private static bool _Modified_ComputeIsReadOnly(global::LightSwitchApplication.Skill e) { bool result = false; e.Modified_IsReadOnly(ref result); return(result); }
private static bool _SkillDescription_ComputeIsReadOnly(global::LightSwitchApplication.Skill e) { bool result = false; e.SkillDescription_IsReadOnly(ref result); return(result); }
private static void _SkillDescription_OnValueChanged(global::LightSwitchApplication.Skill e) { e.SkillDescription_Changed(); }
private static void _SkillDescription_Validate(global::LightSwitchApplication.Skill e, global::Microsoft.LightSwitch.EntityValidationResultsBuilder r) { e.SkillDescription_Validate(r); }
private static void _RowVersion_OnValueChanged(global::LightSwitchApplication.Skill e) { e.RowVersion_Changed(); }
private static void _Id_OnValueChanged(global::LightSwitchApplication.Skill e) { e.Id_Changed(); }
private static void __Skills_Validate(global::LightSwitchApplication.ApplicationDataService d, global::LightSwitchApplication.Skill e, global::Microsoft.LightSwitch.EntitySetValidationResultsBuilder r) { d.Skills_Validate(e, r); }
private static void __Skills_Deleted(global::LightSwitchApplication.ApplicationDataService d, global::LightSwitchApplication.Skill e) { d.Skills_Deleted(e); }
private static void __Skills_Inserting(global::LightSwitchApplication.ApplicationDataService d, global::LightSwitchApplication.Skill e) { d.Skills_Inserting(e); }
partial void Skills_Validate(global::LightSwitchApplication.Skill entity, global::Microsoft.LightSwitch.EntitySetValidationResultsBuilder results);
partial void Skills_Deleted(global::LightSwitchApplication.Skill entity);
partial void Skills_Updating(global::LightSwitchApplication.Skill entity);
private static void _Skill_SetImplementationValue(global::LightSwitchApplication.EngineerSkill.DetailsClass d, global::LightSwitchApplication.Skill v) { d.SetImplementationValue(global::LightSwitchApplication.EngineerSkill.DetailsClass.PropertySetProperties.Skill, ref d._Skill, (i, ev) => i.Skill = ev, v); }
private static void _ModifiedBy_OnValueChanged(global::LightSwitchApplication.Skill e) { e.ModifiedBy_Changed(); }
private static void _ModifiedBy_Validate(global::LightSwitchApplication.Skill e, global::Microsoft.LightSwitch.EntityValidationResultsBuilder r) { e.ModifiedBy_Validate(r); }