// Use this for initialization void Start() { PBB = new PlayerBlackboard(); Actions = new Actions(); Player = new Player(); Move = new move(); PBB.Player = GameObject.FindGameObjectWithTag("Player"); PBB.Boss = GameObject.FindGameObjectWithTag("Boss"); PBB.TwoHandWeap = GameObject.FindGameObjectWithTag("TwoHand"); PBB.maxValHealth = 100f; PBB.maxValTwoHealth = 100f; PBB.currentValHealth = 100f; PBB.currentValTwoHealth = 100f; PBB.maxValStamina = 100f; PBB.currentValStamina = 100f; PBB.Dimension = 100f; PBB.setRollSpeed = 7f; PBB.rollDistance = 7f; PBB.terminalRotationSpeed = 25f; PBB.runSpeed = 6f; PBB.walkSpeed = 3f; PBB.fillAmountHealth = 1f; PBB.fillAmountTwoHealth = 1f; PBB.fillAmountStamina = 1f; PBB.ifRecovering = false; PBB.recoveringTimer = 0; Move.InitStart(PBB); Player.Init(); Actions.InitActions(); }