition[0], mainViewCameraPosition[1], mainViewCameraPosition[2]); OrientationEnumViewCamera.SetFocalPoint(mainViewFocalPosition[0], mainViewFocalPosition[1], mainViewFocalPosition[2]); OrientationEnumViewCamera.SetViewUp(mainViewViewUp[0], mainViewViewUp[1], mainViewViewUp[2]); _topRenderer.ResetCameraClippingRange(); //_topRenderer.ResetCamera(); }
internal void UpdateCamera(vtkCamera mainViewCamera) { //return; vtkCamera OrientationEnumViewCamera = _topRenderer.GetActiveCamera(); double[] mainViewCameraPosition = mainViewCamera.GetPosition(); double[] mainViewFocalPosition = mainViewCamera.GetFocalPoint(); double[] mainViewViewUp = mainViewCamera.GetViewUp(); OrientationEnumViewCamera.SetPosition(mainViewCameraPosition[0], mainViewCameraPosition[1], mainViewCameraPosition[2]); OrientationEnumViewCamera.SetFocalPoint(mainViewFocalPosition[0], mainViewFocalPosition[1], mainViewFocalPosition[2]); OrientationEnumViewCamera.SetViewUp(mainViewViewUp[0], mainViewViewUp[1], mainViewViewUp[2]); OrientationEnumViewCamera.ComputeViewPlaneNormal(); OrientationEnumViewCamera.ComputeProjAndViewParams(); OrientationEnumViewCamera.OrthogonalizeViewUp(); _topRenderer.ResetCameraClippingRange(); _topRenderer.ResetCamera(); }
/// <summary> /// The main entry method called by the CSharp driver /// </summary> /// <param name="argv"></param> public static void AVPlot3DScalars(String[] argv) { //Prefix Content is: "" //[] // All Plot3D scalar functions[] //[] // Create the RenderWindow, Renderer and both Actors[] //[] renWin = vtkRenderWindow.New(); renWin.SetMultiSamples(0); iren = new vtkRenderWindowInteractor(); iren.SetRenderWindow((vtkRenderWindow)renWin); scalarLabels = "Density Pressure Temperature Enthalpy Internal_Energy Kinetic_Energy Velocity_Magnitude Stagnation_Energy Entropy Swirl"; scalarFunctions = "100 110 120 130 140 144 153 163 170 184"; camera = new vtkCamera(); light = new vtkLight(); math = new vtkMath(); // All text actors will share the same text prop[] textProp = new vtkTextProperty(); textProp.SetFontSize((int)10); textProp.SetFontFamilyToArial(); textProp.SetColor((double)0, (double)0, (double)0); i = 0; foreach (string scalarFunction in scalarFunctions.Split(new char[] { ' ' })) { pl3d[getArrayIndex(scalarFunction)] = new vtkMultiBlockPLOT3DReader(); pl3d[getArrayIndex(scalarFunction)].SetXYZFileName((string)"" + (VTK_DATA_ROOT.ToString()) + "/Data/bluntfinxyz.bin"); pl3d[getArrayIndex(scalarFunction)].SetQFileName((string)"" + (VTK_DATA_ROOT.ToString()) + "/Data/bluntfinq.bin"); pl3d[getArrayIndex(scalarFunction)].SetScalarFunctionNumber((int)(int)(Int32.Parse(scalarFunction))); pl3d[getArrayIndex(scalarFunction)].Update(); plane[getArrayIndex(scalarFunction)] = new vtkStructuredGridGeometryFilter(); plane[getArrayIndex(scalarFunction)].SetInputData((vtkDataSet)pl3d[getArrayIndex(scalarFunction)].GetOutput().GetBlock(0)); plane[getArrayIndex(scalarFunction)].SetExtent((int)25, (int)25, (int)0, (int)100, (int)0, (int)100); mapper[getArrayIndex(scalarFunction)] = vtkPolyDataMapper.New(); mapper[getArrayIndex(scalarFunction)].SetInputConnection((vtkAlgorithmOutput)plane[getArrayIndex(scalarFunction)].GetOutputPort()); mapper[getArrayIndex(scalarFunction)].SetScalarRange((double)((vtkDataSet)pl3d[getArrayIndex(scalarFunction)].GetOutput().GetBlock(0)).GetPointData().GetScalars().GetRange()[0], (double)((vtkDataSet)pl3d[getArrayIndex(scalarFunction)].GetOutput().GetBlock(0)).GetPointData().GetScalars().GetRange()[1]); actor[getArrayIndex(scalarFunction)] = new vtkActor(); actor[getArrayIndex(scalarFunction)].SetMapper((vtkMapper)mapper[getArrayIndex(scalarFunction)]); ren[getArrayIndex(scalarFunction)] = vtkRenderer.New(); ren[getArrayIndex(scalarFunction)].SetBackground((double)0, (double)0, (double).5); ren[getArrayIndex(scalarFunction)].SetActiveCamera((vtkCamera)camera); ren[getArrayIndex(scalarFunction)].AddLight((vtkLight)light); renWin.AddRenderer(ren[getArrayIndex(scalarFunction)]); ren[getArrayIndex(scalarFunction)].SetBackground((double)vtkMath.Random((double).5, (double)1), (double)vtkMath.Random((double).5, (double)1), (double)vtkMath.Random((double).5, (double)1)); ren[getArrayIndex(scalarFunction)].AddActor((vtkProp)actor[getArrayIndex(scalarFunction)]); textMapper[getArrayIndex(scalarFunction)] = new vtkTextMapper(); textMapper[getArrayIndex(scalarFunction)].SetInput(scalarLabels.Split(new char[] { ' ' })[i]); textMapper[getArrayIndex(scalarFunction)].SetTextProperty((vtkTextProperty)textProp); text[getArrayIndex(scalarFunction)] = new vtkActor2D(); text[getArrayIndex(scalarFunction)].SetMapper((vtkMapper2D)textMapper[getArrayIndex(scalarFunction)]); text[getArrayIndex(scalarFunction)].SetPosition((double)2, (double)3); ren[getArrayIndex(scalarFunction)].AddActor2D(text[getArrayIndex(scalarFunction)]); i = i + 1; } //[] // now layout renderers[] column = 1; row = 1; deltaX = 1.0 / 5.0; deltaY = 1.0 / 2.0; foreach (string scalarFunction in scalarFunctions.Split(new char[] { ' ' })) { ren[getArrayIndex(scalarFunction)].SetViewport((double)(column - 1) * deltaX, (double)(row - 1) * deltaY, (double)column * deltaX, (double)row * deltaY); column = column + 1; if ((column) > 5) { column = 1; row = row + 1; } } camera.SetViewUp((double)0, (double)1, (double)0); camera.SetFocalPoint((double)0, (double)0, (double)0); camera.SetPosition((double)1, (double)0, (double)0); ren[100].ResetCamera(); camera.Dolly((double)1.25); ren[100].ResetCameraClippingRange(); ren[110].ResetCameraClippingRange(); ren[120].ResetCameraClippingRange(); ren[130].ResetCameraClippingRange(); ren[140].ResetCameraClippingRange(); ren[144].ResetCameraClippingRange(); ren[153].ResetCameraClippingRange(); ren[163].ResetCameraClippingRange(); ren[170].ResetCameraClippingRange(); ren[184].ResetCameraClippingRange(); light.SetPosition(camera.GetPosition()[0], camera.GetPosition()[1], camera.GetPosition()[2]); light.SetFocalPoint(camera.GetFocalPoint()[0], camera.GetFocalPoint()[1], camera.GetFocalPoint()[2]); renWin.SetSize(600, 180); renWin.Render(); iren.Initialize(); // render the image[] //[] // prevent the tk window from showing up then start the event loop[] //deleteAllVTKObjects(); }
/// <summary> /// The main entry method called by the CSharp driver /// </summary> /// <param name="argv"></param> public static void AVPlot3DVectors(String [] argv) { //Prefix Content is: "" //[] // All Plot3D vector functions[] //[] // Create the RenderWindow, Renderer and both Actors[] //[] renWin = vtkRenderWindow.New(); ren1 = vtkRenderer.New(); ren1.SetBackground((double).8,(double).8,(double).2); renWin.AddRenderer((vtkRenderer)ren1); iren = new vtkRenderWindowInteractor(); iren.SetRenderWindow((vtkRenderWindow)renWin); vectorLabels = "Velocity Vorticity Momentum Pressure_Gradient"; vectorFunctions = "200 201 202 210"; camera = new vtkCamera(); light = new vtkLight(); // All text actors will share the same text prop[] textProp = new vtkTextProperty(); textProp.SetFontSize((int)10); textProp.SetFontFamilyToArial(); textProp.SetColor((double).3,(double)1,(double)1); i = 0; foreach (string vectorFunction in vectorFunctions.Split(new char[]{' '})) { pl3d[getArrayIndex(vectorFunction)] = new vtkPLOT3DReader(); pl3d[getArrayIndex(vectorFunction)].SetXYZFileName((string)"" + (VTK_DATA_ROOT.ToString()) + "/Data/bluntfinxyz.bin"); pl3d[getArrayIndex(vectorFunction)].SetQFileName((string)"" + (VTK_DATA_ROOT.ToString()) + "/Data/bluntfinq.bin"); pl3d[getArrayIndex(vectorFunction)].SetVectorFunctionNumber((int)(int)(getArrayIndex(vectorFunction))); pl3d[getArrayIndex(vectorFunction)].Update(); plane[getArrayIndex(vectorFunction)] = new vtkStructuredGridGeometryFilter(); plane[getArrayIndex(vectorFunction)].SetInputConnection((vtkAlgorithmOutput)pl3d[getArrayIndex(vectorFunction)].GetOutputPort()); plane[getArrayIndex(vectorFunction)].SetExtent((int)25,(int)25,(int)0,(int)100,(int)0,(int)100); hog[getArrayIndex(vectorFunction)] = new vtkHedgeHog(); hog[getArrayIndex(vectorFunction)].SetInputConnection((vtkAlgorithmOutput)plane[getArrayIndex(vectorFunction)].GetOutputPort()); maxnorm = pl3d[getArrayIndex(vectorFunction)].GetOutput().GetPointData().GetVectors().GetMaxNorm(); hog[getArrayIndex(vectorFunction)].SetScaleFactor((double)1.0/maxnorm); mapper[getArrayIndex(vectorFunction)] = vtkPolyDataMapper.New(); mapper[getArrayIndex(vectorFunction)].SetInputConnection((vtkAlgorithmOutput)hog[getArrayIndex(vectorFunction)].GetOutputPort()); actor[getArrayIndex(vectorFunction)] = new vtkActor(); actor[getArrayIndex(vectorFunction)].SetMapper((vtkMapper)mapper[getArrayIndex(vectorFunction)]); ren[getArrayIndex(vectorFunction)] = vtkRenderer.New(); ren[getArrayIndex(vectorFunction)].SetBackground((double)0.5,(double).5,(double).5); ren[getArrayIndex(vectorFunction)].SetActiveCamera((vtkCamera)camera); ren[getArrayIndex(vectorFunction)].AddLight((vtkLight)light); renWin.AddRenderer(ren[getArrayIndex(vectorFunction)]); ren[getArrayIndex(vectorFunction)].AddActor((vtkProp)actor[getArrayIndex(vectorFunction)]); textMapper[getArrayIndex(vectorFunction)] = new vtkTextMapper(); textMapper[getArrayIndex(vectorFunction)].SetInput(vectorLabels.Split(new char[] { ' ' })[i]); textMapper[getArrayIndex(vectorFunction)].SetTextProperty((vtkTextProperty)textProp); text[getArrayIndex(vectorFunction)] = new vtkActor2D(); text[getArrayIndex(vectorFunction)].SetMapper((vtkMapper2D)textMapper[getArrayIndex(vectorFunction)]); text[getArrayIndex(vectorFunction)].SetPosition((double)2,(double)5); ren[getArrayIndex(vectorFunction)].AddActor2D((vtkProp)text[getArrayIndex(vectorFunction)]); i = i + 1; } //[] // now layout renderers[] column = 1; row = 1; deltaX = 1.0/2.0; deltaY = 1.0/2.0; foreach (string vectorFunction in vectorFunctions.Split(new char[]{' '})) { ren[getArrayIndex(vectorFunction)].SetViewport((double)(column - 1) * deltaX + (deltaX * .05), (double)(row - 1) * deltaY + (deltaY * .05), (double)column * deltaX - (deltaX * .05), (double)row * deltaY - (deltaY * .05)); column = column + 1; if ((column) > 2) { column = 1; row = row + 1; } } camera.SetViewUp((double)1,(double)0,(double)0); camera.SetFocalPoint((double)0,(double)0,(double)0); camera.SetPosition((double).4,(double)-.5,(double)-.75); ren[200].ResetCamera(); camera.Dolly((double)1.25); ren[200].ResetCameraClippingRange(); ren[201].ResetCameraClippingRange(); ren[202].ResetCameraClippingRange(); ren[210].ResetCameraClippingRange(); light.SetPosition(camera.GetPosition()[0],camera.GetPosition()[1],camera.GetPosition()[2]); light.SetFocalPoint(camera.GetFocalPoint()[0],camera.GetFocalPoint()[1],camera.GetFocalPoint()[2]); renWin.SetSize(350,350); renWin.Render(); iren.Initialize(); // render the image[] //[] // prevent the tk window from showing up then start the event loop[] //deleteAllVTKObjects(); }
private void renderWindowControl1_Load(object sender, EventArgs e) { // Create components of the rendering subsystem // vtkRenderer ren1 = renderWindowControl1.RenderWindow.GetRenderers().GetFirstRenderer(); vtkRenderWindow renWin = renderWindowControl1.RenderWindow; renWin.SetSize((int)paras.Height, (int)paras.Width); // Add the actors to the renderer, set the window size // vtkPoints points = vtkPoints.New(); vtkCellArray polys = vtkCellArray.New(); vtkFloatArray scalars = vtkFloatArray.New(); vtkLookupTable Luk = vtkLookupTable.New(); if (paras.Using3DTower == 1) { vtkActor actor1 = new vtkActor(); vtkActor2D actor2D = new vtkActor2D(); if (paras.StageID != -1) { if (paras.UsingEdges == 1) { MessageBox.Show("单元显示无法使用"); } else { BasicVTKBuilder(ref actor1, ref points, ref polys, ref scalars, ref Luk, ref actor2D); ren1.AddActor(actor1); ren1.AddActor2D(actor2D); vtkActor2D textActor = new vtkActor2D(); VTKInfoBuilder(ref textActor); ren1.AddActor2D(textActor); } } else { if (paras.UsingEdges == 1) { ExtractEdgesVTKBuilderWithoutRunning(ref actor1, ref points, ref polys, ref scalars, ref Luk); } else { BasicVTKBuilderWithoutRunning(ref actor1, ref points, ref polys, ref scalars, ref Luk); } ren1.AddActor(actor1); } } if (paras.UsingVirtualHeater == 1) { //MessageBox.Show("!"); vtkActor2D actor2 = VirtualHeaterVTKBuilder(); ren1.AddActor(actor2); } renWin.Render(); vtkCamera camera = ren1.GetActiveCamera(); //camera.ParallelProjectionOn(); //camera.Elevation(20); int[] camera_pos = new int[3]; if (paras.globalEnv == 1) { camera_pos[1] = -70; } else { camera_pos[1] = -80; } if (paras.RotateAngle == 0) { camera_pos[1] = -camera_pos[1]; camera_pos[0] = camera_pos[2] = 0; camera.SetRoll(-2); } else if (paras.RotateAngle == 180) { camera_pos[0] = camera_pos[2] = 0; camera.SetRoll(180); } else if (paras.RotateAngle == 90) { double r = (double)Math.Abs(camera_pos[1]); camera_pos[0] = (int)(-r * 0.707); camera_pos[1] = (int)(-r * 0.707); camera_pos[2] = 0; camera.SetRoll(225); } else if (paras.RotateAngle == 270) { double r = (double)Math.Abs(camera_pos[1]); camera_pos[0] = (int)(r * 0.707); camera_pos[1] = (int)(-r * 0.707); camera_pos[2] = 0; camera.SetRoll(135); } camera.SetPosition((double)camera_pos[0], (double)camera_pos[1], (double)camera_pos[2]); //camera.Yaw(10); camera.Elevation(1); camera.ParallelProjectionOn(); camera.Zoom(0.9); StoredViewCamera = new List <vtkCamera>(); for (int i = 0; i < 3; i++) { vtkCamera ViewCamera = new vtkCamera(); if (i == 0) { ViewCamera.SetPosition(camera.GetPosition()[0], camera.GetPosition()[1], camera.GetPosition()[2]); ViewCamera.SetRoll(camera.GetRoll()); } else if (i == 1) { ViewCamera.SetPosition(80, 0, 0); ViewCamera.SetRoll(180); } else if (i == 2) { ViewCamera.SetPosition(0, 0, -80); ViewCamera.SetRoll(camera.GetRoll()); } ViewCamera.SetFocalPoint(camera.GetFocalPoint()[0], camera.GetFocalPoint()[1], camera.GetFocalPoint()[2]); ViewCamera.SetViewUp(camera.GetViewUp()[0], camera.GetViewUp()[1], camera.GetViewUp()[2]); StoredViewCamera.Add(ViewCamera); } //camera.Zoom(1.5); }