public void Awake() { fm.initialize(); fm.createDirectory("Database"); //creates a file directory if one does not exist if (fm.checkFile("Database/Terrain.dat") == true) //if file exists, use it { Debug.Log("File Terrain.dat found. Please load terrain during RUNTIME."); } else //else create a new file if there isn't one { Debug.Log("Creating new file"); fm.createFile("Database", "Terrain", "dat", "", isDataEncrypted); } }
void Awake() { fm.initialize(); fm.createDirectory("PlayerSaves"); if (fm.checkFile("PlayerSaves/PlayerInfo.xml") == true) //if file exists, use it { Debug.Log("File found"); loadPlayerHealth(); } else { Debug.Log("Creating new file"); XmlDocument xDoc = new XmlDocument(); XmlElement root = xDoc.CreateElement("PlayerSaves"); xDoc.AppendChild(root); fm.createFile("PlayerSaves", "PlayerInfo", "xml", xDoc.OuterXml, true); } }