private void pauseTutorial() { Time.timeScale = 0.0f; checkFunction = null; mDialogButton.onClick.RemoveAllListeners(); dialog.SetActive(true); }
public void OffWarningFever() { resumeTutorial(); checkFunction = checkFeverOff; }
public void OffWarningGuage() { resumeTutorial(); checkFunction = checkFeverOn; }
public void OffLowAmmo() { resumeTutorial(); checkFunction = checkFeverGuage; }
public void OffKillingZombie() { resumeTutorial(); checkFunction = checkLowAmmo; }
public void OffWarningZombie() { resumeTutorial(); checkFunction = checkZombieDead; }
public void OffGreeting() { resumeTutorial(); checkFunction = checkZombieSpawn; }
public void OffGoodbye() { resumeTutorial(); checkFunction = checkRealEnd; }