private void pauseTutorial()
 {
     Time.timeScale = 0.0f;
     checkFunction  = null;
     mDialogButton.onClick.RemoveAllListeners();
     dialog.SetActive(true);
 }
 public void OffWarningFever()
 {
     resumeTutorial();
     checkFunction = checkFeverOff;
 }
 public void OffWarningGuage()
 {
     resumeTutorial();
     checkFunction = checkFeverOn;
 }
 public void OffLowAmmo()
 {
     resumeTutorial();
     checkFunction = checkFeverGuage;
 }
 public void OffKillingZombie()
 {
     resumeTutorial();
     checkFunction = checkLowAmmo;
 }
 public void OffWarningZombie()
 {
     resumeTutorial();
     checkFunction = checkZombieDead;
 }
 public void OffGreeting()
 {
     resumeTutorial();
     checkFunction = checkZombieSpawn;
 }
 public void OffGoodbye()
 {
     resumeTutorial();
     checkFunction = checkRealEnd;
 }