コード例 #1
0
 // Use this for initialization
 void Start()
 {
     scriptGlobal = GameObject.Find("GameManager").GetComponent <varGlobal>();
     objetivo     = GameObject.Find("objetivo");
     obstaculo    = GameObject.Find("obstaculo");
     particulas1  = GameObject.Find("ParticleSystem");
     particulas2  = GameObject.Find("ParticleSystemPositivo");
     arma         = GameObject.Find("arma");
     f            = 0;
 }
コード例 #2
0
 // Use this for initialization
 void Start()
 {
     scriptGlobal                   = GameObject.Find("GameManager").GetComponent <varGlobal>();
     scriptGlobal.vento             = Random.Range(-0.16f, 0.17f);
     objetivo                       = GameObject.Find("objetivo");
     obstaculo                      = GameObject.Find("obstaculo");
     objetivo.transform.position    = new Vector3(objetivo.transform.position.x, Random.Range(0.676f, 1.38f), objetivo.transform.position.z);
     obstaculo.transform.position   = new Vector3(Random.Range(-3.04f, 3.28f), obstaculo.transform.position.y, obstaculo.transform.position.z);
     obstaculo.transform.localScale = new Vector3(obstaculo.transform.localScale.x, Random.Range(1f, 2f), obstaculo.transform.localScale.z);
 }
コード例 #3
0
 // Use this for initialization
 void Start()
 {
     scriptGlobal = GameObject.Find("GameManager").GetComponent <varGlobal>();
     atualizaVento();
 }
コード例 #4
0
ファイル: destroibala.cs プロジェクト: xPabu/Jogo-do-Tiro-IA
 // Use this for initialization
 void Start()
 {
     //Destroy(gameObject, 5);
     scriptGlobal     = GameObject.Find("GameManager").GetComponent <varGlobal>();
     scriptAutomatico = GameObject.Find("GameManager").GetComponent <carregarAcertos>();
 }