コード例 #1
0
ファイル: CapsuleShape.cs プロジェクト: d3x0r/Voxelarium
		public override void getAabb( ref btTransform t, out btVector3 aabbMin, out btVector3 aabbMax )
		{
			btVector3 halfExtents = new btVector3( getRadius(), getRadius(), getRadius() );
			btVector3 tmp = halfExtents;
			halfExtents[m_upAxis] = getRadius() + getHalfHeight();

			halfExtents.Add( ref tmp, out halfExtents );

			btMatrix3x3 abs_b; t.m_basis.absolute( out abs_b );
			btVector3 extent; halfExtents.dot3( ref abs_b.m_el0, ref abs_b.m_el1, ref abs_b.m_el2, out extent );

			t.m_origin.Sub( ref extent, out aabbMin );
			t.m_origin.Add( ref extent, out aabbMax );
		}
コード例 #2
0
ファイル: ConvexShape.cs プロジェクト: d3x0r/Voxelarium
		public void getAabbNonVirtual( ref btTransform t, out btVector3 aabbMin, out btVector3 aabbMax )
		{
			switch( m_shapeType )
			{
				case BroadphaseNativeTypes.SPHERE_SHAPE_PROXYTYPE:
					{
						btSphereShape sphereShape = (btSphereShape)this;
						double radius = sphereShape.getImplicitShapeDimensions().x;// * convexShape.getLocalScaling().x;
						double margin = radius + sphereShape.getMarginNonVirtual();
						btVector3 extent = new btVector3( margin, margin, margin );
						t.m_origin.Sub( ref extent, out aabbMin );
						t.m_origin.Add( ref extent, out aabbMax );
					}
					break;
				case BroadphaseNativeTypes.CYLINDER_SHAPE_PROXYTYPE:
				/* fall through */
				case BroadphaseNativeTypes.BOX_SHAPE_PROXYTYPE:
					{
						btBoxShape convexShape = (btBoxShape)this;
						double margin = convexShape.getMarginNonVirtual();
						btVector3 halfExtents = convexShape.getImplicitShapeDimensions();
						btVector3 tmp = new btVector3( margin, margin, margin );
						halfExtents.Add( ref tmp, out halfExtents );
						btMatrix3x3 abs_b; t.m_basis.absolute( out abs_b );
						btVector3 extent; halfExtents.dot3( ref abs_b.m_el0, ref abs_b.m_el1, ref abs_b.m_el2, out extent );

						t.m_origin.Sub( ref extent, out aabbMin );
						t.m_origin.Add( ref extent, out aabbMax );
						break;
					}
				case BroadphaseNativeTypes.TRIANGLE_SHAPE_PROXYTYPE:
					{
						btTriangleShape triangleShape = (btTriangleShape)this;
						double margin = triangleShape.getMarginNonVirtual();
						aabbMax = aabbMin = btVector3.Zero;
						for( int i = 0; i < 3; i++ )
						{
							btVector3 vec = btVector3.Zero;
							vec[i] = (double)( 1.0 );
							btVector3 tmp;
							t.m_basis.ApplyInverse( ref vec, out tmp );
							btVector3 sv; localGetSupportVertexWithoutMarginNonVirtual( ref tmp, out sv );

							t.Apply( ref sv, out tmp );

							aabbMax[i] = tmp[i] + margin;
							vec[i] = (double)( -1.0);

							t.m_basis.ApplyInverse( ref vec, out tmp );
                            localGetSupportVertexWithoutMarginNonVirtual( ref tmp, out sv );
							t.Apply( ref sv, out tmp );
							aabbMin[i] = tmp[i] - margin;
						}
					}
					break;
				case BroadphaseNativeTypes.CAPSULE_SHAPE_PROXYTYPE:
					{
						btCapsuleShape capsuleShape = (btCapsuleShape)this;
						btVector3 halfExtents = new btVector3( capsuleShape.getRadius(), capsuleShape.getRadius(), capsuleShape.getRadius());
						int m_upAxis = capsuleShape.getUpAxis();
						halfExtents[m_upAxis] = capsuleShape.getRadius() + capsuleShape.getHalfHeight();
						btVector3 tmp = new btVector3( capsuleShape.getMarginNonVirtual(), capsuleShape.getMarginNonVirtual(), capsuleShape.getMarginNonVirtual() );
                        halfExtents.Add( ref tmp, out halfExtents );
						btMatrix3x3 abs_b; t.m_basis.absolute( out abs_b );
						btVector3 extent; halfExtents.dot3( ref abs_b.m_el0, ref abs_b.m_el1, ref abs_b.m_el2, out extent );
						t.m_origin.Sub( ref extent, out aabbMin );
						t.m_origin.Add( ref extent, out aabbMax );
					}
					break;
				case BroadphaseNativeTypes.CONVEX_POINT_CLOUD_SHAPE_PROXYTYPE:
				case BroadphaseNativeTypes.CONVEX_HULL_SHAPE_PROXYTYPE:
					{
						btPolyhedralConvexAabbCachingShape convexHullShape = (btPolyhedralConvexAabbCachingShape)this;
						double margin = convexHullShape.getMarginNonVirtual();
						convexHullShape.getNonvirtualAabb( ref t, out aabbMin, out aabbMax, margin );
					}
					break;
				default:
					getAabb( ref t, out aabbMin, out aabbMax );
					break;
			}

			// should never reach here
			Debug.Assert( false );
			aabbMin = aabbMax = btVector3.Zero;
		}
コード例 #3
0
ファイル: TriangleShape.cs プロジェクト: d3x0r/Voxelarium
		public override void localGetSupportingVertexWithoutMargin( ref btVector3 dir, out btVector3 result )
		{
			btVector3 dots; dir.dot3( ref m_vertices1, ref m_vertices2, ref m_vertices3, out dots );
			getVertex( dots.maxAxis(), out result );

		}
コード例 #4
0
ファイル: Transform.cs プロジェクト: d3x0r/Voxelarium
		/*		void multInverseLeft(btTransform t1, btTransform t2) {
					btVector3 v = t2.m_origin - t1.m_origin;
					m_basis = btMultTransposeLeft(t1.m_basis, t2.m_basis);
					m_origin = v  t1.m_basis;
				}
				*/

		/*@brief Return the transform of the vector */
		public void Apply( ref btVector3 x, out btVector3 result )
		{
			btVector3 tmp;
			x.dot3( ref m_basis, out tmp );
			tmp.Add( ref m_origin, out result );
		}