void Start() { for (int i = 0; i < enemyConut; i++) { mF.getTank(); } Player.destroyEvent += setGameOver; }
void Start() { for (int i = 0; i < enemyConut; i++) //获取npc坦克 { mF.getTank(); } Player.destroyEvent += setGameOver; //如果玩家坦克被摧毁,则设置游戏结束 }