Example #1
0
 // Update is called once per frame
 void Start()
 {
     player = GameObject.Find("Canvas/pixelcircle");
     pedo   = player.GetComponent <pedometer>();
     lvl    = 0;
     speed  = GameObject.Find("Main Camera").GetComponent <mainBrain>().speed;
 }
Example #2
0
 // Update is called once per frame
 void Start()
 {
     timeTillSpawn   = 1;
     baseSpeed       = speed;
     player          = GameObject.Find("Canvas/pixelcircle");
     pedo            = GameObject.Find("Main Camera").GetComponent <pedometer>();
     level           = 0;
     pixelcircleAnim = player.GetComponent <Animator>();
     canvasAnim      = GameObject.Find("Canvas").GetComponent <Animator>();
     un    = GameObject.Find("Canvas/first");
     dos   = GameObject.Find("Canvas/second");
     speed = .10f;
 }