public LevelObject(eLevelTag tag, string path, int startX, int startY, int endX, int endY, int width, int height, GameObject player) { this.tag = tag; this.path = path; this.startX = startX; this.startY = startY; this.endX = endX; this.endY = endY; this.width = width; this.height = height; this.player = player; }
public void setTag(eLevelTag tag) { this.tag = tag; }