コード例 #1
0
        public void bSetStateLocation()
        {
            master.world.audioStore.playClick();

            state = tabState.LOCATION;
            checkData();
        }
コード例 #2
0
 public void OnARTabClick()
 {
     pannel_tab.SetActive(false);
     curTabState = tabState.arMode;
     Debug.Log("dialogClick");
     DataSorter.instance.curDialogs[DataSorter.instance.curDialogIndex].trigger.isEnter = true;
 }
コード例 #3
0
        public void bSetStateSociety()
        {
            master.world.audioStore.playClick();

            state = tabState.SOCIETY;
            checkData();
        }
コード例 #4
0
        public void bSetStatePerson()
        {
            master.world.audioStore.playClick();

            state = tabState.PERSON;
            checkData();
        }
コード例 #5
0
    // tab button action
    public void OnCameraOutClick()
    {
        // ar camera
        curTabState = tabState.dialogMode;
        DataSorter.instance.d_sequencer.waitContentHold = false;

        pannel_tab.SetActive(true);
        Debug.Log("camera out click");
    }
コード例 #6
0
    // Start is called before the first frame update
    void Awake()
    {
        isMapInit       = false;
        tab_dialog      = pannel_tab.transform.GetChild(0).gameObject;
        ui_dialogActive = tab_dialog.transform.GetChild(0).gameObject;

        tab_map      = pannel_tab.transform.GetChild(1).gameObject;
        ui_mapActive = tab_map.transform.GetChild(0).gameObject;
        pannel_map.SetActive(false);
        //default is dialog mode
        curTabState = tabState.dialogMode;
    }
コード例 #7
0
        public void bSetStateLocation()
        {
            master.world.audioStore.playClick();

            if (GraphicalMap.selectedSelectable != null)
            {
                if (GraphicalMap.selectedSelectable is Unit)
                {
                    Unit unit = (Unit)GraphicalMap.selectedSelectable;
                    GraphicalMap.selectedHex = unit.location.hex;
                }
                else if (GraphicalMap.selectedSelectable is Property)
                {
                    Property pr = (Property)GraphicalMap.selectedSelectable;
                    GraphicalMap.selectedHex = pr.location.hex;
                }
                GraphicalMap.selectedSelectable = null;
            }
            state = tabState.LOCATION;
            checkData();
        }
コード例 #8
0
 public void OnMapTabClick()
 {
     Debug.Log("mapClick" + curTabState);
     curTabState = tabState.mapMode;
 }
コード例 #9
0
 // tab button action
 public void OnDialogTabClick()
 {
     curTabState = tabState.dialogMode;
     Debug.Log("dialogClick");
 }
コード例 #10
0
 public void bSetStateSociety()
 {
     state = tabState.SOCIETY;
     checkData();
 }
コード例 #11
0
 public void bSetStatePerson()
 {
     state = tabState.PERSON;
     checkData();
 }