public void SetInfo(sdFriend friend) { friInfo = friend; if (friInfo == null) { gameObject.SetActive(false); return; } charName.GetComponent <UILabel>().text = friend.name; petName.GetComponent <UILabel>().text = friend.petInfo.m_strName + (friend.petInfo.m_iUp == 0?"":"+" + friend.petInfo.m_iUp); petFrame.GetComponent <UISprite>().spriteName = sdConfDataMgr.Instance().GetPetQuilityBorder(friend.petInfo.m_iAbility); petName.GetComponent <UILabel>().color = sdConfDataMgr.Instance().GetItemQuilityColor(friend.petInfo.m_iAbility); string lvl = string.Format("Lv.{0}", friend.petInfo.m_iLevel); petLevel.GetComponent <UILabel>().text = lvl; petIcon.GetComponent <UISprite>().spriteName = friend.petInfo.m_strIcon.ToString(); if (sdFriendMgr.Instance.GetFriend(friend.id) == null) { friImg.SetActive(false); } else { friImg.SetActive(true); } }
public Hashtable GetFightList() { Hashtable table = new Hashtable(); int num = 0; foreach (DictionaryEntry item in fightFriList) { sdFriend fri = item.Value as sdFriend; if (fri.isFri && num < 10) { table.Add(fri.id, fri); ++num; } } foreach (DictionaryEntry item in fightFriList) { sdFriend fri = item.Value as sdFriend; if (!fri.isFri && num < 15) { table.Add(fri.id, fri); ++num; } } return(table); }
private static void msg_SCID_DONATE_ACTION_POINT_OTHER_NTF(int iMsgID, ref CMessage msg) { CliProto.SC_DONATE_ACTION_POINT_OTHER_NTF refMSG = (CliProto.SC_DONATE_ACTION_POINT_OTHER_NTF)msg; sdFriend fri = sdFriendMgr.Instance.GetFriend(refMSG.m_Info.m_RoleDBID.ToString()); if (fri != null) { fri.point = 1; } sdUICharacter.Instance.RefreshFri(); }
public bool IsFriend(string strName) { foreach (DictionaryEntry item in friendList) { sdFriend friend = item.Value as sdFriend; if (friend.name == strName) { return(true); } } return(false); }
public static void msg_SCID_DONATE_ACTION_POINT_ACK(int iMsgID, ref CMessage msg) { CliProto.SC_DONATE_ACTION_POINT_ACK refMSG = (CliProto.SC_DONATE_ACTION_POINT_ACK)msg; if (refMSG.m_Info.m_Result == 1) { sdFriendMgr.Instance.sendEp++; sdFriend fri = sdFriendMgr.Instance.GetFriend(refMSG.m_Info.m_RoleDBID.ToString()); if (fri != null) { fri.canSend = false; sdUICharacter.Instance.RefreshFri(); } } }
void Refresh() { Hashtable table = sdFriendMgr.Instance.GetFightList(); int num = table.Count; List <sdFriPetChooseBtn> btnList = new List <sdFriPetChooseBtn>(); sdFriPetChooseBtn[] list = GetComponentsInChildren <sdFriPetChooseBtn>(); foreach (sdFriPetChooseBtn btn in list) { btnList.Add(btn); } if (list.Length < 15) { for (int i = list.Length; i < num; ++i) { GameObject tempItem = GameObject.Instantiate(copyItem) as GameObject; tempItem.transform.parent = dragPanel.transform; tempItem.transform.localPosition = copyItem.transform.localPosition; tempItem.transform.localScale = copyItem.transform.localScale; Vector3 pos = tempItem.transform.localPosition; pos.y = pos.y - (120 * i); tempItem.transform.localPosition = pos; btnList.Add(tempItem.GetComponent <sdFriPetChooseBtn>()); } } IEnumerator iter = btnList.GetEnumerator(); foreach (DictionaryEntry item in table) { sdFriend info = item.Value as sdFriend; if (info == null) { continue; } if (iter.MoveNext()) { sdFriPetChooseBtn btn = iter.Current as sdFriPetChooseBtn; btn.SetInfo(info); btn.gameObject.SetActive(true); } } while (iter.MoveNext()) { sdFriPetChooseBtn btn = iter.Current as sdFriPetChooseBtn; btn.SetInfo(null); } }
public int GetOnlineFriendsNum() { int ret = 0; foreach (DictionaryEntry item in friendList) { sdFriend friend = item.Value as sdFriend; if (friend.isOnline) { ++ret; } } return(ret); }
public Hashtable GetOnlineFriends() { Hashtable table = new Hashtable(); foreach (DictionaryEntry item in friendList) { sdFriend friend = item.Value as sdFriend; if (friend.isOnline) { table.Add(friend.id, friend); } } return(table); }
void UpdateEquip(sdFriend roleInfo) { for (int i = 0; i < euqipSlot.Length; ++i) { euqipSlot[i].gameObject.transform.FindChild("iconbg").GetComponent <UISprite>().spriteName = "IconFrame1"; } for (int index = 0; index < roleInfo.equipList.Count; ++index) { uint templateID = roleInfo.equipList[index]; Hashtable itemTable = sdConfDataMgr.Instance().GetItemById(templateID.ToString()); if (itemTable != null) { int pos = int.Parse(itemTable["Character"].ToString()); euqipSlot[pos].SetInfo(templateID.ToString(), sdConfDataMgr.Instance().GetItemById(templateID.ToString())); } } }
public int CompareTo(object obj) { sdFriend fri = obj as sdFriend; if (fri.index > index) { return(-1); } else if (fri.index < index) { return(1); } else { return(0); } }
public static void msg_SCID_FRIEND_INFO_CHANGE_NTF(int iMsgID, ref CMessage msg) { CliProto.SC_FRIEND_INFO_CHANGE_NTF refMSG = (CliProto.SC_FRIEND_INFO_CHANGE_NTF)msg; sdFriend fri = sdFriendMgr.Instance.GetFriend(refMSG.m_Info.m_RoleDBID.ToString()); if (fri != null) { if (refMSG.m_Info.m_Info.m_Type == (byte)HeaderProto.RS_ROLE_PROERTY_TYPE.RS_ROLE_PROPERTY_NULL) { return; } else if (refMSG.m_Info.m_Info.m_Type == (byte)HeaderProto.RS_ROLE_PROERTY_TYPE.RS_ROLE_PROPERTY_BASE) { fri.level = refMSG.m_Info.m_Info.m_Property.m_Base.m_Level.ToString(); fri.power = refMSG.m_Info.m_Info.m_Property.m_Base.m_Attack.ToString(); } else if (refMSG.m_Info.m_Info.m_Type == (byte)HeaderProto.RS_ROLE_PROERTY_TYPE.RS_ROLE_PROPERTY_PET) { fri.petList.Clear(); HeaderProto.SRSRolePetData pet = refMSG.m_Info.m_Info.m_Property.m_Pet; int petNum = pet.m_Count; for (int i = 0; i < petNum; ++i) { SClientPetInfo petInfo = new SClientPetInfo(); petInfo.m_uiTemplateID = (uint)(pet.m_PetInfo[i].m_TemplateID); fri.petList.Add(petInfo); } } else if (refMSG.m_Info.m_Info.m_Type == (byte)HeaderProto.RS_ROLE_PROERTY_TYPE.RS_ROLE_PROPERTY_EQUIP) { fri.equipList.Clear(); int itemNum = refMSG.m_Info.m_Info.m_Property.m_Equip.m_Count; for (int i = 0; i < itemNum; ++i) { fri.equipList.Add((uint)refMSG.m_Info.m_Info.m_Property.m_Equip.m_EquipInfo[i].m_TID); } } else if (refMSG.m_Info.m_Info.m_Type == (byte)HeaderProto.RS_ROLE_PROERTY_TYPE.RS_ROLE_PROPERTY_ONLINE) { fri.isOnline = refMSG.m_Info.m_Info.m_Property.m_Online.m_IsOnline == 1 ? true : false; } sdUICharacter.Instance.RefreshFri(); } }
public void CreateFriend(HeaderProto.SFriendInfo info) { sdFriend friend = GetFriend(info.m_RoleDBID.ToString()); if (friend == null) { friend = new sdFriend(); } friend.id = info.m_RoleDBID.ToString(); friend.gender = info.m_Sex; friend.hairStyle = (byte)info.m_Head; friend.color = info.m_SkinColor; friend.name = Encoding.UTF8.GetString(info.m_Name).Trim('\0'); friend.level = info.m_Level.ToString(); friend.job = info.m_Job.ToString(); friend.power = info.m_Attack.ToString(); friend.isOnline = info.m_IsOnline == 1 ? true : false; friend.point = (int)info.m_ActionPoint; friend.canSend = info.m_CanDonateActionPoint == 1 ? true : false; HeaderProto.SRSRoleEquipData equip = info.m_Equip; int itemNum = equip.m_Count; for (int i = 0; i < itemNum; ++i) { friend.equipList.Add((uint)equip.m_EquipInfo[i].m_TID); } HeaderProto.SRSRolePetData pet = info.m_Pet; int petNum = pet.m_Count; for (int i = 0; i < petNum; ++i) { SClientPetInfo petInfo = new SClientPetInfo(); petInfo.m_uiTemplateID = (uint)(pet.m_PetInfo[i].m_TemplateID); friend.petList.Add(petInfo); } if (friendList.ContainsKey(friend.id)) { friendList[friend.id] = friend; } else { friendList.Add(friend.id, friend); } }
private static void msg_SCID_RECEIVE_ACTION_POINT_ACK(int iMsgID, ref CMessage msg) { CliProto.SC_RECEIVE_ACTION_POINT_ACK refMSG = (CliProto.SC_RECEIVE_ACTION_POINT_ACK)msg; if (refMSG.m_Info.m_Result == 1) { sdFriendMgr.Instance.getEp++; sdFriend fri = sdFriendMgr.Instance.GetFriend(refMSG.m_Info.m_RoleDBID.ToString()); if (fri != null) { fri.point = 0; } string str = string.Format(sdConfDataMgr.Instance().GetShowStr("GetAcPoint"), fri.name); sdUICharacter.Instance.ShowOkMsg(str, null); sdUICharacter.Instance.RefreshFri(); } }
private static void msg_SC_ROLE_RANK_ACK(int iMsg, ref CMessage msg) { CliProto.SC_ROLE_RANK_ACK refMsg = (CliProto.SC_ROLE_RANK_ACK)msg; HeaderProto.SRankRoleAck rankRoleAck = refMsg.m_Ack; sdRankListMgr.Instance.m_Count = rankRoleAck.m_RankCount; sdRankListMgr.Instance.m_TotalCount = rankRoleAck.m_TotalCount; sdRankListMgr.Instance.m_SelfRank = rankRoleAck.m_SelfRank; sdRankListMgr.Instance.m_Avatar.Clear(); for (int index = 0; index < rankRoleAck.m_RankCount; ++index) { HeaderProto.SRoleBaseInfo baseInfo = rankRoleAck.m_Rank[index].m_RoleInfo.m_BaseInfo; sdFriend info = new sdFriend(); info.id = baseInfo.m_RoleDBID.ToString(); info.gender = baseInfo.m_Sex; info.hairStyle = (byte)baseInfo.m_HairStyle; info.color = baseInfo.m_SkinColor; info.name = Encoding.UTF8.GetString(baseInfo.m_Name).Trim('\0'); info.level = baseInfo.m_Level.ToString(); info.job = baseInfo.m_Job.ToString(); info.power = baseInfo.m_Attack.ToString(); info.pvpwin = baseInfo.m_PVPWins; info.pvprepute = baseInfo.m_PVPRepute; info.isOnline = baseInfo.m_IsOnline == 1 ? true : false; HeaderProto.SRSRoleEquipData equip = rankRoleAck.m_Rank[index].m_RoleInfo.m_Equip; for (int i = 0; i < equip.m_Count; ++i) { info.equipList.Add((uint)equip.m_EquipInfo[i].m_TID); } HeaderProto.SRSBattlePets pet = rankRoleAck.m_Rank[index].m_RoleInfo.m_BattlePets; for (int j = 0; j < pet.m_Count; ++j) { SClientPetInfo petInfo = new SClientPetInfo(); petInfo.m_uiTemplateID = (uint)(pet.m_Pets[j].m_TID); petInfo.m_iUp = pet.m_Pets[j].m_UP; petInfo.m_iLevel = pet.m_Pets[j].m_LV; info.petList.Add(petInfo); } sdRankListMgr.Instance.m_Avatar.Add(info); } sdRankListMgr.Instance.Refresh(); }
/* 获取PVP角色信息请求 */ private static void msg_SC_GET_PVP_ROLE_INFO_ACK(int iMsgID, ref CMessage msg) { CliProto.SC_GET_PVP_ROLE_INFO_ACK refMsg = (CliProto.SC_GET_PVP_ROLE_INFO_ACK)msg; if (refMsg.m_Result != 0) { return; } List <stPVPRival> rivalList = sdPVPManager.Instance.GetRanklist(); if (ms_Index >= 0 && ms_Index < rivalList.Count) { stPVPRival rival = rivalList[ms_Index]; sdFriend roleInfo = new sdFriend(); roleInfo.id = rival.roleID.ToString(); roleInfo.gender = (byte)rival.nSex; roleInfo.hairStyle = (byte)rival.hairstyle; roleInfo.color = (byte)rival.haircolor; roleInfo.name = rival.strName; roleInfo.level = rival.nLevel.ToString(); roleInfo.job = rival.nProfession.ToString(); roleInfo.power = refMsg.m_Attack.ToString(); for (int index = 0; index < refMsg.m_Equip.m_Items.m_ItemCount; ++index) { roleInfo.equipList.Add((uint)refMsg.m_Equip.m_Items.m_Items[index].m_TID); } for (int i = 0; i < refMsg.m_Pet.m_PetCount; ++i) { SClientPetInfo petInfo = new SClientPetInfo(); petInfo.m_uiTemplateID = refMsg.m_Pet.m_PetsInfo[i].m_TemplateID; petInfo.m_iLevel = refMsg.m_Pet.m_PetsInfo[i].m_Level; petInfo.m_iUp = refMsg.m_Pet.m_PetsInfo[i].m_Up; roleInfo.petList.Add(petInfo); } sdUICharacter.Instance.ShowRoleTipWnd(roleInfo, true, 1); } }
public void CreateFightFri(CliProto.SAssistBattleInfo info) { sdFriend fightFri = new sdFriend(); fightFri.id = info.m_Assistor.m_Info.m_RoleDBID.ToString(); fightFri.gender = info.m_Assistor.m_Info.m_Sex; fightFri.hairStyle = (byte)info.m_Assistor.m_Info.m_Head; fightFri.color = info.m_Assistor.m_Info.m_SkinColor; fightFri.name = Encoding.UTF8.GetString(info.m_Assistor.m_Info.m_Name).Trim('\0'); fightFri.level = info.m_Assistor.m_Info.m_Level.ToString(); fightFri.job = info.m_Assistor.m_Info.m_Job.ToString(); fightFri.power = info.m_Assistor.m_Info.m_Attack.ToString(); fightFri.isOnline = info.m_Assistor.m_Info.m_IsOnline == 1 ? true : false; fightFri.point = (int)info.m_Assistor.m_Info.m_ActionPoint; fightFri.canSend = info.m_Assistor.m_Info.m_CanDonateActionPoint == 1 ? true : false; fightFri.isFri = info.m_Assistor.m_IsFriend == 1 ? true : false; HeaderProto.SRSRoleEquipData equip = info.m_Assistor.m_Info.m_Equip; int itemNum = equip.m_Count; for (int i = 0; i < itemNum; ++i) { fightFri.equipList.Add((uint)equip.m_EquipInfo[i].m_TID); } CliProto.SPetInfo petInfo = info.m_BattlePet; if (petInfo != null) { fightFri.petInfo.m_uuDBID = petInfo.m_DBID; fightFri.petInfo.m_iBattlePos = petInfo.m_BattlePos; fightFri.petInfo.m_uiTemplateID = petInfo.m_TemplateID; fightFri.petInfo.m_iLevel = petInfo.m_Level; fightFri.petInfo.m_uuExperience = (UInt64)petInfo.m_Experience; fightFri.petInfo.m_iUp = petInfo.m_Up; fightFri.petInfo.m_iHP = petInfo.m_HP; fightFri.petInfo.m_iSP = petInfo.m_SP; fightFri.petInfo.m_CurProperty.m_iStr = petInfo.m_Str; fightFri.petInfo.m_CurProperty.m_iInt = petInfo.m_Int; fightFri.petInfo.m_CurProperty.m_iDex = petInfo.m_Dex; fightFri.petInfo.m_CurProperty.m_iSta = petInfo.m_Sta; fightFri.petInfo.m_CurProperty.m_iFai = petInfo.m_Fai; fightFri.petInfo.m_CurProperty.m_iMaxHP = petInfo.m_MaxHP; fightFri.petInfo.m_CurProperty.m_iMaxSP = petInfo.m_MaxSP; fightFri.petInfo.m_CurProperty.m_iHPTick = petInfo.m_HPTick; fightFri.petInfo.m_CurProperty.m_iSPTick = petInfo.m_SPTick; fightFri.petInfo.m_CurProperty.m_iAtkDmgMin = petInfo.m_AtkDmgMin; fightFri.petInfo.m_CurProperty.m_iAtkDmgMax = petInfo.m_AtkDmgMax; fightFri.petInfo.m_CurProperty.m_iDef = petInfo.m_Def; fightFri.petInfo.m_CurProperty.m_iIceAtt = petInfo.m_IceAtt; fightFri.petInfo.m_CurProperty.m_iFireAtt = petInfo.m_FireAtt; fightFri.petInfo.m_CurProperty.m_iPoisonAtt = petInfo.m_PoisonAtt; fightFri.petInfo.m_CurProperty.m_iThunderAtt = petInfo.m_ThunderAtt; fightFri.petInfo.m_CurProperty.m_iIceDef = petInfo.m_IceDef; fightFri.petInfo.m_CurProperty.m_iFireDef = petInfo.m_FireDef; fightFri.petInfo.m_CurProperty.m_iPoisonDef = petInfo.m_PoisonDef; fightFri.petInfo.m_CurProperty.m_iThunderDef = petInfo.m_ThunderDef; fightFri.petInfo.m_CurProperty.m_iPierce = petInfo.m_Pierce; fightFri.petInfo.m_CurProperty.m_iHit = petInfo.m_Hit; fightFri.petInfo.m_CurProperty.m_iDodge = petInfo.m_Dodge; fightFri.petInfo.m_CurProperty.m_iCri = petInfo.m_Cri; fightFri.petInfo.m_CurProperty.m_iFlex = petInfo.m_Flex; fightFri.petInfo.m_CurProperty.m_iCriDmg = petInfo.m_CriDmg; fightFri.petInfo.m_CurProperty.m_iCriDmgDef = petInfo.m_CriDmgDef; fightFri.petInfo.m_CurProperty.m_iBodySize = petInfo.m_BodySize; fightFri.petInfo.m_CurProperty.m_iAttSize = petInfo.m_AttSize; fightFri.petInfo.m_CurProperty.m_iAttSpeedModPer = petInfo.m_AttSpeedModPer; fightFri.petInfo.m_CurProperty.m_iMoveSpeedModPer = petInfo.m_MoveSpeedModPer; fightFri.petInfo.m_CurProperty.m_iPiercePer = petInfo.m_PiercePer; fightFri.petInfo.m_CurProperty.m_iHitPer = petInfo.m_HitPer; fightFri.petInfo.m_CurProperty.m_iDodgePer = petInfo.m_DodgePer; fightFri.petInfo.m_CurProperty.m_iCriPer = petInfo.m_CriPer; fightFri.petInfo.m_CurProperty.m_iFlexPer = petInfo.m_FlexPer; fightFri.petInfo.m_CurProperty.m_iAttSpeed = petInfo.m_AttSpeed; fightFri.petInfo.m_CurProperty.m_iMoveSpeed = petInfo.m_MoveSpeed; uint uiTemplateID = petInfo.m_TemplateID; Hashtable table = sdConfDataMgr.Instance().GetPetTemplate(uiTemplateID.ToString()); if (table != null) { if (table["Name"].ToString() != "") { fightFri.petInfo.m_strName = table["Name"].ToString(); } if (table["Ability"].ToString() != "") { fightFri.petInfo.m_iAbility = int.Parse(table["Ability"].ToString()); } if (table["BodyType"].ToString() != "") { fightFri.petInfo.m_iBodyType = int.Parse(table["BodyType"].ToString()); } if (table["KnockDownDef"].ToString() != "") { fightFri.petInfo.m_iKnockDownDef = int.Parse(table["KnockDownDef"].ToString()); } if (table["KnockFlyDef"].ToString() != "") { fightFri.petInfo.m_iKnockFlyDef = int.Parse(table["KnockFlyDef"].ToString()); } if (table["KnockBackDef"].ToString() != "") { fightFri.petInfo.m_iKnockBackDef = int.Parse(table["KnockBackDef"].ToString()); } if (table["EyeSize"].ToString() != "") { fightFri.petInfo.m_iEyeSize = int.Parse(table["EyeSize"].ToString()); } if (table["ChaseSize"].ToString() != "") { fightFri.petInfo.m_iChaseSize = int.Parse(table["ChaseSize"].ToString()); } if (table["DfSkill"].ToString() != "") { fightFri.petInfo.m_iDfSkill = int.Parse(table["DfSkill"].ToString()); } if (table["SpSkill"].ToString() != "") { fightFri.petInfo.m_iSpSkill = int.Parse(table["SpSkill"].ToString()); } if (table["SapSkill"].ToString() != "") { fightFri.petInfo.m_iSapSkill = int.Parse(table["SapSkill"].ToString()); } //模板属性aa if (table["Property.Str"].ToString() != "") { fightFri.petInfo.m_TemplateProperty.m_iStr = int.Parse(table["Property.Str"].ToString()); } if (table["Property.Int"].ToString() != "") { fightFri.petInfo.m_TemplateProperty.m_iInt = int.Parse(table["Property.Int"].ToString()); } if (table["Property.Dex"].ToString() != "") { fightFri.petInfo.m_TemplateProperty.m_iDex = int.Parse(table["Property.Dex"].ToString()); } if (table["Property.Sta"].ToString() != "") { fightFri.petInfo.m_TemplateProperty.m_iSta = int.Parse(table["Property.Sta"].ToString()); } if (table["Property.Fai"].ToString() != "") { fightFri.petInfo.m_TemplateProperty.m_iFai = int.Parse(table["Property.Fai"].ToString()); } if (table["Property.MaxHP"].ToString() != "") { fightFri.petInfo.m_TemplateProperty.m_iMaxHP = int.Parse(table["Property.MaxHP"].ToString()); } if (table["Property.MaxSP"].ToString() != "") { fightFri.petInfo.m_TemplateProperty.m_iMaxSP = int.Parse(table["Property.MaxSP"].ToString()); } if (table["Property.HPTick"].ToString() != "") { fightFri.petInfo.m_TemplateProperty.m_iHPTick = int.Parse(table["Property.HPTick"].ToString()); } if (table["Property.SPTick"].ToString() != "") { fightFri.petInfo.m_TemplateProperty.m_iSPTick = int.Parse(table["Property.SPTick"].ToString()); } if (table["Property.AtkDmgMin"].ToString() != "") { fightFri.petInfo.m_TemplateProperty.m_iAtkDmgMin = int.Parse(table["Property.AtkDmgMin"].ToString()); } if (table["Property.AtkDmgMax"].ToString() != "") { fightFri.petInfo.m_TemplateProperty.m_iAtkDmgMax = int.Parse(table["Property.AtkDmgMax"].ToString()); } if (table["Property.Def"].ToString() != "") { fightFri.petInfo.m_TemplateProperty.m_iDef = int.Parse(table["Property.Def"].ToString()); } if (table["Property.IceAtt"].ToString() != "") { fightFri.petInfo.m_TemplateProperty.m_iIceAtt = int.Parse(table["Property.IceAtt"].ToString()); } if (table["Property.FireAtt"].ToString() != "") { fightFri.petInfo.m_TemplateProperty.m_iFireAtt = int.Parse(table["Property.FireAtt"].ToString()); } if (table["Property.PoisonAtt"].ToString() != "") { fightFri.petInfo.m_TemplateProperty.m_iPoisonAtt = int.Parse(table["Property.PoisonAtt"].ToString()); } if (table["Property.ThunderAtt"].ToString() != "") { fightFri.petInfo.m_TemplateProperty.m_iThunderAtt = int.Parse(table["Property.ThunderAtt"].ToString()); } if (table["Property.IceDef"].ToString() != "") { fightFri.petInfo.m_TemplateProperty.m_iIceDef = int.Parse(table["Property.IceDef"].ToString()); } if (table["Property.FireDef"].ToString() != "") { fightFri.petInfo.m_TemplateProperty.m_iFireDef = int.Parse(table["Property.FireDef"].ToString()); } if (table["Property.PoisonDef"].ToString() != "") { fightFri.petInfo.m_TemplateProperty.m_iPoisonDef = int.Parse(table["Property.PoisonDef"].ToString()); } if (table["Property.ThunderDef"].ToString() != "") { fightFri.petInfo.m_TemplateProperty.m_iThunderDef = int.Parse(table["Property.ThunderDef"].ToString()); } if (table["Property.Pierce"].ToString() != "") { fightFri.petInfo.m_TemplateProperty.m_iPierce = int.Parse(table["Property.Pierce"].ToString()); } if (table["Property.Hit"].ToString() != "") { fightFri.petInfo.m_TemplateProperty.m_iHit = int.Parse(table["Property.Hit"].ToString()); } if (table["Property.Dodge"].ToString() != "") { fightFri.petInfo.m_TemplateProperty.m_iDodge = int.Parse(table["Property.Dodge"].ToString()); } if (table["Property.Cri"].ToString() != "") { fightFri.petInfo.m_TemplateProperty.m_iCri = int.Parse(table["Property.Cri"].ToString()); } if (table["Property.Flex"].ToString() != "") { fightFri.petInfo.m_TemplateProperty.m_iFlex = int.Parse(table["Property.Flex"].ToString()); } if (table["Property.CriDmg"].ToString() != "") { fightFri.petInfo.m_TemplateProperty.m_iCriDmg = int.Parse(table["Property.CriDmg"].ToString()); } if (table["Property.CriDmgDef"].ToString() != "") { fightFri.petInfo.m_TemplateProperty.m_iCriDmgDef = int.Parse(table["Property.CriDmgDef"].ToString()); } if (table["Property.BodySize"].ToString() != "") { fightFri.petInfo.m_TemplateProperty.m_iBodySize = int.Parse(table["Property.BodySize"].ToString()); } if (table["Property.AttSize"].ToString() != "") { fightFri.petInfo.m_TemplateProperty.m_iAttSize = int.Parse(table["Property.AttSize"].ToString()); } if (table["Property.AttSpeedModPer"].ToString() != "") { fightFri.petInfo.m_TemplateProperty.m_iAttSpeedModPer = int.Parse(table["Property.AttSpeedModPer"].ToString()); } if (table["Property.MoveSpeedModPer"].ToString() != "") { fightFri.petInfo.m_TemplateProperty.m_iMoveSpeedModPer = int.Parse(table["Property.MoveSpeedModPer"].ToString()); } if (table["Property.PiercePer"].ToString() != "") { fightFri.petInfo.m_TemplateProperty.m_iPiercePer = int.Parse(table["Property.PiercePer"].ToString()); } if (table["Property.HitPer"].ToString() != "") { fightFri.petInfo.m_TemplateProperty.m_iHitPer = int.Parse(table["Property.HitPer"].ToString()); } if (table["Property.DodgePer"].ToString() != "") { fightFri.petInfo.m_TemplateProperty.m_iDodgePer = int.Parse(table["Property.DodgePer"].ToString()); } if (table["Property.CriPer"].ToString() != "") { fightFri.petInfo.m_TemplateProperty.m_iCriPer = int.Parse(table["Property.CriPer"].ToString()); } if (table["Property.FlexPer"].ToString() != "") { fightFri.petInfo.m_TemplateProperty.m_iFlexPer = int.Parse(table["Property.FlexPer"].ToString()); } if (table["Property.AttSpeed"].ToString() != "") { fightFri.petInfo.m_TemplateProperty.m_iAttSpeed = int.Parse(table["Property.AttSpeed"].ToString()); } if (table["Property.MoveSpeed"].ToString() != "") { fightFri.petInfo.m_TemplateProperty.m_iMoveSpeed = int.Parse(table["Property.MoveSpeed"].ToString()); } //属性计算参数aa if (table["Coe.AttA"].ToString() != "") { fightFri.petInfo.m_TemplateCoe.m_iAttA = int.Parse(table["Coe.AttA"].ToString()); } if (table["Coe.AttB"].ToString() != "") { fightFri.petInfo.m_TemplateCoe.m_iAttB = int.Parse(table["Coe.AttB"].ToString()); } if (table["Coe.AttC"].ToString() != "") { fightFri.petInfo.m_TemplateCoe.m_iAttC = int.Parse(table["Coe.AttC"].ToString()); } if (table["Coe.DefA"].ToString() != "") { fightFri.petInfo.m_TemplateCoe.m_iDefA = int.Parse(table["Coe.DefA"].ToString()); } if (table["Coe.DefB"].ToString() != "") { fightFri.petInfo.m_TemplateCoe.m_iDefB = int.Parse(table["Coe.DefB"].ToString()); } if (table["Coe.DefC"].ToString() != "") { fightFri.petInfo.m_TemplateCoe.m_iDefC = int.Parse(table["Coe.DefC"].ToString()); } if (table["Coe.HPA"].ToString() != "") { fightFri.petInfo.m_TemplateCoe.m_iHPA = int.Parse(table["Coe.HPA"].ToString()); } if (table["Coe.HPB"].ToString() != "") { fightFri.petInfo.m_TemplateCoe.m_iHPB = int.Parse(table["Coe.HPB"].ToString()); } if (table["Coe.HPC"].ToString() != "") { fightFri.petInfo.m_TemplateCoe.m_iHPC = int.Parse(table["Coe.HPC"].ToString()); } //其他信息aa if (table["BaseJob"].ToString() != "") { fightFri.petInfo.m_iBaseJob = int.Parse(table["BaseJob"].ToString()); } if (table["Desc"].ToString() != "") { fightFri.petInfo.m_strDesc = table["Desc"].ToString(); } if (table["SPD1"].ToString() != "") { fightFri.petInfo.m_strSPD1 = table["SPD1"].ToString(); } if (table["SPD2"].ToString() != "") { fightFri.petInfo.m_strSPD2 = table["SPD2"].ToString(); } if (table["Res"].ToString() != "") { fightFri.petInfo.m_strRes = table["Res"].ToString(); } if (table["Skill1"].ToString() != "") { fightFri.petInfo.m_iSkill1 = int.Parse(table["Skill1"].ToString()); } if (table["Skill2"].ToString() != "") { fightFri.petInfo.m_iSkill2 = int.Parse(table["Skill2"].ToString()); } if (table["Skill3"].ToString() != "") { fightFri.petInfo.m_iSkill3 = int.Parse(table["Skill3"].ToString()); } if (table["Skill4"].ToString() != "") { fightFri.petInfo.m_iSkill4 = int.Parse(table["Skill4"].ToString()); } if (table["Buff1"].ToString() != "") { fightFri.petInfo.m_iBuff1 = int.Parse(table["Buff1"].ToString()); } if (table["Buff2"].ToString() != "") { fightFri.petInfo.m_iBuff2 = int.Parse(table["Buff2"].ToString()); } if (table["Buff3"].ToString() != "") { fightFri.petInfo.m_iBuff3 = int.Parse(table["Buff3"].ToString()); } if (table["Buff4"].ToString() != "") { fightFri.petInfo.m_iBuff4 = int.Parse(table["Buff4"].ToString()); } if (table["AIID"].ToString() != "") { fightFri.petInfo.m_iAIID = int.Parse(table["AIID"].ToString()); } if (table["Icon"].ToString() != "") { fightFri.petInfo.m_strIcon = table["Icon"].ToString(); } } //宠物装备.. fightFri.petInfo.m_EquipedDB.Clear(); int count = info.m_BattlePet.m_Equip.m_ItemCount; for (int j = 0; j < count; ++j) { sdGamePetItem item = new sdGamePetItem(); item.templateID = info.m_BattlePet.m_Equip.m_Items[j].m_TID; item.instanceID = info.m_BattlePet.m_Equip.m_Items[j].m_UID; item.count = info.m_BattlePet.m_Equip.m_Items[j].m_CT; Hashtable itemInfo = sdConfDataMgr.Instance().GetItemById(item.templateID.ToString()); if (itemInfo != null) { item.mdlPath = itemInfo["Filename"].ToString(); item.mdlPartName = itemInfo["FilePart"].ToString(); item.anchorNodeName = sdGameActor.WeaponDummy(itemInfo["Character"].ToString()); item.itemClass = int.Parse(itemInfo["Class"].ToString()); item.subClass = int.Parse(itemInfo["SubClass"].ToString()); item.level = int.Parse(itemInfo["Level"].ToString()); item.quility = int.Parse(itemInfo["Quility"].ToString()); } fightFri.petInfo.m_EquipedDB[item.instanceID] = item; } } if (fightFriList.ContainsKey(fightFri.id)) { fightFriList[fightFri.id] = fightFri; } else { fightFriList.Add(fightFri.id, fightFri); } }
public void Refresh(sdFriend roleInfo, int nType) { for (int i = 0; i < btnPanel.Length; ++i) { btnPanel[i].SetActive(i == nType); } lb_name.text = roleInfo.name; //euqip if (UI_avatar != null) { UI_avatar.transform.localRotation = Quaternion.Euler(0.0f, 180.0f, 0.0f); for (int i = 0; i < UI_avatar.transform.childCount; ++i) { if (UI_avatar.transform.GetChild(i).gameObject != null) { GameObject.Destroy(UI_avatar.transform.GetChild(i).gameObject); } } m_kInfo = new sdGameActorCreateInfo(); m_kInfo.mDBID = ulong.Parse(roleInfo.id); m_kInfo.mGender = roleInfo.gender; m_kInfo.mHairStyle = roleInfo.hairStyle; m_kInfo.mSkinColor = roleInfo.color; m_kInfo.mBaseJob = byte.Parse(roleInfo.job); m_kInfo.mJob = byte.Parse(roleInfo.job); m_kInfo.mLevel = int.Parse(roleInfo.level); m_equiplist = roleInfo.equipList.ToArray(); m_strName = roleInfo.name; //lb_power.gameObject.SetActive(int.Parse(roleInfo.power) != 0); lb_power.text = "战斗力 " + roleInfo.power; string name = ""; int job = int.Parse(roleInfo.job); switch (job) { case (int)HeaderProto.ERoleJob.ROLE_JOB_Warrior: { name = "warrior"; break; } case (int)HeaderProto.ERoleJob.ROLE_JOB_Magic: { name = "magic"; break; } case (int)HeaderProto.ERoleJob.ROLE_JOB_Rogue: { name = "rogue"; break; } case (int)HeaderProto.ERoleJob.ROLE_JOB_Minister: { name = "minister"; break; } } ResLoadParams para = new ResLoadParams(); para.info = "back"; para.userdata0 = job; para.userdata1 = false; string namePreb = string.Format("UI/Icon/$icon_{0}_back/icon_{0}_back.prefab", name); sdUICharacter.Instance.LoadAtlas(namePreb, sprite_profession, sdConfDataMgr.Instance().GetJobBack(roleInfo.job)); UpdateEquip(roleInfo); } //fashion //pet int nChildCount = petPanel.transform.childCount; for (int index = 0; index < nChildCount; ++index) { GameObject uiItem = null; Transform trans = petPanel.transform.FindChild("item" + index.ToString()); if (trans != null) { uiItem = trans.gameObject; } else { uiItem = GameObject.Instantiate(petTemplate) as GameObject; uiItem.name = "item" + index.ToString(); uiItem.transform.parent = petPanel.transform; uiItem.transform.localScale = Vector3.one; uiItem.transform.localPosition = new Vector3(petTemplate.transform.localPosition.x, petTemplate.transform.localPosition.y - index * 120, petTemplate.transform.localPosition.z); uiItem.transform.localRotation = Quaternion.identity; } uiItem.SetActive(true); Transform tran_head = uiItem.transform.FindChild("border").FindChild("head"); GameObject obj_petName = uiItem.transform.FindChild("name").gameObject; UISprite sprite_level = uiItem.transform.FindChild("border").GetComponent <UISprite>(); UILabel lb_power = uiItem.transform.FindChild("pow").GetComponent <UILabel>(); UILabel lb_level = uiItem.transform.FindChild("level").GetComponent <UILabel>(); UILabel lb_intensify = uiItem.transform.FindChild("intensify").GetComponent <UILabel>(); if (index < roleInfo.petList.Count) { SClientPetInfo petInfo = roleInfo.petList[index]; Hashtable Info = sdConfDataMgr.Instance().GetPetTemplate(petInfo.m_uiTemplateID.ToString()); if (Info == null) { continue; } tran_head.gameObject.SetActive(true); sprite_level.gameObject.SetActive(true); obj_petName.SetActive(true); lb_power.gameObject.SetActive(true); lb_level.gameObject.SetActive(true); lb_intensify.gameObject.SetActive(true); UISprite sprite_head = tran_head.GetComponent <UISprite>(); sprite_head.spriteName = Info["Icon"].ToString(); int iAbility = int.Parse(Info["Ability"].ToString()); sprite_level.spriteName = spritename_level[iAbility - 1]; sdNewPetMgr.SetLabelColorByAbility(iAbility, obj_petName); obj_petName.GetComponent <UILabel>().text = Info["Name"].ToString(); //星级aaa //int parentWidth = sprite_head.width; for (int i = 1; i <= 5; ++i) { GameObject obj_start = tran_head.FindChild("start" + i.ToString()).gameObject; obj_start.SetActive(true); int nWidth = obj_start.GetComponent <UISprite>().width *iAbility; obj_start.SetActive(i <= iAbility); Vector3 pos = obj_start.transform.localPosition; obj_start.transform.localPosition = new Vector3(-nWidth / 2 + i * 15, pos.y, pos.z); } lb_power.text = "战斗力 " + sdConfDataMgr.Instance().GetPetScoreByTemplateID((int)petInfo.m_uiTemplateID, petInfo.m_iUp, petInfo.m_iLevel).ToString(); lb_level.text = "等级:" + petInfo.m_iLevel.ToString(); lb_intensify.text = "强化:+" + petInfo.m_iUp.ToString(); } else { tran_head.gameObject.SetActive(false); sprite_level.gameObject.SetActive(false); obj_petName.SetActive(false); lb_power.gameObject.SetActive(false); lb_level.gameObject.SetActive(false); lb_intensify.gameObject.SetActive(false); for (int i = 1; i <= 5; ++i) { GameObject obj_start = tran_head.FindChild("start" + i.ToString()).gameObject; obj_start.SetActive(false); } } } ShowEquip(); tab_equip.GetComponent <sdRadioButton>().Active(true); tab_fashion.GetComponent <sdRadioButton>().Active(false); tab_pet.GetComponent <sdRadioButton>().Active(false); }
public void RefreshFri(bool needOnline) { if (friendNum != null) { int max = sdFriendMgr.Instance.GetFriendNum(); int online = sdFriendMgr.Instance.GetOnlineFriendsNum(); string str = string.Format("{0} {1}/{2}", sdConfDataMgr.Instance().GetShowStr("OnlineFriend"), online, max); friendNum.GetComponent <UILabel>().text = str; } getEpNum.text = string.Format("{0} / {1}", sdFriendMgr.Instance.getEpMax - sdFriendMgr.Instance.getEp, sdFriendMgr.Instance.getEpMax); sendEpNum.text = string.Format("{0} / {1}", sdFriendMgr.Instance.sendEpMax - sdFriendMgr.Instance.sendEp, sdFriendMgr.Instance.sendEpMax); Hashtable list = null; if (needOnline) { list = sdFriendMgr.Instance.GetOnlineFriends(); } else { list = sdFriendMgr.Instance.GetFriends(); } int num = list.Count; int count = friendInfoList.Count; if (num > count) { num = num - count; int bgNum = 0; for (int i = 0; i < num; ++i) { GameObject tempItem = GameObject.Instantiate(friCopyItem) as GameObject; tempItem.GetComponent <sdFriendInfo>().index = count; tempItem.transform.parent = tab_fri.transform; tempItem.transform.localPosition = friCopyItem.transform.localPosition; tempItem.transform.localScale = friCopyItem.transform.localScale; Vector3 pos = tempItem.transform.localPosition; pos.y = pos.y - (130 * (count / 2)); if (count % 2 == 0) { pos.x = -pos.x; } tempItem.transform.localPosition = pos; friendInfoList.Add(friendInfoList.Count, tempItem.GetComponent <sdFriendInfo>()); ++count; if (bgNum == 0 || bgNum == 3) { tempItem.GetComponent <sdFriendInfo>().SetHasBg(true); } else if (bgNum == 1 || bgNum == 2) { tempItem.GetComponent <sdFriendInfo>().SetHasBg(false); } ++bgNum; if (bgNum > 3) { bgNum = 0; } } } IDictionaryEnumerator iter = friendInfoList.GetEnumerator(); foreach (DictionaryEntry info in list) { sdFriend fri = info.Value as sdFriend; if (iter.MoveNext()) { sdFriendInfo item = iter.Value as sdFriendInfo; item.SetInfo(fri); } } while (iter.MoveNext()) { sdFriendInfo item = iter.Value as sdFriendInfo; item.SetInfo(null); } }
public void RefreshFriRequest() { int num = sdFriendMgr.Instance.GetTempFriNum(); int count = searchList.Count; if (num > count) { num = num - count; int bgNum = 0; for (int i = 0; i < num; ++i) { GameObject tempItem = GameObject.Instantiate(copyItem) as GameObject; tempItem.GetComponent <sdFriendInfo>().index = count; tempItem.transform.parent = addDragPanel.transform; tempItem.GetComponent <UIDragPanelContents>().draggablePanel = addDragPanel.GetComponent <UIDraggablePanel>(); tempItem.transform.localPosition = copyItem.transform.localPosition; tempItem.transform.localScale = copyItem.transform.localScale; Vector3 pos = tempItem.transform.localPosition; pos.y = pos.y - (130 * (count)); // if (count % 2 == 0) // { // pos.x = -pos.x; // } tempItem.transform.localPosition = pos; searchList.Add(tempItem.GetComponent <sdFriendInfo>().index, tempItem.GetComponent <sdFriendInfo>()); ++count; if (bgNum == 0 || bgNum == 3) { tempItem.GetComponent <sdFriendInfo>().SetHasBg(true); } else if (bgNum == 1 || bgNum == 2) { tempItem.GetComponent <sdFriendInfo>().SetHasBg(false); } ++bgNum; if (bgNum > 3) { bgNum = 0; } } } IDictionaryEnumerator iter = searchList.GetEnumerator(); ArrayList list = new ArrayList(sdFriendMgr.Instance.GetTempFriends().Values); list.Sort(); int maxNum = list.Count; for (int i = 0; i < maxNum; ++i) { sdFriend fri = list[i] as sdFriend; if (iter.MoveNext()) { sdFriendInfo item = iter.Value as sdFriendInfo; item.SetInfo(fri); item.ShowBtn(); } } while (iter.MoveNext()) { sdFriendInfo item = iter.Value as sdFriendInfo; item.SetInfo(null); } }
public void SetInfo(CliProto.SC_TREASURE_CHEST_NTF msg) { LoadScoreEffect(sdUICharacter.Instance.fightScore); if (sdUICharacter.Instance.GetBattleType() != (byte)HeaderProto.LEVEL_BATTLE_TYPE.LEVEL_BATTLE_TYPE_ABYSS) { sdUICharacter.Instance.fightScore = 1; } if (sdFriendMgr.Instance.fightFriend != null) { sdFriend fri = sdFriendMgr.Instance.fightFriend; friName.GetComponent <UILabel>().text = fri.name; petName.GetComponent <UILabel>().text = fri.petInfo.m_strName; petFrame.GetComponent <UISprite>().spriteName = sdConfDataMgr.Instance().GetPetQuilityBorder(fri.petInfo.m_iAbility); UIAtlas atlas = null; string headName; //sdConfDataMgr.Instance().SetHeadAtlas += new sdConfDataMgr.HeadAtlas(SetAtlas); sdConfDataMgr.Instance().SetHeadPic(fri.gender, fri.hairStyle, fri.color, friIcon.GetComponent <UISprite>()); //friIcon.GetComponent<UISprite>().atlas = atlas; //friIcon.GetComponent<UISprite>().spriteName = headName; petIcon.GetComponent <UISprite>().atlas = sdConfDataMgr.Instance().PetAtlas; petIcon.GetComponent <UISprite>().spriteName = fri.petInfo.m_strIcon; friLevel.GetComponent <UILabel>().text = "Lv." + fri.level; petLevel.GetComponent <UILabel>().text = "Lv." + fri.petInfo.m_iLevel.ToString(); } float expRate = 1; float moneyRate = 1; Hashtable militarylevelTable = sdConfDataMgr.Instance().GetTable("militarylevel"); if (militarylevelTable.ContainsKey(sdPVPManager.Instance.nMilitaryLevel.ToString())) { Hashtable military = militarylevelTable[(sdPVPManager.Instance.nMilitaryLevel).ToString()] as Hashtable; expRate = float.Parse(military["experience"].ToString()) / 100 + 1; moneyRate = float.Parse(military["money"].ToString()) / 100 + 1; } exp = (int)(((float)msg.m_Experience) * expRate); money = (int)(((float)msg.m_Money) * moneyRate); Hashtable table = sdSlotMgr.Instance.GetIconList(PanelType.Panel_Jiesuan); int slotNum = 0; int num = (int)msg.m_Items.m_ItemCount; List <sdGameItem> itemList = new List <sdGameItem>(); List <sdGamePetItem> petItemList = new List <sdGamePetItem>(); List <sdGameItem> petCardList = new List <sdGameItem>(); for (int i = 0; i < num; ++i) { sdGameItem item = sdGameItemMgr.Instance.getItem(msg.m_Items.m_Items[i].m_UID); if (item == null) { sdGamePetItem petItem = sdNewPetMgr.Instance.getPetItem(msg.m_Items.m_Items[i].m_UID); if (petItem == null) { sdGameItem temp = new sdGameItem(); temp.templateID = msg.m_Items.m_Items[i].m_TID; Hashtable tempInfo = sdConfDataMgr.Instance().GetItemById(msg.m_Items.m_Items[i].m_TID.ToString()); if (tempInfo == null) { continue; } if (int.Parse(tempInfo["Class"].ToString()) == (int)HeaderProto.EItemClass.ItemClass_Pet_Item) { petCardList.Add(temp); } else { itemList.Add(temp); } continue; } petItemList.Add(petItem); continue; } item.isNew = true; itemList.Add(item); } itemCount = num + msg.m_PetAboutCount; num = msg.m_PetAboutCount; for (int i = 0; i < num; ++i) { if (table.ContainsKey(slotNum) && table[slotNum] != null) { sdSlotIcon icon = table[slotNum] as sdSlotIcon; if (icon != null) { Hashtable pet = sdConfDataMgr.Instance().GetItemById(msg.m_PetAbout[i].ToString()); if (pet == null) { continue; } if (int.Parse(pet["Class"].ToString()) == (int)HeaderProto.EItemClass.ItemClass_Pet_Equip) { icon.jiesuanType = JiesuanSlotType.PetItem; icon.SetInfo(msg.m_PetAbout[i].ToString(), pet); icon.gameObject.SetActive(false); icon.GetComponent <BoxCollider>().enabled = true; } else if (int.Parse(pet["Class"].ToString()) == (int)HeaderProto.EItemClass.ItemClass_Pet_Item) { icon.jiesuanType = JiesuanSlotType.Pet; icon.SetInfo(msg.m_PetAbout[i].ToString(), pet); icon.gameObject.SetActive(false); icon.GetComponent <BoxCollider>().enabled = true; } } } ++slotNum; } foreach (sdGameItem item in petCardList) { if (table.ContainsKey(slotNum) && table[slotNum] != null) { sdSlotIcon icon = table[slotNum] as sdSlotIcon; if (icon != null) { if (item != null) { Hashtable info = sdConfDataMgr.Instance().GetItemById(item.templateID.ToString()); icon.panel = PanelType.Panel_Jiesuan; icon.jiesuanType = JiesuanSlotType.Pet; icon.SetInfo(item.instanceID.ToString(), info); icon.gameObject.SetActive(false); } icon.enable = false; icon.GetComponent <BoxCollider>().enabled = true; } } ++slotNum; } foreach (sdGamePetItem item in petItemList) { if (table.ContainsKey(slotNum) && table[slotNum] != null) { sdSlotIcon icon = table[slotNum] as sdSlotIcon; if (icon != null) { if (item != null) { Hashtable info = sdConfDataMgr.Instance().GetItemById(item.templateID.ToString()); icon.panel = PanelType.Panel_Jiesuan; icon.jiesuanType = JiesuanSlotType.PetItem; icon.SetInfo(item.instanceID.ToString(), info); icon.gameObject.SetActive(false); } icon.enable = false; icon.GetComponent <BoxCollider>().enabled = true; } } ++slotNum; } itemList.Sort(CompareItem); foreach (sdGameItem item in itemList) { if (table.ContainsKey(slotNum) && table[slotNum] != null) { sdSlotIcon icon = table[slotNum] as sdSlotIcon; if (icon != null) { if (item != null) { Hashtable info = sdConfDataMgr.Instance().GetItemById(item.templateID.ToString()); icon.panel = PanelType.Panel_Jiesuan; icon.SetInfo(item.instanceID.ToString(), info); icon.gameObject.SetActive(false); } icon.enable = false; icon.GetComponent <BoxCollider>().enabled = true; } } ++slotNum; } while (table.ContainsKey(slotNum) && table[slotNum] != null) { sdSlotIcon icon = table[slotNum] as sdSlotIcon; if (icon != null) { icon.SetInfo("0", null); icon.enable = false; icon.GetComponent <BoxCollider>().enabled = false; } ++slotNum; } int treasureNum = msg.m_GetCount; for (int i = 0; i < treasureNum; ++i) { TreasureInfo info = new TreasureInfo(); info.index = msg.m_CardInfos[i].m_IndexID; info.id = (int)msg.m_CardInfos[i].m_ItemID; info.count = (int)msg.m_CardInfos[i].m_Count; info.isTemp = false; realList.Add(info); } treasureNum = msg.m_TempCount; List <int> ranlist = new List <int>(); for (int i = 0; i < treasureNum; ++i) { ranlist.Add(i); } System.Random ran = new System.Random(); while (ranlist.Count > 0) { int index = ran.Next(ranlist.Count); int indexNum = ranlist[index]; TreasureInfo info = new TreasureInfo(); info.index = msg.m_TempCardInfos[indexNum].m_IndexID; info.id = (int)msg.m_TempCardInfos[indexNum].m_ItemID; info.count = (int)msg.m_TempCardInfos[indexNum].m_Count; info.isTemp = true; tempList.Add(info); ranlist.RemoveAt(index); } if (sdGameLevel.instance != null && sdGameLevel.instance.mainChar != null) { if (sdGameLevel.instance.mainChar.Property != null) { curExp = sdUICharacter.Instance.oldExp; m_level = sdUICharacter.Instance.oldLevel; m_job = int.Parse(sdGameLevel.instance.mainChar.Property["Job"].ToString()); int maxExp = sdConfDataMgr.Instance().GetLevelExp(m_job.ToString(), m_level.ToString()); if (maxExp == 0) { lvMax = true; } else { lvMax = false; } if (curLevel != null) { if (maxExp == 0) { curLevel.GetComponent <UILabel>().text = string.Format("Max"); } else { curLevel.GetComponent <UILabel>().text = string.Format("Lv.{0}", m_level.ToString()); } } if (nextLevel != null) { if (maxExp == 0) { nextLevel.GetComponent <UILabel>().text = string.Format(""); } else { nextLevel.GetComponent <UILabel>().text = string.Format("Lv.{0}", (m_level + 1).ToString()); } } if (lvPic != null) { if (maxExp == 0) { lvPic.GetComponent <UISprite>().fillAmount = 0; } else { lvPic.GetComponent <UISprite>().fillAmount = (float)((float)curExp / (float)maxExp); } } } } }
public void SetInfo(sdFriend fri) { if (fri == null) { gameObject.SetActive(false); return; } btnPanel.SetActive(false); addBtn.SetActive(false); getAp.SetActive(true); sendAp.SetActive(true); bool notFriend = (sdFriendMgr.Instance.GetFriend(fri.id) == null); gameObject.SetActive(true); id = fri.id; UIAtlas atlas = null; string headName; gender = fri.gender; hairStyle = fri.hairStyle; //sdConfDataMgr.Instance().SetHeadAtlas += new sdConfDataMgr.HeadAtlas(SetAtlas); sdConfDataMgr.Instance().SetHeadPic(fri.gender, fri.hairStyle, fri.color, img.GetComponent <UISprite>()); strName = fri.name; if (img != null) { //if (atlas != null) //{ // img.GetComponent<UISprite>().atlas = atlas; //} //img.GetComponent<UISprite>().spriteName = headName; if (fri.isOnline) { img.GetComponent <UISprite>().color = Color.white; } else { img.GetComponent <UISprite>().color = Color.grey; } } if (level != null) { level.GetComponent <UILabel>().text = string.Format("Lv.{0}", fri.level); } if (job != null) { job.GetComponent <UILabel>().text = sdConfDataMgr.Instance().GetJobName(fri.job); } if (name != null) { name.GetComponent <UILabel>().text = fri.name; } if (power != null) { power.GetComponent <UILabel>().text = string.Format("{0} {1}", sdConfDataMgr.Instance().GetShowStr("Score"), fri.power); } if (sdFriendMgr.Instance.GetFriend(fri.id) == null) { addBtn.SetActive(true); } else { addBtn.SetActive(false); } if (fri.point > 0 && (sdFriendMgr.Instance.getEpMax > sdFriendMgr.Instance.getEp)) { getAp.GetComponent <UIButton>().enabled = true; if (getAp.transform.GetChild(0) != null && getAp.transform.GetChild(0).GetComponent <UISprite>() != null) { getAp.transform.GetChild(0).GetComponent <UISprite>().alpha = 1f; } } else { getAp.GetComponent <UIButton>().enabled = false; if (getAp.transform.GetChild(0) != null && getAp.transform.GetChild(0).GetComponent <UISprite>() != null) { getAp.transform.GetChild(0).GetComponent <UISprite>().alpha = 0.5f; } } if (fri.canSend && (sdFriendMgr.Instance.sendEpMax > sdFriendMgr.Instance.sendEp)) { sendAp.GetComponent <UIButton>().enabled = true; if (sendAp.transform.GetChild(0) != null && sendAp.transform.GetChild(0).GetComponent <UISprite>() != null) { sendAp.transform.GetChild(0).GetComponent <UISprite>().alpha = 1f; } } else { sendAp.GetComponent <UIButton>().enabled = false; if (sendAp.transform.GetChild(0) != null && sendAp.transform.GetChild(0).GetComponent <UISprite>() != null) { sendAp.transform.GetChild(0).GetComponent <UISprite>().alpha = 0.5f; } } }
public void ShowFriInfo() { if (friinfo != null) { sdFriend fri = sdFriendMgr.Instance.GetFriend(sdUICharacter.Instance.GetCurFriId()); if (fri == null) { fri = sdFriendMgr.Instance.GetTempFriend(sdUICharacter.Instance.GetCurFriId()); } if (fri == null) { return; } friinfo.SetActive(true); petAvatar.SetActive(false); if (avatar != null) { sdGameActorCreateInfo kInfo = new sdGameActorCreateInfo(); kInfo.mDBID = 1; kInfo.mGender = fri.gender; kInfo.mHairStyle = fri.hairStyle; kInfo.mSkinColor = fri.color; kInfo.mBaseJob = byte.Parse(fri.job); kInfo.mJob = byte.Parse(fri.job); kInfo.mLevel = int.Parse(fri.level); avatar.AddComponent <sdFriAvatar>(); avatar.GetComponent <sdFriAvatar>().init(kInfo); uint[] equiplist = fri.equipList.ToArray(); avatar.GetComponent <sdFriAvatar>().updateAvatar(equiplist, (uint)fri.equipList.Count); avatar.GetComponent <sdFriAvatar>().PlayIdle(); avatar.GetComponent <SpinObject>().m_Target = avatar.GetComponent <sdFriAvatar>(); avatar.GetComponent <SpinObject>().m_Speed = 0.5f; int maxNum = fri.petList.Count; int i = 0; for (; i < maxNum; ++i) { petList[i].SetInfo(fri.petList[i].m_uiTemplateID.ToString()); } maxNum = sdNewPetMgr.Instance.BattlePetNum; for (; i < maxNum; ++i) { petList[i].SetInfo(""); } needJobBack = true; baseJob = int.Parse(fri.job); sdConfDataMgr.Instance().LoadJobAtlas(baseJob); } if (friendName != null) { friendName.GetComponent <UILabel>().text = fri.name; } if (power != null) { power.GetComponent <UILabel>().text = sdConfDataMgr.Instance().GetShowStr("Score") + fri.power; } } }
public void Refresh() { if (panel == null) { return; } UpdateBtnSprite(); List <sdFriend> pklist = sdRankListMgr.Instance.m_Avatar; int nChildCount = panel.transform.childCount; int index = 0; if (sdRankListMgr.Instance.m_SelfRank == -1) { lb_selfRank.text = "10000名之后"; } else { lb_selfRank.text = (sdRankListMgr.Instance.m_SelfRank + 1).ToString(); } lstjobAtlas.Clear(); for (; index < sdRankListMgr.Instance.m_Count; ++index) { sdFriend roleInfo = pklist[index]; GameObject uiItem = null; Transform tranChild = panel.transform.FindChild("item" + index.ToString()); if (tranChild != null) { uiItem = tranChild.gameObject; } else { uiItem = GameObject.Instantiate(item) as GameObject; uiItem.name = "item" + index.ToString(); uiItem.transform.parent = panel.transform; uiItem.transform.localScale = Vector3.one; uiItem.transform.localPosition = new Vector3(item.transform.localPosition.x, item.transform.localPosition.y - index * 100, item.transform.localPosition.z); uiItem.transform.localRotation = Quaternion.identity; } uiItem.SetActive(true); GameObject spriterank_obj = uiItem.transform.FindChild("Sprite_rank").gameObject; GameObject lbrank_ojb = uiItem.transform.FindChild("ranking").gameObject; spriterank_obj.SetActive(true); UISprite spriterank = spriterank_obj.GetComponent <UISprite>(); if (index == 0) { spriterank.spriteName = "h"; } else if (index == 1) { spriterank.spriteName = "hu"; } else if (index == 2) { spriterank.spriteName = "l"; } else { spriterank_obj.SetActive(false); } lbrank_ojb.SetActive(true); UILabel lbrank = lbrank_ojb.GetComponent <UILabel>(); lbrank.text = (index + 1).ToString(); UILabel lbname = uiItem.transform.FindChild("name").GetComponent <UILabel>(); lbname.text = roleInfo.name; UILabel lbpkvalue = uiItem.transform.FindChild("pkvalue").GetComponent <UILabel>(); switch (sdRankListMgr.Instance.rankType) { case HeaderProto.ERankType.RANKTYPE_ATTACK: lbpkvalue.text = roleInfo.power.ToString(); break; case HeaderProto.ERankType.RANKTYPE_LEVEL: lbpkvalue.text = roleInfo.level; break; case HeaderProto.ERankType.RANKTYPE_PVPREPUTE: lbpkvalue.text = roleInfo.pvprepute.ToString(); break; case HeaderProto.ERankType.RANKTYPE_PVPWINS: lbpkvalue.text = roleInfo.pvpwin.ToString(); break; } //UILabel lbprofession = uiItem.transform.FindChild("profession").GetComponent<UILabel>(); string str = sdConfDataMgr.Instance().GetProfessionText(int.Parse(roleInfo.job)); //lbprofession.text = sdConfDataMgr.Instance().GetProfessionText(int.Parse(roleInfo.job)); UISprite spriteprofession = uiItem.transform.FindChild("Sprite_profession").GetComponent <UISprite>(); UIAtlas jobAtlas = sdConfDataMgr.Instance().GetAtlas(roleInfo.job); if (jobAtlas != null) { spriteprofession.atlas = jobAtlas; } else { sdConfDataMgr.Instance().LoadJobAtlas(int.Parse(roleInfo.job)); JobAtlasInfo item = new JobAtlasInfo(); item.jobname = roleInfo.job; item.sprite = spriteprofession; lstjobAtlas.Add(item); } spriteprofession.spriteName = sdConfDataMgr.Instance().GetJobIcon(roleInfo.job); } //多余的隐藏aaa for (; index < nChildCount; ++index) { panel.transform.FindChild("item" + index.ToString()).gameObject.SetActive(false); } }