public void reset() //游戏重置 { gameStatus = "playing"; for (int loop = 0; loop < numOfPirestOrDevil * 2; loop++) { peopleCtrl [loop].reset(environment); } myBoat.reset(); }
public void reset() { gameStatus = "playing"; for (int loop = 0; loop < numOfPeople; loop++) { peopleCtrl [loop].reset(environment); } myBoat.reset(); }
public void reset() { gameStatus = "playing"; for (int loop = 0; loop < numOfPirestOrDevil * 2; loop++) { peopleCtrl [loop].reset(environment, actionManager); } myBoat.reset(actionManager); }