コード例 #1
0
    // Use this for initialization
    void Start()
    {
        GameObject player = GameObject.Find("player");

        playerStatus       = player.GetComponent <player_Status> ();
        playerController   = player.GetComponent <player_Controller> ();
        enemyPattern       = this.GetComponent <enemy_pattern> ();
        cheaterStatusLeft  = GameObject.Find("cheater_left").GetComponent <cheater_status> ();
        cheaterStatusRight = GameObject.Find("cheater_right").GetComponent <cheater_status> ();

        //gameoverPanel = GameObject.Find ("game_over_panel");
        //gameoverPanel.SetActive (false);
        //finalScore = GameObject.Find ("final_score_number").GetComponent<Text>();
    }
コード例 #2
0
    void Start()
    {
        isGameover = false;
        player     = GameObject.Find("player").GetComponent <player_Status> ();

        GameObject cheaterLeft = GameObject.Find("cheater_left");

        cheaterLeftAnimator = cheaterLeft.GetComponent <Animator> ();
        cheaterLeftStatus   = cheaterLeft.GetComponent <cheater_status> ();

        GameObject cheaterRight = GameObject.Find("cheater_right");

        cheaterRightAnimator = cheaterRight.GetComponent <Animator> ();
        cheaterRightStatus   = cheaterRight.GetComponent <cheater_status> ();

        transitionSession = new Session(cheatState.NO_CHEAT, 1);
        emptyPattern      = new Pattern(true, 2);

        nextPattern();
    }