// Update is called once per frame void Start() { player = GameObject.Find("Canvas/pixelcircle"); pedo = player.GetComponent <pedometer>(); lvl = 0; speed = GameObject.Find("Main Camera").GetComponent <mainBrain>().speed; }
// Update is called once per frame void Start() { timeTillSpawn = 1; baseSpeed = speed; player = GameObject.Find("Canvas/pixelcircle"); pedo = GameObject.Find("Main Camera").GetComponent <pedometer>(); level = 0; pixelcircleAnim = player.GetComponent <Animator>(); canvasAnim = GameObject.Find("Canvas").GetComponent <Animator>(); un = GameObject.Find("Canvas/first"); dos = GameObject.Find("Canvas/second"); speed = .10f; }