public WinFilePermutation(IPermutationGeneratorService permutationGeneratorService) { this.permutationGeneratorService = permutationGeneratorService; InitializeComponent(); Icon = Resources.Sound; _btnPermute.Enabled = false; _nudItems.Value = 1024; /*Number of items to copy*/ }
public WinPermGenerator(IPermutationGeneratorService permutationGeneratorService) { this.permutationGeneratorService = permutationGeneratorService; InitializeComponent(); Icon = Resources.Sound; _nudLTables.Value = hashTables; /*20 hash tables*/ _nudKeys.Value = keysPerTale; /*4-5 keys per table*/ _nudFrom.Value = @from; /*0*/ _nudTo.Value = to; /*8192*/ _nudPermsCount.Value = hashTables*keysPerTale; /*100*/ _pbProgress.Visible = false; _btnSv.Enabled = false; _cbmAlgorithm.SelectedIndex = 3; /*Conservative*/ }
public WinPermGenerator(IPermutationGeneratorService permutationGeneratorService) { this.permutationGeneratorService = permutationGeneratorService; InitializeComponent(); Icon = Resources.Sound; _nudLTables.Value = hashTables; /*20 hash tables*/ _nudKeys.Value = keysPerTale; /*4-5 keys per table*/ _nudFrom.Value = @from; /*0*/ _nudTo.Value = to; /*8192*/ _nudPermsCount.Value = hashTables * keysPerTale; /*100*/ _pbProgress.Visible = false; _btnSv.Enabled = false; _cbmAlgorithm.SelectedIndex = 3; /*Conservative*/ }
public WinMain() { InitializeComponent(); Icon = Resources.Sound; audioService = new NAudioService(); modelService = new SqlModelService(); playAudioFileService = new NAudioPlayAudioFileService(); fingerprintCommandBuilder = new FingerprintCommandBuilder(); queryCommandBuilder = new QueryCommandBuilder(); tagService = new BassTagService(); permutationGeneratorService = new PermutationGeneratorService(); spectrumService = new SpectrumService(); imageService = new ImageService(); }