コード例 #1
0
        private bool SetHwRender(void *data)
        {
            if (data == null || _wrapper.Core.HwAccelerated)
            {
                return(false);
            }

            retro_hw_render_callback *inCallback = (retro_hw_render_callback *)data;

            if (inCallback->context_type != retro_hw_context_type.RETRO_HW_CONTEXT_OPENGL && inCallback->context_type != retro_hw_context_type.RETRO_HW_CONTEXT_OPENGL_CORE)
            {
                return(false);
            }

            _wrapper.OpenGL = new OpenGL();
            if (!_wrapper.OpenGL.Init())
            {
                return(false);
            }

            inCallback->get_current_framebuffer = Marshal.GetFunctionPointerForDelegate(_wrapper.OpenGL.GetCurrentFrameBufferCallback);
            inCallback->get_proc_address        = Marshal.GetFunctionPointerForDelegate(_wrapper.OpenGL.GetProcAddressCallback);

            _wrapper.HwRenderInterface = Marshal.PtrToStructure <retro_hw_render_callback>((IntPtr)data);

            _wrapper.Core.HwAccelerated = true;

            return(true);
        }
コード例 #2
0
        public unsafe bool RetroEnvironmentCallback(retro_environment cmd, void *data)
        {
            switch (cmd)
            {
            /************************************************************************************************
            *  / Data passed from the frontend to the core
            *  /***********************************************************************************************/
            case retro_environment.RETRO_ENVIRONMENT_GET_OVERSCAN:
            {
                bool *outOverscan = (bool *)data;
                *     outOverscan = !OptionCropOverscan;
                Log.Info($"-> Overscan: {!OptionCropOverscan}", "RETRO_ENVIRONMENT_GET_OVERSCAN");
            }
            break;

            case retro_environment.RETRO_ENVIRONMENT_GET_CAN_DUPE:
            {
                bool *outCanDupe = (bool *)data;
                *     outCanDupe = true;
                Log.Info($"-> CanDupe: {*outCanDupe}", "RETRO_ENVIRONMENT_GET_CAN_DUPE");
            }
            break;

            case retro_environment.RETRO_ENVIRONMENT_GET_SYSTEM_DIRECTORY:
            {
                char **outSystemDirectory = (char **)data;
                string systemDirectory    = FileSystem.GetAbsolutePath(SystemDirectory);
                *      outSystemDirectory = StringToChars(systemDirectory);
                Log.Info($"-> SystemDirectory: {systemDirectory}", "RETRO_ENVIRONMENT_GET_SYSTEM_DIRECTORY");
            }
            break;

            case retro_environment.RETRO_ENVIRONMENT_GET_VARIABLE:
            {
                retro_variable *outVariable = (retro_variable *)data;

                string key = CharsToString(outVariable->key);
                if (Core.CoreOptions != null)
                {
                    string coreOption = Core.CoreOptions.Options.Find(x => x.StartsWith(key, StringComparison.OrdinalIgnoreCase));
                    if (coreOption != null)
                    {
                        outVariable->value = StringToChars(coreOption.Split(';')[1]);
                    }
                    else
                    {
                        Log.Warning($"Core option {key} not found!");
                        return(false);
                    }
                }
                else
                {
                    Log.Warning($"Core didn't set its options for key '{key}'.");
                    return(false);
                }
            }
            break;

            case retro_environment.RETRO_ENVIRONMENT_GET_VARIABLE_UPDATE:
            {
                bool *outVariableUpdate = (bool *)data;
                *     outVariableUpdate = false;
            }
            break;

            case retro_environment.RETRO_ENVIRONMENT_GET_LIBRETRO_PATH:
            {
                Log.Error("Environment not implemented!", "RETRO_ENVIRONMENT_GET_LIBRETRO_PATH");
                return(false);
            }

            case retro_environment.RETRO_ENVIRONMENT_GET_RUMBLE_INTERFACE:
            {
                Log.Error("Environment not implemented!", "RETRO_ENVIRONMENT_GET_RUMBLE_INTERFACE");
                return(false);
            }

            case retro_environment.RETRO_ENVIRONMENT_GET_INPUT_DEVICE_CAPABILITIES:
            {
                Log.Error("Environment not implemented!", "RETRO_ENVIRONMENT_GET_INPUT_DEVICE_CAPABILITIES");
                //ulong* outBitmask = (ulong*)data;
                //*outBitmask       = (1 << (int)RetroDevice.RETRO_DEVICE_JOYPAD) | (1 << (int)RetroDevice.RETRO_DEVICE_ANALOG) | (1 << (int)RetroDevice.RETRO_DEVICE_KEYBOARD);
                return(false);
            }

            case retro_environment.RETRO_ENVIRONMENT_GET_SENSOR_INTERFACE:
            {
                Log.Error("Environment not implemented!", "RETRO_ENVIRONMENT_GET_SENSOR_INTERFACE");
                return(false);
            }

            case retro_environment.RETRO_ENVIRONMENT_GET_CAMERA_INTERFACE:
            {
                Log.Error("Environment not implemented!", "RETRO_ENVIRONMENT_GET_CAMERA_INTERFACE");
                return(false);
            }

            case retro_environment.RETRO_ENVIRONMENT_GET_LOG_INTERFACE:
            {
                retro_log_callback *outLogInterface = (retro_log_callback *)data;
                outLogInterface->log = Core.GetLogCallback();
            }
            break;

            case retro_environment.RETRO_ENVIRONMENT_GET_PERF_INTERFACE:
            {
                retro_perf_callback *outPerfInterface = (retro_perf_callback *)data;
                outPerfInterface->get_time_usec    = Core.GetPerfGetTimeUsecCallback();
                outPerfInterface->get_cpu_features = Core.GetGetCPUFeaturesCallback();
                outPerfInterface->get_perf_counter = Core.GetPerfGetCounterCallback();
                outPerfInterface->perf_register    = Core.GetPerfRegisterCallback();
                outPerfInterface->perf_start       = Core.GetPerfStartCallback();
                outPerfInterface->perf_stop        = Core.GetPerfStopCallback();
                outPerfInterface->perf_log         = Core.GetPerfLogCallback();
            }
            break;

            case retro_environment.RETRO_ENVIRONMENT_GET_LOCATION_INTERFACE:
            {
                Log.Error("Environment not implemented!", "RETRO_ENVIRONMENT_GET_LOCATION_INTERFACE");
                return(false);
            }

            case retro_environment.RETRO_ENVIRONMENT_GET_CORE_ASSETS_DIRECTORY:
            {
                char **outCoreAssetsDirectory = (char **)data;
                string coreAssetsDirectory    = FileSystem.GetAbsolutePath(SystemDirectory);
                *      outCoreAssetsDirectory = StringToChars(coreAssetsDirectory);
                Log.Info($"-> CoreAssetsDirectory: {coreAssetsDirectory}", "RETRO_ENVIRONMENT_GET_CORE_ASSETS_DIRECTORY");
            }
            break;

            case retro_environment.RETRO_ENVIRONMENT_GET_SAVE_DIRECTORY:
            {
                char **outSaveDirectory = (char **)data;
                string saveDirectory    = FileSystem.GetAbsolutePath(SavesDirectory);
                *      outSaveDirectory = StringToChars(saveDirectory);
                Log.Info($"-> SaveDirectory: {saveDirectory}", "RETRO_ENVIRONMENT_GET_SAVE_DIRECTORY");
            }
            break;

            case retro_environment.RETRO_ENVIRONMENT_GET_USERNAME:
            {
                Log.Error("Environment not implemented!", "RETRO_ENVIRONMENT_GET_USERNAME");
                return(false);
            }

            case retro_environment.RETRO_ENVIRONMENT_GET_LANGUAGE:
            {
                Log.Error("Environment not implemented!", "RETRO_ENVIRONMENT_GET_LANGUAGE");
                return(false);
            }

            case retro_environment.RETRO_ENVIRONMENT_GET_CURRENT_SOFTWARE_FRAMEBUFFER:
            {
                Log.Error("Environment not implemented!", "RETRO_ENVIRONMENT_GET_CURRENT_SOFTWARE_FRAMEBUFFER");
                return(false);
            }

            case retro_environment.RETRO_ENVIRONMENT_GET_HW_RENDER_INTERFACE:
            {
                Log.Error("Environment not implemented!", "RETRO_ENVIRONMENT_GET_HW_RENDER_INTERFACE");
                return(false);
            }

            case retro_environment.RETRO_ENVIRONMENT_GET_VFS_INTERFACE:
            {
                Log.Error("Environment not implemented!", "RETRO_ENVIRONMENT_GET_VFS_INTERFACE");
                return(false);
            }

            case retro_environment.RETRO_ENVIRONMENT_GET_LED_INTERFACE:
            {
                Log.Error("Environment not implemented!", "RETRO_ENVIRONMENT_GET_LED_INTERFACE");
                return(false);
            }

            case retro_environment.RETRO_ENVIRONMENT_GET_AUDIO_VIDEO_ENABLE:
            {
                int result = 0;
                result |= 1;     // if video enabled
                result |= 2;     // if audio enabled

                int *outAudioVideoEnabled = (int *)data;
                *    outAudioVideoEnabled = result;
            }
            break;

            case retro_environment.RETRO_ENVIRONMENT_GET_MIDI_INTERFACE:
            {
                Log.Error("Environment not implemented!", "RETRO_ENVIRONMENT_GET_MIDI_INTERFACE");
                return(false);
            }

            case retro_environment.RETRO_ENVIRONMENT_GET_FASTFORWARDING:
            {
                Log.Error("Environment not implemented!", "RETRO_ENVIRONMENT_GET_FASTFORWARDING");
                return(false);
            }

            case retro_environment.RETRO_ENVIRONMENT_GET_TARGET_REFRESH_RATE:
            {
                Log.Error("Environment not implemented!", "RETRO_ENVIRONMENT_GET_TARGET_REFRESH_RATE");
                return(false);
            }

            case retro_environment.RETRO_ENVIRONMENT_GET_INPUT_BITMASKS:
            {
                Log.Error("Environment not implemented!", "RETRO_ENVIRONMENT_GET_INPUT_BITMASKS");
                return(false);
            }

            case retro_environment.RETRO_ENVIRONMENT_GET_CORE_OPTIONS_VERSION:
            {
                uint *outVersion = (uint *)data;
                *     outVersion = RETRO_API_VERSION;
                Log.Info($"-> Version: {RETRO_API_VERSION}", "RETRO_ENVIRONMENT_GET_CORE_OPTIONS_VERSION");
            }
            break;

            case retro_environment.RETRO_ENVIRONMENT_GET_PREFERRED_HW_RENDER:
            {
                Log.Error("Environment not implemented!", "RETRO_ENVIRONMENT_GET_PREFERRED_HW_RENDER");
                return(false);
            }

            case retro_environment.RETRO_ENVIRONMENT_GET_DISK_CONTROL_INTERFACE_VERSION:
            {
                Log.Error("Environment not implemented!", "RETRO_ENVIRONMENT_GET_DISK_CONTROL_INTERFACE_VERSION");
                return(false);
            }

            /************************************************************************************************
            *  / Data passed from the core to the frontend
            *  /***********************************************************************************************/
            case retro_environment.RETRO_ENVIRONMENT_SET_ROTATION:
            {
                // TODO: Rotate screen (counter-clockwise)
                // Values: 0,  1,   2,   3
                // Result: 0, 90, 180, 270 degrees
                uint *inRotation = (uint *)data;
                Core.Rotation = (int)*inRotation;
                Log.Warning($"<- Rotation: {*inRotation}", "RETRO_ENVIRONMENT_SET_ROTATION");
                return(false);
            }

            //break;
            case retro_environment.RETRO_ENVIRONMENT_SET_MESSAGE:
            {
                // TODO: Do I need something from this?
                retro_message *inMessage = (retro_message *)data;
                Log.Warning($"<- Message: {CharsToString(inMessage->msg)}", "RETRO_ENVIRONMENT_SET_MESSAGE");
            }
            break;

            case retro_environment.RETRO_ENVIRONMENT_SET_PERFORMANCE_LEVEL:
            {
                int *inPerformanceLevel = (int *)data;
                Core.PerformanceLevel = *inPerformanceLevel;
                Log.Warning($"Environment not fully implemented!", "RETRO_ENVIRONMENT_SET_PERFORMANCE_LEVEL");
                Log.Warning($"<- PerformanceLevel: {Core.PerformanceLevel}", "RETRO_ENVIRONMENT_SET_PERFORMANCE_LEVEL");
            }
            break;

            case retro_environment.RETRO_ENVIRONMENT_SET_PIXEL_FORMAT:
            {
                retro_pixel_format *inPixelFormat = (retro_pixel_format *)data;
                switch (*inPixelFormat)
                {
                case retro_pixel_format.RETRO_PIXEL_FORMAT_0RGB1555:
                case retro_pixel_format.RETRO_PIXEL_FORMAT_XRGB8888:
                case retro_pixel_format.RETRO_PIXEL_FORMAT_RGB565:
                {
                    Game.PixelFormat = *inPixelFormat;
                    Log.Info($"[IN] PixelFormat: {*inPixelFormat}", "RETRO_ENVIRONMENT_SET_PIXEL_FORMAT");
                }
                break;

                default:
                    return(false);
                }
            }
            break;

            case retro_environment.RETRO_ENVIRONMENT_SET_INPUT_DESCRIPTORS:
            {
                retro_input_descriptor *inInputDescriptors = (retro_input_descriptor *)data;
                uint id;
                for (; inInputDescriptors->desc != null; ++inInputDescriptors)
                {
                    uint port = inInputDescriptors->port;
                    if (port >= MAX_USERS)
                    {
                        continue;
                    }

                    retro_device device = (retro_device)inInputDescriptors->device;
                    if (device != retro_device.RETRO_DEVICE_JOYPAD && device != retro_device.RETRO_DEVICE_ANALOG)
                    {
                        continue;
                    }

                    id = inInputDescriptors->id;
                    if (id >= FIRST_CUSTOM_BIND)
                    {
                        continue;
                    }

                    string descText = CharsToString(inInputDescriptors->desc);
                    retro_device_index_analog index = (retro_device_index_analog)inInputDescriptors->index;
                    if (device == retro_device.RETRO_DEVICE_ANALOG)
                    {
                        retro_device_id_analog idAnalog = (retro_device_id_analog)id;
                        switch (idAnalog)
                        {
                        case retro_device_id_analog.RETRO_DEVICE_ID_ANALOG_X:
                        {
                            switch (index)
                            {
                            case retro_device_index_analog.RETRO_DEVICE_INDEX_ANALOG_LEFT:
                            {
                                Core.ButtonDescriptions[port, (int)CustomBinds.ANALOG_LEFT_X_PLUS]  = descText;
                                Core.ButtonDescriptions[port, (int)CustomBinds.ANALOG_LEFT_X_MINUS] = descText;
                            }
                            break;

                            case retro_device_index_analog.RETRO_DEVICE_INDEX_ANALOG_RIGHT:
                            {
                                Core.ButtonDescriptions[port, (int)CustomBinds.ANALOG_RIGHT_X_PLUS]  = descText;
                                Core.ButtonDescriptions[port, (int)CustomBinds.ANALOG_RIGHT_X_MINUS] = descText;
                            }
                            break;
                            }
                        }
                        break;

                        case retro_device_id_analog.RETRO_DEVICE_ID_ANALOG_Y:
                        {
                            switch (index)
                            {
                            case retro_device_index_analog.RETRO_DEVICE_INDEX_ANALOG_LEFT:
                            {
                                Core.ButtonDescriptions[port, (int)CustomBinds.ANALOG_LEFT_Y_PLUS]  = descText;
                                Core.ButtonDescriptions[port, (int)CustomBinds.ANALOG_LEFT_Y_MINUS] = descText;
                            }
                            break;

                            case retro_device_index_analog.RETRO_DEVICE_INDEX_ANALOG_RIGHT:
                            {
                                Core.ButtonDescriptions[port, (int)CustomBinds.ANALOG_RIGHT_Y_PLUS]  = descText;
                                Core.ButtonDescriptions[port, (int)CustomBinds.ANALOG_RIGHT_Y_MINUS] = descText;
                            }
                            break;
                            }
                        }
                        break;
                        }
                    }
                    else
                    {
                        Core.ButtonDescriptions[port, id] = descText;
                    }
                }

                Core.HasInputDescriptors = true;
            }
            break;

            case retro_environment.RETRO_ENVIRONMENT_SET_KEYBOARD_CALLBACK:
            {
                Log.Error("Environment not implemented!", "RETRO_ENVIRONMENT_SET_KEYBOARD_CALLBACK");
                return(false);
            }

            case retro_environment.RETRO_ENVIRONMENT_SET_DISK_CONTROL_INTERFACE:
            {
                Log.Error("Environment not implemented!", "RETRO_ENVIRONMENT_SET_DISK_CONTROL_INTERFACE");
                return(false);
            }

            case retro_environment.RETRO_ENVIRONMENT_SET_HW_RENDER:
            {
                Log.Error("Environment not implemented!", "RETRO_ENVIRONMENT_SET_HW_RENDER");
                retro_hw_render_callback *inHwRenderCallback = (retro_hw_render_callback *)data;
                Log.Error($"Context type: {inHwRenderCallback->context_type}", "RETRO_ENVIRONMENT_SET_HW_RENDER");
                return(false);
            }

            case retro_environment.RETRO_ENVIRONMENT_SET_VARIABLES:
            {
                try
                {
                    retro_variable *inVariable = (retro_variable *)data;

                    Core.CoreOptions = _coreOptionsList.Cores.Find(x => x.CoreName.Equals(Core.CoreName, StringComparison.OrdinalIgnoreCase));
                    if (Core.CoreOptions == null)
                    {
                        Core.CoreOptions = new CoreOptions {
                            CoreName = Core.CoreName
                        };
                        _coreOptionsList.Cores.Add(Core.CoreOptions);
                    }

                    while (inVariable->key != null)
                    {
                        string key        = CharsToString(inVariable->key);
                        string coreOption = Core.CoreOptions.Options.Find(x => x.StartsWith(key, StringComparison.OrdinalIgnoreCase));
                        if (coreOption == null)
                        {
                            string   inValue = CharsToString(inVariable->value);
                            string[] descriptionAndValues = inValue.Split(';');
                            string[] possibleValues       = descriptionAndValues[1].Trim().Split('|');
                            string   defaultValue         = possibleValues[0];
                            string   value = defaultValue;
                            coreOption = $"{key};{value};{string.Join("|", possibleValues)};";
                            Core.CoreOptions.Options.Add(coreOption);
                        }
                        ++inVariable;
                    }
                }
                catch (Exception e)
                {
                    Log.Exception(e);
                }

                SaveCoreOptionsFile();
            }
            break;

            case retro_environment.RETRO_ENVIRONMENT_SET_SUPPORT_NO_GAME:
            {
                bool *inSupportNoGame = (bool *)data;
                Core.SupportNoGame = *inSupportNoGame;
            }
            break;

            case retro_environment.RETRO_ENVIRONMENT_SET_FRAME_TIME_CALLBACK:
            {
                retro_frame_time_callback *inFrameTimeCallback = (retro_frame_time_callback *)data;
                Core.SetFrameTimeCallback(inFrameTimeCallback->callback, inFrameTimeCallback->reference);
            }
            break;

            case retro_environment.RETRO_ENVIRONMENT_SET_AUDIO_CALLBACK:
            {
                Log.Error("Environment not implemented!", "RETRO_ENVIRONMENT_SET_AUDIO_CALLBACK");
                return(false);
            }

            case retro_environment.RETRO_ENVIRONMENT_SET_SYSTEM_AV_INFO:
            {
                retro_system_av_info *inSystemAVnfo = (retro_system_av_info *)data;
                Game.SystemAVInfo = *inSystemAVnfo;
            }
            break;

            case retro_environment.RETRO_ENVIRONMENT_SET_PROC_ADDRESS_CALLBACK:
            {
                Log.Error("Environment not implemented!", "RETRO_ENVIRONMENT_SET_PROC_ADDRESS_CALLBACK");
                return(false);
            }
            //case retro_environment.RETRO_ENVIRONMENT_SET_SUBSYSTEM_INFO:
            //{
            //    //RetroSubsystemInfo* subsytemInfo = (RetroSubsystemInfo*)data;
            //    ////Debug.Log("<color=yellow>Subsystem Info:</color>");
            //    ////Debug.Log($"<color=yellow>Description:</color> {Marshal.PtrToStringAnsisubsytemInfo->desc)}");
            //    ////Debug.Log($"<color=yellow>Ident:</color> {Marshal.PtrToStringAnsisubsytemInfo->ident)}");
            //    //_game_type = subsytemInfo->id;
            //    //_num_info = subsytemInfo->num_roms;
            //    //while (subsytemInfo->roms != null)
            //    //{
            //    //    RetroSubsystemRomInfo* romInfo = subsytemInfo->roms;
            //    //    //Debug.Log("<color=orange>Rom Info:</color>");
            //    //    //Debug.Log($"<color=orange>Description:</color> {Marshal.PtrToStringAnsiromInfo->desc)}");
            //    //    //Debug.Log($"<color=orange>Extensions:</color> {Marshal.PtrToStringAnsiromInfo->valid_extensions)}");
            //    //    subsytemInfo++;
            //    //}

            //    RetroSubsystemInfo* inSubsytemInfo = (RetroSubsystemInfo*)data;
            //    // settings_t* settings = configuration_settings;
            //    // unsigned log_level = settings->uints.frontend_log_level;

            //    subsystem_current_count = 0;

            //    uint size = 0;
            //    Log.Info("SET_SUBSYSTEM_INFO", "Environment");
            //    {
            //        uint i = 0;
            //        while (inSubsytemInfo[i].ident != null)
            //        {
            //            string subsystemDesc = Marshal.PtrToStringAnsiinSubsytemInfo[i].desc);
            //            string subsystemIdent = Marshal.PtrToStringAnsiinSubsytemInfo[i].ident);
            //            uint subsystemId = inSubsytemInfo[i].id;

            //            Log.Info($"Subsystem ID: {i}");
            //            Log.Info($"Special game type: {subsystemDesc}\n  Ident: {subsystemIdent}\n  ID: {subsystemId}\n  Content:");
            //            for (uint j = 0; j < inSubsytemInfo[i].num_roms; j++)
            //            {
            //                string romDesc = Marshal.PtrToStringAnsiinSubsytemInfo[i].roms[j].desc);
            //                string required = inSubsytemInfo[i].roms[j].required ? "required" : "optional";
            //                Log.Info($"    {romDesc} ({required})");
            //            }
            //            i++;
            //        }

            //        //if (log_level == RETRO_LOG_DEBUG)
            //        Log.Info($"Subsystems: {i}");
            //        size = i;
            //    }
            //    //if (log_level == RETRO_LOG_DEBUG)
            //    if (size > SUBSYSTEM_MAX_SUBSYSTEMS)
            //    {
            //        Log.Warning($"Subsystems exceed subsystem max, clamping to {SUBSYSTEM_MAX_SUBSYSTEMS}");
            //    }

            //    if (Core != null)
            //    {
            //        for (uint i = 0; i < size && i < SUBSYSTEM_MAX_SUBSYSTEMS; i++)
            //        {
            //            ref RetroSubsystemInfo subdata = ref subsystem_data[i];

            //            subdata.desc = inSubsytemInfo[i].desc;
            //            subdata.ident = inSubsytemInfo[i].ident;
            //            subdata.id = inSubsytemInfo[i].id;
            //            subdata.num_roms = inSubsytemInfo[i].num_roms;

            //            //if (log_level == RETRO_LOG_DEBUG)
            //            if (subdata.num_roms > SUBSYSTEM_MAX_SUBSYSTEM_ROMS)
            //            {
            //                Log.Warning($"Subsystems exceed subsystem max roms, clamping to {SUBSYSTEM_MAX_SUBSYSTEM_ROMS}");
            //            }

            //            for (uint j = 0; j < subdata.num_roms && j < SUBSYSTEM_MAX_SUBSYSTEM_ROMS; j++)
            //            {
            //                while (subdata.roms != null)
            //                {
            //                    RetroSubsystemRomInfo* romInfo = subdata.roms;
            //                    romInfo->desc = inSubsytemInfo[i].roms[j].desc;
            //                    romInfo->valid_extensions = inSubsytemInfo[i].roms[j].valid_extensions;
            //                    romInfo->required = inSubsytemInfo[i].roms[j].required;
            //                    romInfo->block_extract = inSubsytemInfo[i].roms[j].block_extract;
            //                    romInfo->need_fullpath = inSubsytemInfo[i].roms[j].need_fullpath;
            //                    subdata.roms++;
            //                }
            //            }

            //            subdata.roms = subsystem_data_roms[i];
            //        }

            //        subsystem_current_count = (size <= SUBSYSTEM_MAX_SUBSYSTEMS) ? size : SUBSYSTEM_MAX_SUBSYSTEMS;
            //    }
            //    return false; //TODO: Remove when implemented!
            //}
            //break;
            case retro_environment.RETRO_ENVIRONMENT_SET_CONTROLLER_INFO:
            {
                retro_controller_info *inControllerInfo = (retro_controller_info *)data;

                int numPorts;
                for (numPorts = 0; inControllerInfo[numPorts].types != null; ++numPorts)
                {
                    Log.Info($"# Controller port: {numPorts + 1}", "RETRO_ENVIRONMENT_SET_CONTROLLER_INFO");
                    for (int j = 0; j < inControllerInfo[numPorts].num_types; ++j)
                    {
                        string desc = CharsToString(inControllerInfo[numPorts].types[j].desc);
                        uint   id   = inControllerInfo[numPorts].types[j].id;
                        Log.Info($"    {desc} (ID: {id})", "RETRO_ENVIRONMENT_SET_CONTROLLER_INFO");
                    }
                }

                Core.ControllerPorts = new retro_controller_info[numPorts];
                for (int j = 0; j < numPorts; ++j)
                {
                    Core.ControllerPorts[j] = inControllerInfo[j];
                }
            }
            break;

            case retro_environment.RETRO_ENVIRONMENT_SET_MEMORY_MAPS:
            {
                Log.Error("Environment not implemented!", "RETRO_ENVIRONMENT_SET_MEMORY_MAPS");
                return(false);
            }

            case retro_environment.RETRO_ENVIRONMENT_SET_GEOMETRY:
            {
                if (Game.Running)
                {
                    retro_game_geometry *inGeometry = (retro_game_geometry *)data;
                    if (Game.SystemAVInfo.geometry.base_width != inGeometry->base_width ||
                        Game.SystemAVInfo.geometry.base_height != inGeometry->base_height ||
                        Game.SystemAVInfo.geometry.aspect_ratio != inGeometry->aspect_ratio)
                    {
                        Game.SystemAVInfo.geometry = *inGeometry;
                        // TODO: Set video aspect ratio
                    }
                }
            }
            break;

            case retro_environment.RETRO_ENVIRONMENT_SET_SUPPORT_ACHIEVEMENTS:
            {
                Log.Error("Environment not implemented!", "RETRO_ENVIRONMENT_SET_SUPPORT_ACHIEVEMENTS");
                return(false);
            }

            case retro_environment.RETRO_ENVIRONMENT_SET_HW_RENDER_CONTEXT_NEGOTIATION_INTERFACE:
            {
                Log.Error("Environment not implemented!", "RETRO_ENVIRONMENT_SET_HW_RENDER_CONTEXT_NEGOTIATION_INTERFACE");
                return(false);
            }

            case retro_environment.RETRO_ENVIRONMENT_SET_SERIALIZATION_QUIRKS:
            {
                Log.Error("Environment not implemented!", "RETRO_ENVIRONMENT_SET_SERIALIZATION_QUIRKS");
                ulong *quirk = (ulong *)data;
                return(false);
            }

            case retro_environment.RETRO_ENVIRONMENT_SET_HW_SHARED_CONTEXT:
            {
                Log.Error("Environment not implemented!", "RETRO_ENVIRONMENT_SET_HW_SHARED_CONTEXT");
                return(false);
            }

            case retro_environment.RETRO_ENVIRONMENT_SET_CORE_OPTIONS:
            {
                Log.Error("Environment not implemented!", "RETRO_ENVIRONMENT_SET_CORE_OPTIONS");
                return(false);
            }

            case retro_environment.RETRO_ENVIRONMENT_SET_CORE_OPTIONS_INTL:
            {
                retro_core_options_intl inOptionsIntl = Marshal.PtrToStructure <retro_core_options_intl>((IntPtr)data);

                Core.CoreOptions = _coreOptionsList.Cores.Find(x => x.CoreName.Equals(Core.CoreName, StringComparison.OrdinalIgnoreCase));
                if (Core.CoreOptions == null)
                {
                    Core.CoreOptions = new CoreOptions {
                        CoreName = Core.CoreName
                    };
                    _coreOptionsList.Cores.Add(Core.CoreOptions);
                }

                for (int i = 0; i < RETRO_NUM_CORE_OPTION_VALUES_MAX; i++)
                {
                    IntPtr ins = new IntPtr(inOptionsIntl.us.ToInt64() + i * Marshal.SizeOf <retro_core_option_definition>());
                    retro_core_option_definition defs = Marshal.PtrToStructure <retro_core_option_definition>(ins);
                    if (defs.key == null)
                    {
                        break;
                    }

                    string key = CharsToString(defs.key);

                    string coreOption = Core.CoreOptions.Options.Find(x => x.StartsWith(key, StringComparison.OrdinalIgnoreCase));
                    if (coreOption == null)
                    {
                        string defaultValue = CharsToString(defs.default_value);

                        List <string> possibleValues = new List <string>();
                        for (int j = 0; j < defs.values.Length; j++)
                        {
                            retro_core_option_value val = defs.values[j];
                            if (val.value != null)
                            {
                                possibleValues.Add(CharsToString(val.value));
                            }
                        }

                        string value = string.Empty;
                        if (!string.IsNullOrEmpty(defaultValue))
                        {
                            value = defaultValue;
                        }
                        else if (possibleValues.Count > 0)
                        {
                            value = possibleValues[0];
                        }

                        coreOption = $"{key};{value};{string.Join("|", possibleValues)}";

                        Core.CoreOptions.Options.Add(coreOption);
                    }
                }

                SaveCoreOptionsFile();
            }
            break;

            case retro_environment.RETRO_ENVIRONMENT_SET_CORE_OPTIONS_DISPLAY:
            {
                Log.Error("Environment not implemented!", "RETRO_ENVIRONMENT_SET_CORE_OPTIONS_DISPLAY");
                return(false);
            }

            case retro_environment.RETRO_ENVIRONMENT_SET_DISK_CONTROL_EXT_INTERFACE:
            {
                Log.Error("Environment not implemented!", "RETRO_ENVIRONMENT_SET_DISK_CONTROL_EXT_INTERFACE");
                return(false);
            }

            case retro_environment.RETRO_ENVIRONMENT_SHUTDOWN:
            {
                Log.Error("Environment not implemented!", "RETRO_ENVIRONMENT_SHUTDOWN");
                return(false);
            }

            default:
            {
                Log.Error($"Environment unknown: {cmd}", "RetroEnvironmentCallback");
                return(false);
            }
            }

            return(true);
        }