void OnMouseDown() { if (Move.positionY >= 7) { return; } Move.positionY++; character.transform.Translate(new Vector3(0, -1, 0)); Move.OnMouseDown(); }
void OnMouseDown() { if (Move.positionX <= 0) { return; } Move.positionX--; character.transform.Translate(new Vector3(-1, 0, 0)); Move.OnMouseDown(); }