private Color color; //the name text's color of items for upgrade // Use this for initialization void Start() { bag = GameObject.Find("Bag").GetComponent <Bag>(); up = GameObject.Find("EquipUP").GetComponent <Up>(); database = GameObject.Find("itemdb").GetComponent <itemdb>(); introduce = GameObject.Find("Introduce"); equipup = GameObject.Find("EquipUP"); isdelete = GameObject.Find("isdelete"); UpPosition = GameObject.Find("UpPosition"); itemlist = bag.equiplist; itemlist1 = bag.potionlist; itemlist2 = bag.materiallist; equiplist = GameObject.FindGameObjectWithTag("Player").GetComponent <person>().equiplist; color = Color.white; }