コード例 #1
0
 public void MinigameUpdate(float p_deltaTime)
 {
     if (State == mg_ss_ECustomerObjectState.DRINK_DELAY)
     {
         m_drinkDelayTimer += p_deltaTime;
         if (m_drinkDelayTimer >= 1.05f)
         {
             State = mg_ss_ECustomerObjectState.DRINK;
         }
     }
 }
コード例 #2
0
 private void OnCheerCompleted()
 {
     State = mg_ss_ECustomerObjectState.IDLE;
 }
コード例 #3
0
 public void StepCompleted()
 {
     State = mg_ss_ECustomerObjectState.CHEER;
 }
コード例 #4
0
 public void OrderCompleted()
 {
     m_drinkDelayTimer = 0f;
     State             = mg_ss_ECustomerObjectState.DRINK_DELAY;
 }