コード例 #1
0
 // Use this for initialization
 void Start()
 {
     carMovement  = GameObject.FindWithTag("Player").GetComponent <carMovement>();
     linhaChegada = GameObject.Find("collider").GetComponent <linhaChegada>();
     animator     = painel.GetComponent <Animator>();
     startTime    = GameObject.Find("EventSystem").GetComponent <startTime>();
 }
コード例 #2
0
ファイル: startTime.cs プロジェクト: lucascampanelli/street-
 // Use this for initialization
 void Start()
 {
     music = GameObject.Find("music").GetComponent <AudioSource>();
     if (music != null)
     {
         music.Stop();
     }
     else
     {
         Instantiate(playerMusica);
         playerMusica.GetComponent <Canvas>().worldCamera = GameObject.Find("Main Camera").GetComponent <Camera>();
     }
     buzina        = GetComponent <AudioSource>();
     buzina.volume = PlayerPrefs.GetFloat("volumeEfeito");
     carMovement   = GameObject.FindWithTag("Player").GetComponent <carMovement>();
 }
コード例 #3
0
 void Start()
 {
     carMovement      = GameObject.FindWithTag("Player").GetComponent <carMovement>();
     opponentMovement = GameObject.FindWithTag("Opponent").GetComponent <opponentMovement>();
     showEnding       = GameObject.FindWithTag("events").GetComponent <showEnding>();
 }
コード例 #4
0
 void Start()
 {
     startTime        = GetComponent <startTime>();
     carMovement      = GameObject.FindWithTag("Player").GetComponent <carMovement>();
     opponentMovement = GameObject.FindWithTag("Opponent").GetComponent <opponentMovement>();
 }